What developers changed, in their own words, newest first · page 34
| Game | Patch notes | Build | Published |
|---|---|---|---|
| Update 1.0.1 - UI Scaling & Optional Diagonal Movement & more! Hey friends! First of all: a big thank you to all that are playing the game! We are really happy you are enjoying it, since this game has been like a child to us, from the moment we started it at 7 day roguelike challenge at 2026 to this very moment. We have a lot of fun making it and it's always a joy to receive feedback. You have sent some awesome feedback, by the way! With that in mind, here… | 25289405 | ||
| Playtest 2 (major controls revamp, new character) New character! Try him out! All controls described with Xbox controller inputs +(X) is now a dedicated attack button (no longer LIGHT attack) -Holding down a direction (up/down/forward) will result in different string endings (exactly how the XY/XXY/XXXY combos worked before) -The old moves that were attached to light inputs (i.e. Biff's charged uppercut, Sue's charged stinger) will be lost +(Y… | 25289501 | ||
| Skyline Sim v0.8.41 Patch Notes Now live on the Playtest default branch for macOS and Windows. Update through Steam to play. Fixed · Fast-forwarding can recover the latest saved progress after a simulation interruption, preventing season mismatches when continuing. · The planning market panel stays visible when a forecast fails, with clear status information instead of disappearing. Full changelog | 25289507 | ||
| Update - [19th September 2026] -Fixed a crash which occurs whenever the card 'Delayed Alarm+' is played -Fixed 'Huggy Pillow' artefact not working as intended by restoring Life even when damage from stress was not received | 25289444 | ||
| Warcaste TCG: Update 1.0.15 Fixed the Concede option in Multiplayer. · Added popups for cards publicly revealed by opponents. · Revealed cards can now be previewed from the Game Log. · Fixed action-button and Ability Queue scrolling/layout. | 25289487 | ||
| Gladatora Update 1.0.4 Released Gladatora Update 1.0.4 New · Crafting windows now display each item's Gear Type and Tier, making it easier to tell pieces apart at a glance. · Verutum now has it's own dedicated crafting category: Throwing. Improvements · Improved Rela the boat retriever's behavior at Tiber Lake. · Reduced the number of "fake" firepits appearing around the map. · Improved Delta's storyline. · Fixed passage-of-t… | 25289441 | ||
| v0.11.4.21 performance improved · lag spikes less likely · more precise graphics quality % detection/calibration · controller improvements · rumble · gyro improvements and support for more controllers · better binds · more binds · "restart level" and "restart from checkpoint" are same keybind for controller now (can be changed) · improved ui navigation · "jump" key starts level now · option for slightly d… | 25289147 | ||
| Patch 0.96 is out now!major Salvete, Lanistas! Today, I have another update packed with exciting additions for you to enjoy! :) Before we get to the patch notes, I want to clear up something important. With version 0.96 now out, you might understandably think the game is approaching a full 1.0 release. To be completely transparent, I didn’t plan the version numbering as carefully as I should have. Even if we reach “1.0” i… | 25289013 | ||
| Update 1.4 — Stability & Polish What's changed · Performance & stability — general improvements across all maps · Multiplayer — fixed issues that could cause disconnects during a match · Interface — corrected minor visual and text errors · Presentation — new game icon Found something we missed? Post it in the Discussions hub — match ID and map name help us track it down fast. Grab a brush. The wall is right there. | 25289375 | ||
| Visualization for Steam with Arduino v1.0.0 is here!major Release highlights · View total and recent playtime, achievement progress, and current online player counter. · Display game-specific statistics, with clearer handling for games that do not provide custom statistics. · See progress bars for Player Achievement entries when matching statistic data is available. · Double-click a supported input module to keep the current game’s cover on screen. ·… | 25288582 | ||
| BUG FIX BUG FIX | 25284010 | ||
