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Suited for Damage PlaytestNewsSuited for Damage Playtest - Build v0.1.0-playtest.22
Game update

Suited for Damage Playtest - Build v0.1.0-playtest.22

Suited for Damage Playtest · published 10 Jul 2026, 02:18 UTC

All newsPlayers around this dateRead on Steam

Join the Discord Feedback Channel. Enter the waiting room and ask for access!

Playtest build 22 is LIVE:

FEATURES:
- UNLOCKABLES: Defeat the bosses multiple times to earn their boards. Each board comes with its own unique stats and challenges!

ENHANCEMENTS:
- Flushmaster encounter is slightly more difficult (faster, fewer zones to win)

KNOWN ISSUES
- On board selection screen, you must choose a selectable board before you can use the Back button (using the gamepad)
- Overlay issues with Cash In Panel modifiers (they appear on top of each other)
- Major delay on controller input for post-Showdown buff selection
- Post-boss fight track info shows twice, once incorrectly
- Cards are difficult to read on smaller screens (and in general); will hopefully be resolved with custom card art
- Too many flushes
- Cash In result panel doesn't align with Chips awarded (underneath systems are OK, visuals are broken)
- Card spawn broken on main menu background (only shows the first group of cards spawned. Very minor)

NEXT UP:
- More unlockables
- An additional boss goal
- Add'l FX & Music for Boss encounters
- Testing on one-cycle lag for progressive goals (i.e. is it ok to have back to back goals before progressing?)

More from Suited for Damage Playtest

Other announcements

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Game update12 Sep 2026Suited for Damage Playtest - Build v0.3.1-playtest.1Join the Discord Feedback Channel . Enter the waiting room and ask for access! Playtest build v0.3.1-playtest.1 is LIVE: BUGS: - Fixed soft lock when selecting a new Buff during a cash-in that would also vanquish a boss - Fixed issue with drum tracks de-syncing with rhythm tracks over time - Fixed issue with tempo tracks not playing correctly after re-seating from a completed runGame update11 Sep 2026Suited for Damage Playtest - Build v0.3.0-playtest.1Join the Discord Feedback Channel . Enter the waiting room and ask for access! Playtest build v0.3.0-playtest.1 is LIVE: FEATURES: - Added a interstitial "Ignition" screen between the Pre-Game and the actual game map (it's really cool) - Added new settings for vibration, fx volume, v-sync, resolution, and frame rate - Better UI/HUD support for 16x10 resolutions (like the Steam Deck, and the fra…Game update5 Sep 2026Suited for Damage Playtest - Build v0.2.0-playtest.1Join the Discord Feedback Channel . Enter the waiting room and ask for access! We're officially out of Alpha and into Beta with this build! Playtest build v0.2.0-playtest.1 is LIVE: FEATURES: - Boards have been replaced by SHIPS! Well, one ship exactly: our new AJT2-24 ship that is being used for all player and boss boards (with slight lighting differences between them). More ships incoming! -…