How long do games like this hold their players, and where is this one on that curve? · 27 VR games on a curve
VR games, every price and launch size · pick a price and a size to narrow it; a cohort needs 20 games for its own curve
A game’s launch level is the best of its first three monthly averages; every later month is a share of it, so the curve reads as a share of launch, not as players. The band is the 25th to 75th percentile of the cohort’s games at each month, drawn wherever 20 games have reached that month (27 at launch, 25 at month 12, 21 at month 36). Month 0 is the launch month, which usually holds the launch spike, so most games are under half by month 1 or 2. Monthly averages come from the imported archive back to 2012 and SteamPeaks’ own daily rollups after it. Recomputed weekly, last on 12 Sep 2026. How this is computed. Data by SteamPeaks.com.
| # | Game | Half-life | Share now | Standing | Tracked | |
|---|---|---|---|---|---|---|
| 1 | Job SimulatorJob Simulator | 109 monthsat month 109 | 43.0%of launch | Holds better than 91% of VR games at month 12591th percentile, its cohort | 126 months3 revival months | |
| 2 | SUPERHOT VRSUPERHOT VR | 72 monthsat month 72 | 31.0%of launch | Holds better than 88% of VR games at month 11188th percentile, its cohort | 112 months4 revival months | |
| 3 | Virtual Desktop ClassicVirtual Desktop Classic | 28 monthsat month 28 | 17.7%of launch | Holds better than 83% of VR games at month 12583th percentile, its cohort | 126 monthsno revival | |
| 4 | Pistol WhipPistol Whip | 5 monthsat month 5 | 7.1%of launch | Holds better than 57% of VR games at month 8157th percentile, its cohort | 82 monthsno revival | |
| 5 | F1® 23F1® 23 | 4 monthsat month 4 | 1.8%of launch | Quieter than 100% of VR games at month 380th percentile, its cohort | 39 monthsno revival | |
| 6 | VRChatVRChat | 3 monthsat month 3 | 101208%of launch | Holds better than 100% of VR games at month 115100th percentile, its cohort | 116 months4 revival months | |
| 7 | Ancient DungeonAncient Dungeon | 3 monthsat month 3 | 48.5%of launch | Holds better than 91% of VR games at month 5791th percentile, its cohort | 58 monthsno revival | |
| 8 | Contractors ShowdownContractors Showdown | 2 monthsat month 2 | 54.5%of launch | Holds better than 71% of VR games at month 2771th percentile, its cohort | 28 months3 revival months | |
| 9 | Half-Life: AlyxHalf-Life: Alyx | 1 monthat month 1 | 3.0%of launch | Quieter than 62% of VR games at month 7738th percentile, its cohort | 78 monthsno revival | |
| 10 | BONELABBONELAB | 1 monthat month 1 | 41.2%of launch | Holds better than 89% of VR games at month 4689th percentile, its cohort | 47 monthsno revival | |
| 11 | Five Nights at Freddy's: Help Wanted 2Five Nights at Freddy's: Help Wanted 2 | 1 monthat month 1 | 2.3%of launch | Quieter than 100% of VR games at month 320th percentile, its cohort | 33 monthsno revival | |
| 12 | Fallout 4 VRFallout 4 VR | 1 monthat month 1 | 5.5%of launch | Holds better than 56% of VR games at month 10456th percentile, its cohort | 105 months2 revival months | |
| 13 | Google Earth VRGoogle Earth VR | 1 monthat month 1 | 6.6%of launch | Holds better than 63% of VR games at month 11763th percentile, its cohort | 118 monthsno revival | |
| 14 | Trials on TatooineTrials on Tatooine | 1 monthat month 1 | 0.0%of launch | Quieter than 100% of VR games at month 1220th percentile, its cohort | 123 months1 revival month | |
| 15 | Vacation SimulatorVacation Simulator | 1 monthat month 1 | 4.3%of launch | Quieter than 52% of VR games at month 8848th percentile, its cohort | 89 monthsno revival | |
| 16 | RUMBLERUMBLE | 1 monthat month 1 | 8.0%of launch | Holds better than 53% of VR games at month 4753th percentile, its cohort | 48 monthsno revival | |
| 17 | The Light Brigade: Definitive EditionThe Light Brigade: Definitive Edition | 1 monthat month 1 | 16.2%of launch | Holds better than 72% of VR games at month 4272th percentile, its cohort | 43 monthsno revival | |
| 18 | CONVRGENCECONVRGENCE | 1 monthat month 1 | 28.1%of launch | Holds better than 57% of VR games at month 2857th percentile, its cohort | 29 monthsno revival | |
| 19 | DOOM VFRDOOM VFR | 1 monthat month 1 | 4.4%of launch | Holds better than 52% of VR games at month 8152th percentile, its cohort | 82 monthsno revival | |
| 20 | Creed: Rise to Glory™Creed: Rise to Glory™ | 1 monthat month 1 | 10.2%of launch | Holds better than 70% of VR games at month 9570th percentile, its cohort | 96 monthsno revival | |
| 21 | VR GiantsVR Giants | 1 monthat month 1 | 0.0%of launch | Quieter than 100% of VR games at month 390th percentile, its cohort | 40 monthsno revival | |
| 22 | Moss VRMoss VR | 1 monthat month 1 | 17.1%of launch | Holds better than 79% of VR games at month 9779th percentile, its cohort | 98 monthsno revival | |
| 23 | InMind VRInMind VR | 1 monthat month 1 | 12.4%of launch | Holds better than 77% of VR games at month 7477th percentile, its cohort | 75 monthsno revival | |
| 24 | Plastic BattlegroundsPlastic Battlegrounds | 1 monthat month 1 | 22.3%of launch | Quieter than 52% of VR games at month 1348th percentile, its cohort | 14 monthsno revival |
Half-life is the first month under 50% of the launch level, counting from the month the launch level was set; a game that has not fallen under half in a year or more is not ranked here rather than given a half-life it has not reached. Standing is the share of cohort games at the same age the game holds better than, from the job's own ranking. Recomputed weekly. How this is computed. Data by SteamPeaks.com.