| [Taste of the Wind] Bug Fixes 2026-9-14 \ Bug Fixes 2026-9-14 · Once Lingxi and Luzhi have no new dialogue left about the past, talking to them now restores 1 Stamina automatically · Fixed a bug where loading a save mid-development or mid-star-upgrade could complete it instantly · Fixed a bug that let you keep going back to Xiaoqing for newspaper coverage to farm Fame. Getting Xiaoqing to write about Taste of the Wind should only be… | 25289370 | ||
| Steam input updates and bug fixes - Release 27 Flying Seagull animation on Boggles Beach was a little glitchy, it has now been fixed to where it no longer clips and resets weirdly. (thank you fizzy fox) Flying Pidgeon animation on Ratopolis was a little glitchy, it has now been fixed to where it no longer clips and resets weirdly. (thank you fizzy fox) Fixed an issue where if you are playing offline the game would crash when trying to trigg… | 25289380 | ||
| opentest update 14th september 2026 changes to opentest branch only. fixed bug where sector picker list wouldn't show all sectors until it had been moved. removed side scrolling on event window choices. increase size of background highlight on selected speed so its easier to see which is selected. made end of tribute list and new tribute list reset scroll at top when opened again. made dropdown on production focuses be above so i… | 25287385 | ||
| The public playtest is now live! The public playtest is now live! I'm especially interested in feedback about the first-time experience: anything that feels unclear, frustrating, or simply not fun. Feedback on localization is also very welcome - especially from players using languages other than English, as the translations are currently machine-generated. If you encounter a bug, click BETA in the menu to create a ZIP with rec… | 25289315 | ||
| Update 1.3major Update: Relax Mode & Shelf Fixes 🌿 New: Relax Mode A brand-new way to play for when you just want to sort records and unwind. When starting a new game you can now pick between three modes: Relax , Classic and Hardcore . For The Relax Mode: Every skill is unlocked at max level from the start No XP to earn or spend, just you and the records Genre icons stay on every record Active skills (Genre S… | 25289209 | ||
| Added other animated backgrounds Cyberpunk background with billboards showing random cool stuff (my favorite theme background but may not be visible entirely if the screen is small or the grid is wide) Gold and more money Added a few neon drawings Added a background image (I have no idea what to draw for this theme) I fixed the numbers for hacker theme (I had 1 and 2 instead of 1 and 0 lmao) More visible snow Added a brown leaf | 25288989 | ||
| Simmon the Vampire bug - FIXED Earlier today, 9/13/2026, there was a bug where players would get locked out of actions when fighting SImmon the vampire. This would lock players out from turn 2 onwards. This bug has now been fixed - please close the game, to update the new patch. If Steam doesn't notice an update, you'll need to restart Steam for it to pick up the update. I'm so sorry for the frustration this has caused, and… | 25284495 | ||
| Update 2026.09.13 - Settings, French, all levels unlocked New in this update: - Brand new settings menu - French language support - All 8 levels now unlocked - A fresh new lobby panel design - New achievements to unlock - Cross-platform ranking - Various bug fixes and polish Thanks for playing, see you in the saloon! | 25289031 | ||
| OCC_playtest_0.5 -Accidentally gave player the vacuum immediately so I turned that off | 25289196 | ||
| Spiritoké: Major Refresh Updatemajor Spiritoké: Major Refresh Update This update is a major quality-of-life and stability pass for Spiritoké, with new Steam Achievements, mid-run saving, improved Continue support, menu navigation fixes, display improvements, and a large number of crash-prevention changes across battles and bosses. Steam Achievements Steam Achievements are now live. · Added character unlock achievements. · Added bo… | 25288715 | ||
| Cooking and new localization languages v.0.50major Hello, survivors and professional raiders! I want to inform the foreign players about the addition 8 localization languages in the game . I have fulfilled the requests of those who want to play but are unable to use their native language. I have added localization to the following languages: In this update, the cooking mechanics will be available to you. A new room has been opened at the base o… | 25287916 | ||
