Knights of Frontier Valley Playtest · public · first seen
Took a break from translations for some bug fixes that had accumulated:
- Fixed: crash when trying to open potion recipe
- Fixed: makeshift tool breaks much too quickly in "Aldhelm's Path" (regression)
- Fixed: too many guard visits in prison (regression)
- Fixed: in rare cases, the "royal wedding pardon" could fail to appear in prison
- Fixed: endless popup loop when all prison escape routes have been exhausted at a short sentence
- Fixed: incorrect info in criminal record about victims being dead that are still alive
- Fixed: placement of objects and characters in underground level of "hidden cave" not optimal
- Fixed: after being taken to prison, autosave occurs at the wrong moment, leaving locker unsaved
- Fixed: incomplete witness info in criminal record for crime 'deception"
- Fixed: issues with spinners blocking input
- Fixed: Guards personally alerted by the witness of a home invasion return before entering the home
- Fixed: NPCs alerting guards of a home invasion do not enter the guard's hq if they fled quick combat
- Added an icon in the crafting screen indicating that an unfinished item of that type is available
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4216151 | 1427376263488692580 | 8160916104268597991 |