What developers changed, in their own words, newest first · page 28
| Game | Patch notes | Build | Published |
|---|---|---|---|
| Deois on the Move: Navigation, Driving & Flight Improvementsmajor Since our August 18 Steam update, we've been working on how you travel around Vieneo—from finding a street in Deois to bringing an aircraft home. This major update brings together expanded city navigation, improved ground handling, clearer flight instructions, and a wide range of everyday fixes. Find your way through Deois Deois has received a substantial street-network update across Financial,… | 25266401 | ||
| Update update name | 25272888 | ||
| BUG FIX BUGFIX - Thanks for reporting this Phraox · Fixed a bug; when you had the window minimized, it wasn't progressing. Now it will run fine in the background. Sorry for this. | 25272854 | ||
| Update 1.1major Hey everyone! Update 1.1 is now live! This update brings a huge expansion to the Steam Workshop capabilities, new legendary books, new bookcases, and more! Workshop Expansion: The workshop tool has been updated to allow the community to create new types of items! This expands the existing framework and now allows the following items to be created and uploaded: · Manga · Board Games · Magazines… | 25272802 | ||
| Mini Bug Fixes - Demo Patch - September 12th, 2026 2 days until launch! stressstressstressstressstressstressstressstressstressstressstressstress -Sage Bug Fixes · Fixed achievements not available in the demo still appearing in the demo · Fixed the locations of the part mount sockets for the ProtoScout upper torso being too high up | 25272801 | ||
| Monomyth Early Access Version 3.0 - Land of Godon is now live!major Hi, dungeon-crawling fans! Monomyth Beta 3.0 is now on the main branch! This update contains the fiery Lands of Godon, new quests, NPCs, and many improvements. You can find the trailer here: Here is the full list of changes: * Fixed combat deadlock bug * Lowered global attack cooldown * Fixed ranged fighters moving up to player unnecessarily * Fixed NPC combat stamina deadlock * Fixed strafing… | 25239443 | ||
| Demo v1.26 Small Update Notes v1.26 Small Update Notes - Refined and balanced the way in which enemies do damage - Jumping now works like a proper dodge and makes you immune to damage for a small time window - Fixed an issue where the damage effect on the player would show when healing too - Re-balanced steed stats mostly pertaining to speed and jumping height (T1's are going to feel intentionally quite heavy and struggle o… | 25272783 | ||
| Performance & Stability Trap Rendering Leak: Fixed a severe memory leak in Trap visual effects that was creating hundreds of orphaned materials over time. · Network Ping Creep: Patched a recursive background task used for player ping tracking that was causing matches to silently consume RAM the longer a session lasted. · Player Tracking Efficiency: Overhauled how the game tracks active players, entirely removing aggre… | 25272797 | ||
| [9.12]更新,调整 装备效果调整 · 血潮核心:获得物理吸血时,将不会恢复自身生命值,60%转化为护盾,40转化为法力值 · 战意图腾:物理技能伤害倍率提高60% · 天穹散射:范围技能伤害倍率提高50% · 战斗惯性:连续释放同一个技能时,该技能伤害倍率增加15%,最高5层。切换技能或5秒内未再次释放该技能时,层数重置。 · 奥术回流:魔法吸收的30%转化为法力值 · 魔能过载:法力值低于30%,技能伤害倍率提高80% · 抚泪:血量越低,最终减伤越高(0%-40%),伤害增幅越高(0%-400%) 新装备 · 传说箭袋【交闪】:造成雷属性技能伤害时,50%概率造成两次伤害,范围技能均视为雷属性 技能调整 · 猛击:造成单体物理伤害,该技能每连续使用三次,造成一次该技能1.5倍伤害的80范围的范围伤害,范围伤害视为雷属性 · 战神裁决:在前方释放一个剑阵,剑阵每秒对范围内敌人造成200%无属性物理伤害… | 25272757 | ||
| Updates Notes For 12 September Rogue-like: Boss Fights (New) · Added boss battles at the end of Rogue-like runs, each with telegraphed attacks (warning circles/lines show where danger is coming) and their own AI behavior. · Added a new lose condition for Rogue-like: if all your Soul Generators (your "town center" in this mode) are destroyed, the run ends. Rogue-like: Co-op & Economy · Added Steam invites for co-op — you can… | 25272576 | ||
