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Patch notes · published by the developer

Patch Notes | September 13, 2026

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Today’s update focuses on bug fixes, improved combat effects, and visual changes across several units.

BUG FIXES
AI could sometimes build two Generals, despite the limit of one General per player.
Additional jets could sometimes be produced while existing jets were still in the air.
Volt Tower attack effects would sometimes not play when one-shotting units, especially infantry.

GRA VOLT – VISUAL IMPROVEMENTS
Volt Tower, Black Widow & Shock Bull: Reworked their shooting effects.
Added a new charging effect before the lightning attack is fired.
Lightning effects are now blue, giving GRA Volt attacks a more distinctive visual identity.
Beast: Updated its in-game description.

IRON HAND – IMPROVEMENTS
Viper Tank: Reworked its shooting effect. The projectile is now larger and orange.
Reptile: Modified its gas tank to give it a more plasma-inspired look.

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