What developers changed, in their own words, newest first · page 35
| Game | Patch notes | Build | Published |
|---|---|---|---|
| 0.7.14: the Eternal picks his inheritancemajor 0.7.14 has a few new things to play with and a lot of redrawing. The Eternal now picks what he inherits from his last winning run instead of getting it at random, and he picks it in a papercraft void. There's a new minigame event, The Mason's Wager, where you stack a tower on a crane against the clock. And nearly every unit in every pack was drawn again from scratch in flat paper. The Eternal p… | — | ||
| whirligig_v5.8002, Steam Frame apk support added and loads moremajor Hi everyone Before I dump a load of information on you, I want to get a couple of messages across. I've been working hard on improvements overall, and also on getting Whirligig working on the Steam Deck and Steam Frame. The Steam Deck work was to get ahead of the curve before the Steam Frame came out. Well, Valve sent me a Steam Frame :) so I could actually test it properly and get it working w… | — | ||
| Winnable Maps Fix Fixed · Campaign: Need More Power can be completed again — the Power Expander stays available on the mission map, also when continuing a save made in the middle of the mission. · Campaign: the lava protection mission is won after holding out for 3 minutes. · Tutorial: the turret upgrade objective counts an upgrade of any defense tower, including ones built during the tutorial. The computer obje… | 25564892 | ||
| Realease Update Added Some User Experience Improvements Game Is Leaving Early Acess but Work on Game Will Continue new Maps and Endless Miode Rework is on The way!!! Thank You All!!! For support so far | 25565020 | ||
| 1.2.4 - Added unit chat: talk to one of your formations and it answers in character and carries out what you tell it as real orders on the map. - Added Operation Bagration, a pre made scenario with a whole front of about 150 formations. - The enemy AI now fights very large battles as a front: holding a line, closing gaps and sending armour through yours to exploit breakthroughs. - Abilities can now b… | 25565039 | ||
| Demo Update Yo, I had some time to work on the first patch after gathering feedback: · made some changes to how the numbers are displayed which now allows me to draw 10x more nubmers on the screen · because of the performance boost I added quests which allow you to make your numbers faster and reach some ridiculous amounts by the end of the game · overhauled the armor system · escaping fullscreen and some… | — | ||
| 0.8.2 Beta: Fights That Finish Thank you for the reports. MMOS 0.8.2 Beta is out now. Most of this came from your reports, including the first negative review, which is hopefully addressed to some degree. Keep the feedback coming, it's all helping build a better game. Adventurers · Hunting in bouts. A hunter stays on a camp until the quest is done, at least eight kills are attempted or the camp runs dry, instead of re-decidi… | — | ||
| hot fix 27th sept The raid shop can be filtered by skill type and by weapon, and every skill shows which weapons it works with. · Skill descriptions were rewritten to say exactly what each skill does. · The shop's GOLD tab has a BUY ALL button. · Everyone can pick one free starter pet in PETS. It gives no bonuses, but pet gear works while it is active. · Wand and staff basic attacks are now spells. A wand can on… | 25564941 | ||
| 27 Sep Update Added a ship repair system. · Reworked the ship collision system. · Added more obstacles to the world map. · Added a system where water can flood the deck. · Added additional visual effects. · Balanced the fishing system. | 25564936 | ||
| Encroacher: Snakes 1.1 - Final Puzzle Fix Edition! Let's make it 1.1, why not?! I fixed up that annoying/despised final puzzle. Pertaining to the Final Puzzle: -New hint (and added a "red herring" hint or 2 cuz I couldn't just give it away!) -Replacement icons that should help players connect 2 areas that they weren't -Cleaned up some art -Tweaked aiming/timing on the ball games Other change: -Fixed the glitch where movement wasn't stopping on… | 25564695 | ||
