v0.1.1 Patch Notes

Bladesmith Shop Simulator Playtest · published · build 25272180

v0.1.1 Patch Notes
- Improved movement, weapon shaping, and employee equipment tutorials, along with quest tracking, pinning, and NPC status indicators.
- Added a bank loan ledger and daily financial summaries. Improved customer purchasing power, queue satisfaction, and expression feedback.
- Expanded side quests, character sequences, weapon effects, and reward presentation for Crimson and Maggy the Swordwalker.
- Added weapon filters for racks and storage. Improved employee talent descriptions, recruitment, and team management interfaces.
- Improved furniture placement, shop naming, and shop upgrade animations. Enhanced combat hit and mining effects.
- Improved blueprint selection, sorting, and forge exit controls. Added intermediate forging models for select weapons.
- Fixed furniture interaction and save issues, weapons disappearing when racks were packed away, and employees automatically stocking weapons being inspected.
- Fixed errors after forging, tournament transition crashes, brief empty scenes, weapon clipping, and delayed reward delivery issues.
- Fixed freezes when leveling up during dungeon extraction, incorrect extraction timers, and missing material production at max-level camps.
- Fixed repeated quest notifications, incorrect employee selection, and overlapping character models. Improved UI layouts, scrolling, control prompts, and localization.
- Improved navigation and rendering performance. Fixed invisible walls, incorrect visibility culling, overexposed interiors, and flickering decals.