| The Editor Update - 1.8major Features · Room Modifiers have been added to ENDLESS mode - Orbital Strikes - Randomly spawning orbital strikes, exploding you and enemies around it - Poison - Covers the entire room in POISON, you slowly start taking damage over-time - Black Hole - Bends projectiles and lowers gravity the closer you get to it - Snipers Only - All enemies are now SNIPERS in the room - Shockers Only - All enemie… | 25272725 | ||
| Version 1 is here! We've completely rewritten King's Cup from the ground up. Better visuals, bug-fixes and new player interactions! New features: - New and improved UI - Updated Custom Rules Editor - Waterfall (Ace) is now interactive, with a timer, player list and notifications when users are finished drinking - Players may choose a gender for use with 4 is ladies and 6 is lords cards and custom rules - New thum… | 25259462 | ||
| 各位道友,《无为修仙传》v1.3.2 版本更新了! 1. 优化傀儡选择界面与职责项目显示;战斗傀儡装配后直接启用,无需重复操作。 2. 相同种类的傀儡现在可以重复从坊市或敌人掉落中获得。 3. 傀儡图鉴补充具体掉落敌人,不再笼统标注为傀儡类敌人。 4. 新增材料“万灵精华”,重新分配部分采集类杂学产物,并将其用于后期阵法和灵田种植。 5. 统一“天地精粹”的物品素材,并重新调整部分后期材料的来源与用途。 6. 删除无用途材料“天蚕灵丝”,为赤炎精铜、空冥晶石和千年雷击木补充采集来源及制造用途。 7. 灵田播种取消采药等级限制;所有灵果始终显示,统一要求5级灵田才能种植。 8. 清神丹效果调整为获得500点修为经验。 | 25272685 | ||
| Playtest Patch 1: Idle Goals, New Quests & Nighttime Enemies Changes · Implemented Autopilot Goals · Implemented goal queueing · Implemented Grasslands quests · Implemented hostile enemies spawning at night · Added region discovery · Added village discovery · Randomized village names · Implemented crafting multiple items at once · Implemented Runecarving goals · Implemented Thieving goals · Added Construction support to collection goals for planks · Impl… | 25272568 | ||
| Demo Patch Widget issues fixed · Lightning issues fixed · Respawn issues fixed | — | ||
| Quick fix (13/09/26) Corrected Steam Deck instructions (hold left trigger to pop red bubbles when tapping) | 25272680 | ||
| Update 0.9.23a ChangeLog of V0.9.23a: · Minor fixes of all kinds: collisions, engine sounds, UI, car handling, Bosses IA. · New PBR textures for roads and certain environments. · Fixed lights passing through walls · New complete "Mountain" biome, (for the moment without its circuit): · New car, "Valérie" (normal and racing edition). First 4-wheel drive in the game (in its racing version): · New race version f… | 25272271 | ||
| Patch 1.0.6 — September 12, 2026 Lightning mage skill tree no longer shows "Surtension" in English: a bunch of notable descriptions had the French status name slip in instead of "Surge". Fixed. (Thanks sworded for tracking it down to the skill tree.) "Turn Number" and "First Turn" gambit conditions now reset every wave, not just once per floor: if you had an opener meant to trigger at the start of each wave, it was only firing… | 25272588 | ||
| HOT FIX #14 - Fixed bug with unchoppable trees on some clients | 25272590 | ||
| Update Rename | 25272522 | ||
| Caterpoison boss, preloading shaders & last major playtest update Hi Frogs! This is the last major update to the playtest before the demo release. I added the Caterpoison boss variant. Is this the hardest boss yet? It's a rare one to meet so you have to be lucky, or unlucky depending on how you see it. Fixed first time hitches/lag spikes by preloading materials & shaders in the splash screen at startup. Hopefully this fixes the last of them. Let me know how t… | 25271740 | ||
| v0.1.1 Patch Notes v0.1.1 Patch Notes - Improved movement, weapon shaping, and employee equipment tutorials, along with quest tracking, pinning, and NPC status indicators. - Added a bank loan ledger and daily financial summaries. Improved customer purchasing power, queue satisfaction, and expression feedback. - Expanded side quests, character sequences, weapon effects, and reward presentation for Crimson and Magg… | 25272180 | ||
| Hotfix 0.9.10 Patch Notes · Fixed an issue where the package placement progression text could display incorrect progress. · Fixed an minor issue where skill cooldowns were not saved correctly. | 25272435 | ||
| Version 1.0.4 - Added more tiles to the sides at the camp (for 4k screens) - Added missing localizations to tutorial - Workoholics will now drain stamina while destroying the core | 25272482 | ||