| 1.0.21 Areteion 1.0.21 Features · Solo Journey: The Withering (Demeter's decree) Power lost: 2 / 3 / 5 → 1 / 2 / 4. · Solo Journey: The Bolt of Zeus (Zeus's decree) lightning damage: 2 / 2 / 3 → 1 / 2 / 4. · Solo Journey: Hera's Spite (Hera's decree) now has the player offer a card of their choice to the Olympians for Favor, as when the hand is full, instead of discarding at random. It does not strike… | — | ||
| Alpha 0.1.6 - Eden Is Getting Better Thanks to Your Feedback Alpha 0.1.6 focuses mainly on improving clarity, making the game more comfortable to play, and addressing the issues that came up most often in your feedback. Eden Universe is built around many interconnected systems, so feedback from people who actually spend time playing the game is incredibly valuable to me. If something feels unclear, poorly explained, inconvenient, or you simply think it c… | 25564819 | ||
| Build 25564850 Bug fixing Minor Bugfixes Fixed some logic with 2-handed weapons and multiple enemy riposte targeting. | — | ||
| Model Update Thanks for playing and for leaving valuable feedback! You can probably guess from the title of this post and how different the store page looks what this update is all about, be sure to check out the new screenshots and trailer! Demo version 1.27 changelog: · Replaced the player and enemy models with much higher quality ones · Replaced certain player and enemy animations with higher quality one… | — | ||
| Mac Achievements Fixed! There were some issues with how mac builds where chatting with steam achievements, but they should be fixed now! Any achievement conditionals done before this should be rolled back with first boot, but there may be some counts a bit off (like total bugs pet) but otherwise should have minimal impact! Thank you so much for everyone responding for feed back! Keep it coming! Especially if you have… | 25564861 | ||
| Fairer solo runs + The Haze gets a voice • Solo is fairer: you no longer bleed out when playing alone. Hits still hurt, but there's no slow drain with no teammate around to patch you up. (Co-op still bleeds — keep those bandages handy.) • Your VITALS heart now flashes red while you're bleeding, so you know to bandage up fast. • The Haze has found its voice — a low, drifting drone as it stalks you and a heavy bass hit when it strikes —… | 25564822 | ||
| PULSAGON v2.2 — MAJOR UPDATEmajor Pulsagon v2.2 is FINISHED. After a lot of work, we're ready to release our next major update. v2.2 brings new levels, new shapes, new visual effects, Community Levels, and a redesigned menu experience. Here's everything included. 🎮 4 NEW LEVELS Four brand-new main levels have been added to Pulsagon. The new levels span a wide range of difficulties, from Easy all the way to Extreme , giving pla… | 25564705 | ||
| Update for Sep 27 general bug fixes · initial draft of "upper management" · improved UI transitions · added improved robot shutdown animations · added post game level · added more knockout hints | 25564765 | ||
| Patch 1.0.2: gamepad overhaul, finer aiming, a longer tutorial Patch 1.0.2 is out, with a big pass on gamepad play and ship handling, plus a longer tutorial. Gamepad · New button icons (A green, B red, X blue, Y yellow) on menus, prompts, the tutorial, docking and the map. · Menus: LB/RB switch tabs and LT/RT switch sub-tabs. The stick no longer jumps to the wrong row, and focus is no longer lost after switching between keyboard and gamepad. · Docked short… | 25564537 | ||
| Keyboard Input & Automation Desk Fix Hey Traders! 📈 A quick hotfix has been pushed to resolve keyboard input and text editing across the game: ⌨️ Keyboard & Input Caret Fix • Fixed an issue where text inputs in the Algorithmic Automation Desk (minimum cash reserves, dip percentages, max spend caps) and chat were not accepting keyboard input. • Full text selection, cursor caret, and standard keyboard typing have been restored to a… | 25564773 | ||
| Update 0.9.66 Added the ability to build from a flying drone! · The "Camera Terminal" is now called the "Construction Terminal" and allows you to build from a freely flying camera. · Welding behavior has been changed. It now always aligns with the crosshairs, without any strange misalignments. · Fixed a bug that caused controls to lock up in photo mode during co-op gameplay. · Default key bindings have been… | 25563840 | ||
