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Patch notes · published by the developer

Update v0.2.28: Guaranteed Boss Drops, Zone Loot Upgrades & Kill Tracking

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Welcome to Update v0.2.28! This update brings improvements to boss rewards, zone loot drops, combat familiars, and offline gathering.

Combat & Loot Drops
• Guaranteed Boss Fragments: All 6 Citadel Bosses now award 1 guaranteed Sigil Fragment on every victory alongside their rare equipment and currency drops.
• Dual Drop Pools: Zone-wide materials (such as Spectre Essence, Bone Remains, and Blood Shards) and monster-specific drops now roll independently, allowing multiple items to drop from a single enemy kill.
• Accurate Kill Counting: Fixed an issue where defeating a boss was registering as two kills instead of one. Encounters now accurately record exactly one kill.

Combat Familiars
• Level Milestones: Combat familiars now unlock higher tiers as they gain levels (Tier 1: Lv 1, Tier 2: Lv 10, Tier 3: Lv 25, Tier 4: Lv 50, Tier 5: Lv 75, Tier 6: Lv 100).
• Interface Polish: Removed developer test controls from the familiar management screen.

Offline & Gathering Progression
• Continuous Gathering: Gathering tasks (Bloodletting, Grave Harvesting, Night Foraging, Relic Scavenging) will now continue gathering for your entire offline session without stopping early.
• Multi-Character Safety: Switching between characters on the same account will no longer interrupt ongoing offline calculations.

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