Rogue-like: Boss Fights (New)
- Added boss battles at the end of Rogue-like runs, each with telegraphed attacks (warning circles/lines show where danger is coming) and their own AI behavior.
- Added a new lose condition for Rogue-like: if all your Soul Generators (your "town center" in this mode) are destroyed, the run ends.
Rogue-like: Co-op & Economy
- Added Steam invites for co-op — you can now invite friends directly through Steam to join your party.
- In online co-op Rogue-like, gathered resources are now shared between all players at a reduced rate, instead of only benefiting whoever picked them up.
- Card selection no longer times out — you can now take as long as you want to pick a card instead of the panel closing on you.
- Smoothed out the difficulty curve near the end of a Rogue-like run, so the final wave doesn't spike as sharply in difficulty.
Visuals
- Reworked how units hidden behind buildings are displayed: instead of a translucent ghost-like silhouette, they now show a clean outline, similar to classic RTS games.
Combat & AI Improvements
- Fixed units standing idle when their target retreats into a building — they'll now redirect their attack to that building instead of waiting.
- Enemy bots are now better at chasing down villagers hiding behind walls — instead of giving up the attack, they'll siege the wall blocking their path.
- General pathfinding reliability improvements — units are less likely to get stuck on blocked tiles after spawning, teleporting, or bumping into other units, and no longer cut corners illegally around obstacles.
Garrison Fixes
- Fixed the movement line shown when garrisoning sometimes pointing to the wrong building when the game safely redirected your units elsewhere.
- Fixed unit and building control group slots sometimes shuffling order unexpectedly.
Balance Changes
- Reduced Soul Generator health in Rogue-like.
- Reduced the coin reward multiplier on Easy difficulty.
- Rebalanced account XP rewards across Rogue-like, Ranked, and Campaign.
- The Captain Paragon Board is now locked until you complete at least one difficulty tier.