| Playtest Update - Version 0.6.1 - Legacy: The Card Game Small update to match data tracking. | 25272400 | ||
| Key Binding Improvements (0912) 1.Expanded custom key binding support. More commonly used gameplay controls can now be remapped. 2.Players can adjust keyboard controls according to their personal preferences. 3.Added a "Restore Default Key Bindings" option to quickly reset controls to the default configuration. | 25272452 | ||
| 1.5.3 Patch Notes Hello. Here are the patch notes for version 1.5.3. Fixes Improved translations in each language and fixed issues with text overflowing UI boundaries. That's all for this update. If you encounter any issues or have suggestions, feel free to post on the forum at any time. I'll review your post and reply. Thank you to everyone who plays the game. | 25272418 | ||
| Small Update V1.0.3 GAME UPDATES - V1.0.2 · Steam page · Added trailer · Updated screenshots with new UI · Tweaking the UI · Almost done with the UI · Added more events and buffs · Now you're getting buffs from drinking, like in real life. Hehe · Storm event · Combo Counter · Leaderboard · Added 2 new leaderboards : combo and most earned in one minute | 25271978 | ||
| Station fixes The Charcoal Kiln now opens only its own charcoal processing menu. · The Crucible Furnace now produces steel as intended and no longer shows forge recipes. · The Desalinator no longer opens the Solar Still. When powered, it automatically produces fresh water. · Dedicated servers now validate the correct station for every recipe. | 25272370 | ||
| Admin Announcements & Stability Update * Added a new in-game Admin Announcement system * Important announcements can now be broadcast to all online players * Added a new announcement banner with smooth fade animations * Improved Steam website login reliability * Improved gathering reward stability * Improved dungeon and character loading stability * Improved quest tool rewards * Additional backend, security and stability improvements | 25272382 | ||
| Version 1.0.13 * Fixed a rare bug regarding map start * Added a pair of saftey mechanisms to ship movement so they shouldn't hang -> should address a rare bug. Minor: * Fixed a bug with Shore Bombardment * Fixed Armed Populace's invade reduction * Clearing Fire with Repairs should now turn off the Fire effect * The Grid Highlight should turn back on after using interceptors * Reduced the difficulty of getting… | 25272356 | ||
| Hotfix - Challenge Tower DB upgrade - Challenge tower guard fixes and a database upgrade. This should help with the async multiplayer team submission and loading times. | 25272254 | ||
| Update Fixed name | 25272233 | ||
| GAMEPLAY FIX Some players reported an issue when trying to start new save files before and after playing the house level, but this has now been fixed and the update released. - If you have a friend who encountered this same error when trying to start the game, please share this notice with them! | 25272158 | ||
| When Work's A Bore Demo Update 3 Hi All, This is likely the last update to the demo before the full game launches. This update has brought across numerous bug fixes from our main branch to the demo branch, so these notes will only mention the highlights: · Fixed issue with inputs being dropped in lobby when multiple players are pressing buttons at the same time · Fixed uncommon bug with input not working at all seemingly at ra… | 25272416 | ||
| Torment Hexus v0.50 patch notes Gameplay/balance changes: - All events in the Labs and Penthouse biomes have been re-paginated and color added to their texts, to hopefully help legibility. - Added several new events to Labs and Penthouse, and associated items and fights. - Add a button to the pre-run screen to fully-randomly-pick all remaining spells. - Fire Tornado's damage has been decreased (from 5/6 per fire to 3/4 per fi… | 25274267 | ||