| OCC_playtest_0.4 -Fixed localization issues to support Spanish and French -Added a settings menu with graphics, game, and audio tabs -Updated vacuum throwing trash mechanic | 25289032 | ||
| Mutex mystery Just learned something new and it has fixed the windows frame rate. Update asap for windows release version to be playable. | 25289036 | ||
| A fresh deduction every day, with smoother play and clearer progress ✨ 🗓️ Daily puzzles ✨ Main and advanced puzzles now use calendar cards showing dates, rewards and completion. 🎁 Earn 200 crystals from the main puzzle and 50 from the advanced puzzle. Catch up on the last 7 days for rewards. 🎟️ Complete today’s main puzzle for one ticket-free certification exam, valid that day. 🏅 Certification & honors ✨ Permanent certificates can be saved as images. Filter th… | 25288854 | ||
| Beta Updated New features : - Bow draw length rework - Pause Game - Enemies surrendering - Dismemberment addition (Forearms & Legs) - Better limb stabbing reaction - Projectiles crippling enemies - Switchable camera color profile - Full Cinematic SloMo rework - Custom SpecCam Aspect Ratio (16:9, 16:10, 9:16) - WIP Archers close range defense - Kicklift reset weapon disapearing - Suppressing the need to pres… | 25288932 | ||
| Patch 1.0.8 - September 14, 2026 Fixes & Improvements Holy Surge (Paladin) now works on every wave, not just the first one of a floor: the starting ATB bonus was only applying once per floor. Fixed. Added a "CAPPED" indicator on the ATB Speed stat when you hit its hard ceiling : past a certain point, more ATB Speed has zero effect in combat, but nothing told you that. Now it does. Keep the reports coming in the bug thread, I r… | 25288769 | ||
| September 13, 2026 CPU CPU will change target if the other enemy is significantly closer than their current lock-on target \ Lord Pyre Spear It Lv3 = 3rd hit has increased hitbox height Red King Lv3 = fix animation where sword is not in the hand at the end of the final swing for a few frames BARRY-350 Rocket Punch (Light version) = 4f more recovery on the ground version so it should not combo to 5M in corner when… | 25288881 | ||
| Anachron Coliseum 0.3.0 Anachron Coliseum 0.3.0 Your account · New ACCOUNT section in SETTINGS. Your custom decks are now saved on your account, so they follow you if you reinstall. · Play on your phone too: get a code in SETTINGS > ACCOUNT and type it on the other device to join the two into one account. Progress and decks add up. · DELETE ACCOUNT now waits 14 days before it runs. If you change your mind, sign in and… | 25288840 | ||
| 2026.9.14 1. Added a new Story Mode storyline: **Nezha**; slightly reworked Chapter 1 of the **Journey to the West** storyline. 2. Added several new cards. 3. Added new AI opponents. 4. Improved the progress display for certain **Ascension** cards during matches. **Dedicated to the very first player of this game. Thank you for your love and support.** | 25287679 | ||
| Updates for 09/13/2026 Bug Fixes and Improvements (Jurakan Area & Misc) - Interaction text logic and position improvement - Fix Idroblin behavior (got broken and stuck after firstattack) - Removed Flower Boss from Jurakan (Boss will be available where it spawns) - Removed Fairy Catcher from Jurakan (first encounter now is on Wind Area) - Removed Herbs from Jurakan (Only Available on Fire Island) - Add one more Mushro… | 25288666 | ||
| Update 14 - Bugfixes NEW FEATURE: Added a new Point Aim mode for every weapon. You can switch between standard ADS and Point Aim using the new Toggle Aim Mode keybind. · Improved how mouse buttons are displayed in the settings: MiddleButton -> Middle Mouse Button ForwardButton -> Mouse 4 BackButton -> Mouse 5 Left/RightButton → LMB/RMB · Fixed a bug where Permanent Upgrade prices would not reset after resetting all… | 25288669 | ||
| Release 27.1.12 Added an Unselect All button to the Scout Assignment page Fixed an issue preventing major league offers to players on minor league contracts Fixed AI teams not calling up players after injuries Fixed an issue preventing minor league players from being sent down Fixed an issue when switching teams on the Trade page with minor leagues enabled Fixed league logos not updating in the League Editor F… | 25288741 | ||
