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Sword & Banner Playtest
Builds
25288555
Build 25288555
build
Sword & Banner Playtest
· public · first seen
13 Sep 2026, 22:04 UTC
PICS live
1
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1
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22:04 UTC
Time · UTC
Patch notes · published by the developer
13 Sep 2026, 22:04 UTC
Demo 0.3.7 - Patch Notes
On Steam
Demo 0.3.7
Battles
Shield wall placement previews now update live to show where your men will actually stand.
Enemy armies now try to march around large rocks and rivers rather than straight into them.
Enemy armies now cross fords to reach you instead of stalling at the water's edge.
Interface
Market and inventory items now show a tooltip — what they're worth, how they're made, and which unit upgrades use them.
Fixes
Fixed an issue where robbing caravans did not count towards the caravan robbing quest.
Fixed an issue where some units would ignore a new order given while they were still moving.
Fixed an issue where units forming up beside water or rock could be placed hard against the edge.
Fixed lords briefly flickering onto the map while stationed in a settlement.
Fixed camps and parties hidden in the fog of war still showing a tooltip on hover.
Fixed the volley fire range ring showing a shorter reach than the ability could actually fire.
Fixed winning a battle against an attacking army while besieging a settlement wrongly lifting the siege; it now continues (losing still lifts it).
Fixed crows on the ground sometimes being invisible until they took flight.
Fixed right-clicking an enemy switching your units to aggressive stance; they now keep whatever stance they were in.
Fixed the Gameplay options running off the edge of the settings panel.
Fixed ordering a shield wall to move sometimes marching it backwards, away from where you clicked.
Notes for old saves
Saves from 0.3.6 load and carry on.
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