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放置恶魔
Builds
25272757
Build 25272757
build
放置恶魔
· public · first seen
12 Sep 2026, 15:51 UTC
PICS live
1
Branches
1
Depots changed
—
Download delta
15:51 UTC
Time · UTC
Patch notes · published by the developer
12 Sep 2026, 15:53 UTC
[9.12]更新,调整
On Steam
装备效果调整
血潮核心:获得物理吸血时,将不会恢复自身生命值,60%转化为护盾,40转化为法力值
战意图腾:物理技能伤害倍率提高60%
天穹散射:范围技能伤害倍率提高50%
战斗惯性:连续释放同一个技能时,该技能伤害倍率增加15%,最高5层。切换技能或5秒内未再次释放该技能时,层数重置。
奥术回流:魔法吸收的30%转化为法力值
魔能过载:法力值低于30%,技能伤害倍率提高80%
抚泪:血量越低,最终减伤越高(0%-40%),伤害增幅越高(0%-400%)
新装备
传说箭袋【交闪】:造成雷属性技能伤害时,50%概率造成两次伤害,范围技能均视为雷属性
技能调整
猛击:造成单体物理伤害,该技能每连续使用三次,造成一次该技能1.5倍伤害的80范围的范围伤害,范围伤害视为雷属性
战神裁决:在前方释放一个剑阵,剑阵每秒对范围内敌人造成200%无属性物理伤害,并缓慢追踪最近的敌人,初始持续10秒。每释放一个CD技能,剑阵持续时间增加2秒、范围增加15;每击杀一个敌人,剑阵持续时间增加0.2秒、范围增加2。剑阵最多持续30秒,最多额外增加200范围。
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