| Cartomantic Update 0.4.5.5 Hey everyone! We have a new patch out now with some bugfixes, thank you all again for your bug reports! Patch 0.4.5.5 Bug Fixes · Fixed an issue where "On Sacrifice" would display as "&On Sacrifice&" · Renamed all instances of "On Sacrifice" to "On Tribute", the mechanic has not changed. · Fixed an issue where the Prolific evolution for Wands cards would hold orbs indefinitely. · Fixed an issue… | 25564779 | ||
| v01.021 【Update Information】 This update includes an Unreal Engine upgrade, improvements to replay cameras and NPC race scheduling, along with the following fixes. ■ Adjustments and Improvements ・Updated Unreal Engine to version 5.8 - As part of the engine upgrade, frame rate stability has been improved, particularly during races ・Changed the replay Spectator Camera to a more broadcast-style race camer… | 25563790 | ||
| Hotfix Hotfix: · Simulation now pauses · Stars are once again correctly calculated and fitted to real data · tooltip misreading fixed | 25564698 | ||
| Update 16.5.7 — Multiplayer Quick Fix Quick fix for an issue introduced with the new multiplayer items. The visual ability indicators could collide with spaceships and cause abnormal downward movement when a client player entered a ship. Collision has now been disabled on these purely visual elements. Spaceships are now working normally again in multiplayer. | 25564722 | ||
| Playtest Patch Notes v0.1.3 Added animations to many items. · Devout Animation no longer plays on dead enemies. · Fixed issue where leveling up would cause the player to unequip items. · Ranged Explosions now damage and display properly with items like Expert Tome. | 25564720 | ||
| 3D Joys 0.3.0 (Automatic Steam log in & more) Version 0.3.0 - Automatic log in for Steam users which allows players to see and use the leaderboard without registering. - Fixed blurry/laggy text in the pause menu when moving headset - Moved Offline submit input field to the top - Added a tutorial in the beginning - Stopped movement when game is paused - Moved Keyboard starting position - Reworded the keyboard instructions - Keyboard instruc… | 25564517 | ||
| Try now with friends! 21 remastered levels in free Demo!major | — | ||
| Astel's adventures continue in INTERLUDE 2major What's new • 8 new H-scenes • 2 collectible journals • 2 endings • 3 death screens • each tarot card has its own unique event hidden in Interlude 2 • reflections. WOW! • you can dig and weed the soil. YAY! • and even brew yourself some tea Fixes • after a screen shake the window snaps back to where it was: windowed or fullscreen. It should no longer wreck your chosen resolution Fixed: Some bugs… | 25564498 | ||
| v0.3.5-alpha Gameplay: · All narrative event writing improved. Better result descriptions. UI: · Updated all UI schemes once again, and for hopefully the final time pre demo. | 25564603 | ||
| Road to 1.0 Content Release to Test Branch!major Hello Sector Lords! I am releasing the first Road to 1.0 Content Patch into an opt-in test branch as there are many new and expanded mechanics that will require alot of playbalancing and possible bugfixes so instead of making it a general release it will be in a test-branch until October when it's been thoroughly tested. To access the test branch, go into your game properties in Steam, select G… | — | ||
| Update 3.0.0 - The Biggest Update Yet: Hunter, Agility, Crossbows and Moremajor Hunter and Agility are the 22nd and 23rd skills, and they complete the skill roster. From here the game grows deeper inside the skills you already train, and gives me time to go back and polish some of the art in the game I am not satisfied with. New skill: Hunter · Pick a creature and every input (keyboard, mouse or controller) is a catch attempt. A catch pays that creature's XP and its loot.… | 25563644 | ||
| Custom voice upgrades and reliability fixes Voice Changer: free custom voice training · New optimized training mode for the live voice changer: train your custom voice for free, on any plan, with about 95% of the quality. · Want maximum quality? The original ultra-realistic training is still available and works the same as before. · The cap on new custom voices has been raised to 6 every 30 days, so you have more chances to find the voic… | 25559538 | ||
| 1.1.1 Simple changes to Data Pads typo | 25564466 | ||
