Suited for Damage Playtest · published
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Playtest build 18 is LIVE:
FEATURES:
- Bosses now award timed Hole Edge buffs when vanquished
- Two new Edges/buffs: Pokraken's Revenge, and Courtesy Flush
- CashIn zones now use the shiny new Buff selection workflow
- Pause (ESC or P) details your carried Edges (buffs) in a more intuitive way
BUGS:
- Fixed issues with Settings button on main menu not navigable via gamepad
- Fixed controller continuing to rumble in buff selection screen
- Fixed rumble and sounds generating from the boss
KNOWN ISSUES
- Cards are difficult to read on smaller screens (and in general)
- Too many flushes
- Cash In result panel doesn't align with Chips awarded (underneath systems are OK, visuals are broken)
- Cash In result panel is dim
- Max Speed pipeline shimmer can be annoying depending on light source origin
- Card spawn broken on main menu background (only shows the first group of cards spawned. Very minor)
NEXT UP:
- Add'l FX & Music for Boss encounters
- Testing on one-cycle lag for progressive goals (i.e. is it ok to have back to back goals before progressing?)