| (Demo)Crash Fix Update Hello everyone, We’ve released a small update focused on crash fixes. Fixes - Fixed an issue where the game could occasionally crash during map transitions, preventing save data from being saved correctly. - Fixed a crash that could occur when returning to the lobby after the game ends. Thank you for playing JUST ONE BITE. | 25272193 | ||
| Hotfix Added 3 language: Simplified Chinese, Korean, Japanese | 25272221 | ||
| Обновление 6 — «Носковраздор 2.0»major Обновление 6 — «Носковраздор 2.0» Обновление 6 расширяет основные механики «Носковраздора» и меняет позиционирование игры: теперь это симулятор цензуры в Интернете. В игру добавлены 280 веб-сайтов для изучения и блокировки, 87 энциклопедических статей, посвящённых устройству игрового мира, а также новые улучшения и временные баффы. Новый формат представлен отдельным режимом. Режим кликера сохра… | 25271980 | ||
| Update-260912 Added preview of buildable buildings and units on the tech route selection interface Implemented logic where the maximum number of hero skills unlocks based on hero level Optimized partial UI display effects and usage descriptions for items and equipment Fixed issues where random affixes on rare-tier equipment did not take effect, some hero unlock logic failed, and partial buff levels failed to… | 25258657 | ||
| Enter the Dungeons! Update 0.3.0major This is our first major update, and it includes a lot of improvements and features - but most importantly the dungeons have been added! The dungeons are dangerous locations with puzzles and combat where you can test your skills and learn about the world and the NPCs. There are also some things that can ONLY be done in the dungeons - like resetting your skill points and other abilities beyond wh… | 25271861 | ||
| Demo Update: September 12, 2026[ New Field Notes : Guidebook tab (press ESC). Every lesson the game has ever taught you, collected into 9 chapters and 66 topics you can reread at any time, plus a "Show me again" button that replays the original guided tour. New Gambit conditions . You can now require a minimum number of allies to match a condition before a command fires, which finally makes party wide heals and buffs practical… | — | ||
| STATO Demo Patch 0.1.5 Improved construction map transparency, icons and building counts, including queued buildings. Added tooltips explaining why construction is unavailable. Fixed city label alignment while zooming. Added separate UI and music volume controls with mute options. Added resolution selection for fullscreen and windowed modes. Added confirmation when returning to the main menu. | 25272126 | ||
| Update for Sept 2026 Rewrote the app to use a TUI instead of the very old RPG GameMaker esque engine. Changed the way that the speedruns are saved to use a Database instead of JSON. Added import/export functionality of LSS files to and from the database. All speedruns are saved using the same format as a basic LSS file. Added Global Hotkeys for Windows/Linux. | 25272108 | ||
| Minigames! Added 4 minigames that can be played once per in game day to get extra resources for your farm. | 25272132 | ||
| Hotfix #8 Task System & Multitasking · Triple Concurrent Task System: Upgraded the task engine to support three fully independent, simultaneous activity channels: · Combat · Gathering (Mining, Woodcutting, Fishing, Gathering, Arcane School) · Crafting (Blacksmithing, Cooking, Alchemy) · You can now actively fight in Combat, gather resources, and craft equipment/potions all at the same time without interr… | 25272142 | ||
| An update slightly larger than the previous ones. A way to dismiss all palnions. · Anyone who wishes can opt out of the happiness system to avoid having their cursor stolen. · A startup animation for the palnion can be set so that the walk animation doesn't play every time you open the game. · I changed the name of the default palnion from "default_companion" to "Shadow". · When you set the palnion to follow the mouse, it won't get in the way… | 25272018 | ||
| potions and licenses bug fixed potions and licenses bug fixed | 25272080 | ||
