Full Stride · published · build 25563790
【Update Information】
This update includes an Unreal Engine upgrade, improvements to replay cameras and NPC race scheduling, along with the following fixes.
■ Adjustments and Improvements
・Updated Unreal Engine to version 5.8
- As part of the engine upgrade, frame rate stability has been improved, particularly during races
・Changed the replay Spectator Camera to a more broadcast-style race camera
・Adjusted NPC horse race selection logic and the interval between races
■ Bug Fixes
・Fixed an issue where horse numbers could become mismatched when selecting a camera during replays
・Fixed an issue with the “10 G1 Wins” requirement for each running style, where only wins achieved with horses in the player’s stable were counted
- G1 wins achieved with horses ridden through Negotiate will now also count toward the requirement