How long do games like this hold their players, and where is this one on that curve? · 48 incremental games on a curve
Incremental games, every price and launch size · pick a price and a size to narrow it; a cohort needs 20 games for its own curve
A game’s launch level is the best of its first three monthly averages; every later month is a share of it, so the curve reads as a share of launch, not as players. The band is the 25th to 75th percentile of the cohort’s games at each month, drawn wherever 20 games have reached that month (48 at launch, 31 at month 12). Month 0 is the launch month, which usually holds the launch spike, so most games are under half by month 1 or 2. Monthly averages come from the imported archive back to 2012 and SteamPeaks’ own daily rollups after it. Recomputed weekly, last on 5 Sep 2026. How this is computed. Data by SteamPeaks.com.
| # | Game | Half-life | Share now | Standing | Tracked | |
|---|---|---|---|---|---|---|
| 1 | Sexy Airlines EVOSexy Airlines EVO | 14 monthsat month 14 | 34.8%of launch | Holds better than 84% of incremental games at month 5684th percentile, its cohort | 57 monthsno revival | |
| 2 | LettersLetters | 12 monthsat month 12 | 259%of launch | Holds better than 89% of incremental games at month 1689th percentile, its cohort | 17 monthsno revival | |
| 3 | Clicker HeroesClicker Heroes | 9 monthsat month 9 | 4.0%of launch | Holds better than 54% of incremental games at month 13554th percentile, its cohort | 136 monthsno revival | |
| 4 | Finn Dorset's Institute For Livestock ReplicationFinn Dorset's Institute For Livestock Replication | 9 monthsat month 9 | 15.4%of launch | Quieter than 79% of incremental games at month 2221th percentile, its cohort | 23 monthsno revival | |
| 5 | Leaf Blower Revolution - Idle GameLeaf Blower Revolution - Idle Game | 8 monthsat month 8 | 13.8%of launch | Holds better than 67% of incremental games at month 6867th percentile, its cohort | 69 months1 revival month | |
| 6 | ProverbsProverbs | 7 monthsat month 7 | 116%of launch | Holds better than 79% of incremental games at month 2179th percentile, its cohort | 22 months2 revival months | |
| 7 | PizzeriaPizzeria | 7 monthsat month 7 | 741%of launch | Holds better than 100% of incremental games at month 17100th percentile, its cohort | 18 monthsno revival | |
| 8 | Time ClickersTime Clickers | 6 monthsat month 6 | 3.5%of launch | Holds better than 53% of incremental games at month 13353th percentile, its cohort | 134 monthsno revival | |
| 9 | Apple Clicker!Apple Clicker! | 6 monthsat month 6 | 58.1%of launch | Holds better than 64% of incremental games at month 2564th percentile, its cohort | 26 months2 revival months | |
| 10 | Shakes and FidgetShakes and Fidget | 5 monthsat month 5 | 23.9%of launch | Holds better than 87% of incremental games at month 12587th percentile, its cohort | 126 months4 revival months | |
| 11 | Idle SpiralIdle Spiral | 5 monthsat month 5 | 14.2%of launch | Holds better than 63% of incremental games at month 5163th percentile, its cohort | 52 months4 revival months | |
| 12 | Smashing Simulator IdleSmashing Simulator Idle | 5 monthsat month 5 | 8.7%of launch | Quieter than 93% of incremental games at month 247th percentile, its cohort | 25 monthsno revival | |
| 13 | My Little FarmiesMy Little Farmies | 5 monthsat month 5 | 108%of launch | Holds better than 96% of incremental games at month 10296th percentile, its cohort | 103 monthsno revival | |
| 14 | Antimatter DimensionsAntimatter Dimensions | 4 monthsat month 4 | 18.4%of launch | Holds better than 69% of incremental games at month 4469th percentile, its cohort | 45 monthsno revival | |
| 15 | Incremental CubesIncremental Cubes | 4 monthsat month 4 | 7.0%of launch | Quieter than 55% of incremental games at month 5745th percentile, its cohort | 58 monthsno revival | |
| 16 | TappleTapple | 3 monthsat month 3 | 0.3%of launch | Quieter than 100% of incremental games at month 250th percentile, its cohort | 26 monthsno revival | |
| 17 | Cookie ClickerCookie Clicker | 2 monthsat month 2 | 16.0%of launch | Holds better than 68% of incremental games at month 5968th percentile, its cohort | 60 months1 revival month | |
| 18 | (the) Gnorp Apologue(the) Gnorp Apologue | 2 monthsat month 2 | 3.8%of launch | Quieter than 81% of incremental games at month 3219th percentile, its cohort | 33 months1 revival month | |
| 19 | PoopPoop | 2 monthsat month 2 | 39.2%of launch | Quieter than 60% of incremental games at month 2240th percentile, its cohort | 23 monthsno revival | |
| 20 | Heart ClickerHeart Clicker | 2 monthsat month 2 | 50.5%of launch | Holds better than 87% of incremental games at month 2287th percentile, its cohort | 23 monthsno revival | |
| 21 | Tower WizardTower Wizard | 1 monthat month 1 | 3.6%of launch | Quieter than 85% of incremental games at month 1415th percentile, its cohort | 15 monthsno revival | |
| 22 | CauldronCauldron | 1 monthat month 1 | 2.2%of launch | Quieter than 93% of incremental games at month 157th percentile, its cohort | 16 monthsno revival | |
| 23 | CucumberCucumber | 1 monthat month 1 | 3.7%of launch | Quieter than 85% of incremental games at month 2615th percentile, its cohort | 27 monthsno revival | |
| 24 | Keep on Mining!Keep on Mining! | 1 monthat month 1 | 5.2%of launch | Quieter than 80% of incremental games at month 1220th percentile, its cohort | 13 monthsno revival | |
| 25 | Samawa IdleSamawa Idle | 1 monthat month 1 | 5.8%of launch | Quieter than 71% of incremental games at month 3329th percentile, its cohort | 34 months2 revival months |
Half-life is the first month under 50% of the launch level, counting from the month the launch level was set; a game that has not fallen under half in a year or more is not ranked here rather than given a half-life it has not reached. Standing is the share of cohort games at the same age the game holds better than, from the job's own ranking. Recomputed weekly. How this is computed. Data by SteamPeaks.com.