| Demo 0.3.7 - Patch Notes Demo 0.3.7 Battles · Shield wall placement previews now update live to show where your men will actually stand. · Enemy armies now try to march around large rocks and rivers rather than straight into them. · Enemy armies now cross fords to reach you instead of stalling at the water's edge. Interface · Market and inventory items now show a tooltip — what they're worth, how they're made, and whic… | 25288555 | ||
| v1.27: Better Build Choices and Reliable Saves v1.27 focuses on clearer item and talent choices, reliable shop transactions, and saved runs that preserve your decisions. Builds and balance · Shop stock, sold cards, talent choices, and reroll costs now survive closing and reloading a run. A new wave earns fresh stock. · Each paid talent reroll adds that choice's starting price. Your next earned level starts a fresh reroll ladder. · Negative… | 25285600 | ||
| Minor fixes and UI polish Hey everyone, this one is mostly about making the game nicer to play on smaller screens. Text stays sharp and readable at every resolution, Steam Deck included. The HUD and spawn buttons hold up better when space is tight, so labels should not wrap mid word or feel crushed anymore. We also refreshed towers, barracks and bases, cleaned up a few skeleton and commander quirks, smoothed out screen… | 25288688 | ||
| BugFix We fixed a bug with the Camera in a part of the game | 25288630 | ||
| Patch 1.00.11 Hello! This patch focuses mainly on performance and optimisation, particularly addressing lag spikes that could occur when large numbers of projectiles are spawned, especially on lower-end PCs. Optimisation · The majority of projectiles throughout the game are now object pooled. · Reduced unnecessary projectile and background particle counts. · Added a save recovery safety check in case of save… | 25288041 | ||
| Patch Notes (v0.16.5) - Fixed bug where portal was some times not spawning after you defeat the boss or was disappearing if you went far away and came back. - Fixed bug where things like anvils and vending machines would disappear if you moved them and then went far away and came back. - Fixed bug where chunk loader would some times break and stop loading new chunks. | 25288427 | ||
| Windows Update Windows is being corrected to have a better fps for all users. | 25288587 | ||
| Fix v.1.1.1 A big one! Added all three classes (with limited equipment but still). | 25288540 | ||
| Patch Notes | September 13, 2026 Today’s update focuses on bug fixes, improved combat effects, and visual changes across several units. BUG FIXES AI could sometimes build two Generals, despite the limit of one General per player. Additional jets could sometimes be produced while existing jets were still in the air. Volt Tower attack effects would sometimes not play when one-shotting units, especially infantry. GRA VOLT – VISUA… | 25288440 | ||
| Fixed an issue with global variables. As titled. | 25288325 | ||
| Patch Notes, Version 3.15 Changes · Upgraded .NET to 10.0.12 (SDK 10.0.401). · Upgraded .NET MAUI to 10.0.101. · Upgraded SkiaSharp to 4.151.2. · Added a Tile Batching setting and the corresponding feature via DrawAtlas commands, improving speed on Windows. · Added a Text Caching setting and the corresponding feature via caching SKTextBlobs to reduce GC memory pressure, on by default on Windows. · Improved the security… | 25286736 | ||
| 13.09 Update More enemies variant with more abilities Gamepad support Buttons rebindings improved Improved UI Languages support: English Spanish (Español) German (Deutsch) Polish (Polski) French (Français) Portuguese (Português) Russian (Русский) Chinese (中国人) Japanese (日本語) Dutch(Nederlands) *new Hindi(हिंदी) *new Minor fixes and updates | 25288107 | ||
| Refactored Main If there are bugs please report them to the forum or dm on x.com. I will fix it. I promise. | 25288587 | ||
| Version 0.2.55 * bridges: add support pillars to mid sections * non-nuclear bomb runs don't damage airplanes (nukes damage everything) * add explore ability to assault helicopters | 25288345 | ||