| Dig For Your Lives V0.3 Improvementsmajor There are so many changes and fixes that I'll just write it in text As a consequence of getting a working game out early, the game in all honestly was really repetitive and boring. There is no uniqueness or true danger in the game, losing is just a small setback and players can fall behind and their save is effectively ruined. This is still an issue, but slightly mitigated with difficulty setti… | 25271977 | ||
| 没什么用的更新 1.优化了buff表现 2.增加了药水强化系统 | 25272054 | ||
| Patch 1.0.5 — September 12, 2026 One more pass on auto-restart, sorry for the back and forth. Fixes & Improvements Auto-restart on death no longer stops after a couple of unlucky runs: it now keeps going no matter how many times you die in a row. Only a real click or keypress stops it. (Thanks sworded for sticking with this one.) Keep the reports coming in the bug thread, I read it every day ːsteamhappyː | 25272001 | ||
| 0.4.1 - Fixed a bug while visualizing coins in the Akemi customization interface. - Fixed the coin display in the quest screen. - Fixed an issue with charged zombeats shadows. - Fixed an issue with tutorial text - Fixed a bug with locked difficulties for the limited builds - Fixed an issue with Workshop suggestions item - Fixed an issue with reproducing beats in the level editor under certain conditi… | 25272031 | ||
| Quick Fixes Patch 0.123 Patch notes 0.123 Ultrawide Resolution can now toggle Window Mode in options panel Some resolution fixes - still a work in progress for extreme resolutions like Ultrawide More players added to initial draft to increase the number of free agents available to start season AI teams will now keep their rosters at or below Max Roster Size during the season Edit Player now works from Stats Screen Add… | 25271956 | ||
| 0.0.45 The campaign has an ending · Reign help cards; mission 1 teaches demolish, undo, overseers, top bar · Maps state which monuments they allow | 25272002 | ||
| Sep 12 Hot Fix Update: v1.03 Hello magisters! Hope we're all enjoying a lovely weekend in Wyn! We have another update for you to correct a number of issues. You can find those detailed below. Be well, and keep hydrated! HOT FIX 1.03 · Localization Update · Bug Fixed: Improved performance and collision for the Seismic Ring spell. · Bug Fixed: Corrected the range of the Soul Steal spell. · Bug Fixed: Corrected the range of t… | 25268231 | ||
| Update v0.2.28: Guaranteed Boss Drops, Zone Loot Upgrades & Kill Tracking Welcome to Update v0.2.28! This update brings improvements to boss rewards, zone loot drops, combat familiars, and offline gathering. Combat & Loot Drops • Guaranteed Boss Fragments: All 6 Citadel Bosses now award 1 guaranteed Sigil Fragment on every victory alongside their rare equipment and currency drops. • Dual Drop Pools: Zone-wide materials (such as Spectre Essence, Bone Remains, and Bloo… | 25271966 | ||
| Hotfix 1. Adjusted office NPC behavior and navigation. 2. Added additional protection to prevent NPCs from moving outside the office walls or onto the stairwell area. | 25271973 | ||
| Patch Notes Sepember 12, 2026 Some updates concerning * UI * Vehicles * Destruction * Weapons * Bots * Maps * Rendering | 25271950 | ||
| Loop 9 v1.0.9 — Pause fix, ending progress, new branding Loop 9 v1.0.9 Fixes The pause menu now silences everything. The Watcher, the power going out, the lift and the phone all stop with the game and resume when you do. Endings The ending screen now shows your progress: endings seen out of 6 and anomaly types spotted out of 12. Paranoid Survivor: the figure crossing the doorway now faces the other way, with a piano cue a moment before he passes. Esc… | 25271858 | ||
| September 12 update! fixed issue with sound groups and microwave (thanks for the report!) · weapon slots now stay visible when you are not pressing any other buttons - making it easier discoverable what is going on · weapon slots now have next/previous weapon system (mouse scroll) · added extra warning after you felt to your dead the first time to grab the parachute · fixed issue where pressing escape during flag p… | 25271934 |