| UPDATE 1.4major Hey everyone! This is a big update for Shelf Happens. Here's what's new: NEW ENDING The ending problem is fixed, and the game now has a proper story ending. Once every record in the shop is in its place, something special happens. We won't spoil it, but finish your shelves and see for yourself. NEW DARK MODE (Single Player) A brand new game mode for those who like a little tension. Every now an… | 25564351 | ||
| desert & harbor expansion expanded maps now feature more area and content | 25564416 | ||
| 1.0.9 — the whole novel in the new Chinese translation The Chinese text · The new translation from the Russian original now covers the whole novel. Books IV to XII and the epilogue, seventy-two chapters, are new in this update; with the three books that came in 1.0.8, that makes ninety-six chapters of ninety-six. The 1940s Geng Jizhi translation stays selectable in the settings. · Books I–III were revised together with the rest, so that words which… | 25564274 | ||
| Patch V7.003 Quick Bug Fixes Centered the shop interface to prevent clipping with long tooltip text Fixed Computer interface scaling Fixed always raining when start game and number of days being reset Changed the building material crafter again, I realized that 200/10sec is a joke and nobody needs that XD sorry about that, note robots will pull a minimum of 5k materials to add to this machine, if a container has 4000 mater… | 25564366 | ||
| Small patch - Fixed rare bug with one steam achievement - Added a menu that allows the user to play any map, rather than just following the order defined by the campaign - Upgrade to UE5.8 | 25564226 | ||
| Playtest Update 0.1.5 — Town, Jobs & Progression Pass This playtest build is a broad pass over the first week in Minthaven: how you move around town, how you earn, and how your collection grows. What's new - Town life: forage spots around town, cafe shifts with customer orders, and more to do between duel days. - Movement: hold Shift to run, and interacting with trees and ground pickups is more forgiving. - Progression: clearer card and collection… | 25564179 | ||
| Hotfix 1.0.8 Fixed an occasional error when loading a save and opening the shop. · Fixed an error that could occur when returning to the main menu or closing the game. · Improved general stability during scene transitions. · Fixed an issue that could show a nonexistent save named “Emporium” in the save menu. · Fixed Load buttons becoming unresponsive for existing save slots. · Fixed an issue where the onlin… | 25564240 | ||
| German Localization & UI Fixes Fixed incorrect display of German characters (ä, ö, ü) · Fixed various UI issues when changing the game language | 25564224 | ||
| Steam Beta Client Update: September 27th We have just shipped an updated Steam Client to the Preview/Beta channel. General: · Fixed a regression that caused non-Steam games to fail to launch. · Fixed the onscreen keyboard not working the first time it is invoked on desktop. Remote Play: · Improved color accuracy when streaming an OpenGL game. | — | ||
| Economy Update Economy Update 1 · Expect significantly more raw materials from scrap · Expect more enemy encounters · Expect to need to break into more security containers. | 25564117 | ||
| [0.9.11.7] - 2026-09-27 Added - In settings you can now choose the path where you want to keep save files - All persons now have a life left stat, that you can see in their description as text, living options effect this - The player main character can now die in different scenarios (there are some exceptions, and also a new mortality toggle etc.) - Player can now get life threating illnesses Improved - Only stop at r… | 25564060 | ||
| v890 Includes full controller support in-game and menu navigation | 25564044 | ||
| Patch Notes - 9/27/26 UI / UX · Added a countdown on the main page for the $175 Steam Gift Card tournament ongoing now in the demo! Gameplay · Moved the pass indicators up on the screen so that, in third person, they don't cover where the player is generally looking Settings · Added a way inside Settings to reset all controls to default · Changed the default gamepad key for Switch Camera to Y / Triangle | — | ||
