Update for Sept 2026

VibeSplit · published · build 25272108

Rewrote the app to use a TUI instead of the very old RPG GameMaker esque engine.

Changed the way that the speedruns are saved to use a Database instead of JSON.

Added import/export functionality of LSS files to and from the database. All speedruns are saved using the same format as a basic LSS file.

Added Global Hotkeys for Windows/Linux.