| Paper Craft Version 1.1.2 Paper Craft Version 1.1.2 Patch Notes Level Changes 5-3 - Covered a hole in the level geometry Bug Fixes - Deleting a parenter no longer deletes the parented object - Fixed a bug with fog fading - Fixed a bug where the player would not bounce off a hopper if it was the parent of a parenter Misc Changes - The sun is no longer visible during the startup sequence | 25288329 | ||
| 0.7.4 Patch Forgotten Towns 0.7.4 — Changelist C5 — A Taste of Hard Mode · Opened C5 to testers through normal campaign progression after C4. Take over Ezau's jungle haven, prepare its defenses, and face Hard-mode combat. · C5 is still unfinished. This release opens the current mission for testing; its later progression and balance are still being developed. · Moved the first defense battle directly after… | 25288072 | ||
| Complete Hey! All cool content, jokes, voices... complete! | 25288264 | ||
| Skyline Sim v0.8.40 Patch Notes Now live on the Playtest default branch for macOS and Windows. Update through Steam to play. Changed · Support staff recruitment is now 60 times faster and starts during the opening month, helping dispatch and ground teams catch up with your fleet sooner. · Ordinary qualified support hires can start work immediately. Maintenance and management onboarding takes one month, while specialist servic… | 25288218 | ||
| Emergency fix: the season end counts only once An emergency fix. Five of the bugs fixed here come from your reports on 2.1.7 - thank you for those. · The season end counts only once: Loading the end-of-season save ran the whole season end a second time - players aged by two years instead of one, every contract lost two years, and twice as many players retired at the computer clubs. Each of these steps now records in the save that it is done… | 25287993 | ||
| Small Fix Small fixes for flight and Goliath mode | 25288189 | ||
| [Demo Update] Version 0.1.2 Patch Notes Dear players, This update applies to the Dao Without End Demo. It improves loot presentation, inventory responsiveness, and bulk actions, while addressing issues identified during playtesting. Feature Improvements • Added loot animations. When an enemy is defeated, item icons appear, briefly bounce, and fly toward your character. Items of higher Quality display a corresponding glow. • Improved… | 25288061 | ||
| Patch #7 – Slightly Unhinged, Heavily Armoredmajor The Mech has officially been deployed. This may have been a mistake. Version 1.0.07 is now live, adding the new playable Mech to Artificial Extinction 2 . Autonomous. Pilotable. Occasionally Sensible. The Mech can fight autonomously alongside you or be piloted directly from its cockpit. It may actually be most effective when placed into Attack Mode and allowed to make its own decisions. It is h… | 25282509 | ||
| About Demo Crashes on Certain Hardware Configurations Main developer here I know this may be a bit of a hassle, but if you experience a crash while playing, you can help us investigate by sending us the following files! Crash Report Email [email protected] Please help us collect the crash files: · Press Win + R , paste the path below, and press Enter: %LOCALAPPDATA%\\Lost_Liminal\\Saved\\Crashes · Sort the folders by Date modified and find the fol… | 25289707 | ||
| 0.9.4b hotfixes Note: Back up your custom textures before updating. -Corrected grammatical errors in in-game announcement lines. -Fixed an issue where NPCs used the incorrect exit path at Imaocho Station (Upbound). -Hopefully fixes an issue causing NPCs to path toward the world origin (0,0,0) upon exiting the train. -Fixes some local train scenario won't departing after limited express train passing -Fixes iss… | 25288071 | ||
| Update Updated the Socials button in the main menu. Minor UI improvements. | 25288126 | ||
| Hotfix #2 Fixed bed saving causing temporary issues. | 25288129 | ||
| iscEngine Updated to Version 1.9major ISC Engine 1.9 Is Out — JavaScript and DirectX Support Have Arrived! One of the biggest ISC Engine updates to date is now available. JavaScript game development and hardware-accelerated DirectX/Direct2D rendering , neither of which was included in the previous Steam release, are now built into the engine. Your existing iScript projects will continue to work. For new projects, you can select Jav… | 25287826 |