| A new update is available! New Features: · Added an auto clicker. You can configure various auto-clicking parameters based on your needs and use it as desired. Optimizations: · Separated the self-talk speech bubble display from the voice playback feature. You can now independently choose whether to display speech bubbles and whether to play voice audio. · Added a minimize button to the Lofi music player. Clicking it will… | 25563967 | ||
| September 27, Update 2 Took a break from translations for some bug fixes that had accumulated: - Fixed: crash when trying to open potion recipe - Fixed: makeshift tool breaks much too quickly in "Aldhelm's Path" (regression) - Fixed: too many guard visits in prison (regression) - Fixed: in rare cases, the "royal wedding pardon" could fail to appear in prison - Fixed: endless popup loop when all prison escape routes h… | 25564005 | ||
| small bug fix Conveyor bug | 25562519 | ||
| TILE BLAST - UPDATE 1.10.1!!! MEGA REWORKmajor Hello my dear players :D IN 1.10.1 Tile Blast ReWork Update We added: · New game modes: Blitz, Challenge, Endless, Sync duel, Attack, Rush. · New beautiful UI · Bugs So enjoy it ːsteamhappyː | — | ||
| Important Hotfix 1.5 September This updates makes a huge change in the game files, changing some importart systems for bug fixing, your previous saves may not work, i recommend deleting the game folder and downloading again. Bug fixing includes · New npc dialogue system (old one made the game lose input) · Weapon changing on excavator could get stuck if changing to fast · Main Menu could be clicked on cinematics · Saves coul… | 25563742 | ||
| Minor Balance Patch 0.5.29.0 ---Balance Adjustments--- --Noxious Flames: --Reduced cooldown from 3 to 2. --Dubious Tincure: --Reduced ally damage from 7 to 0. --Call of the Beyond: --Removed self damage from 7 to 0. ---Bug Fixes--- --Fixed a bug where Whale Watcher's Jagged Haul displayed as dealing more damage than it did. | 25563939 | ||
| Digital Survivor 1.0.43 Patch Notes - Added Ban to level-up choices. Unlock up to two bans in Character Upgrades for 25,000 Credits each. Banned weapons or abilities stay out of later rolls for that run. - Added Restart to the pause menu and Play Again to the results screen. - Quick Compare can be enabled in Display settings. Stash items and enchants now compare with what you’re wearing in the same slot, including item-versus-enc… | 25563927 | ||
| 27/09/2026 - Popsicle Popsicles | 25563903 | ||
| Cursor Flux 0.1.41 - Smoother Startups Cursor Flux now opens its settings more promptly while checking installed games in the background. What’s improved • More reliable startup with clearer guidance if the app cannot open. • Improved handling when another Cursor Flux session is already running. • Your cursor themes, sizes, effects, and saved settings remain unchanged. Thanks for using Cursor Flux and sharing your feedback! | 25563783 | ||
| Gator Material Studio v1.1.0 Gator Material Studio v1.1.0 This update adds a new guided onboarding experience designed to walk new users through the core Gator Material Studio workflow from material creation to use in PAINT. Guided Onboarding · Added a new first-run guided experience. · Introduces the PAINT, DESIGN, BAKE, and RENDER workspaces and explains what each is used for. · Guides users through creating a procedural… | 25563872 | ||
| Fixed Multiplayer issue Fixed hosting didn't work properly and others were not able to join the code problem | 25563832 | ||
| Version 1.2.2.4 — Qol and Bug Fixes Updates Added a Toggle on the World map to turn of area names. Challenge UI. Added a new Challenge store confirmation, anything over 10 challenge points in cost will trigger the confirmation, this can be turned off in the challenge ui. Souly's Soul Store Updated. The Store will now have ticks next to the soul if you own it, making it much easier to know what souls you have. The ( Overhead Statu… | 25552720 | ||
| Abyss Update: New Pacts, Curses & The Chest Bearermajor The Abyss of Infinite Chaos is evolving. With each new round, hunters face vital decisions: how much power are you willing to claim, and at what cost? In this major Endless mode update, we have completely overhauled the risk-and-reward loop of infinite rounds, introducing new Abyss Pacts , Dynamic Curses , Performance Blessings , the fast-paced Bearer chase encounter, and a dedicated in-game ta… | 25561682 |