5,897 follower samples on file; 137 games with two or more
Sampling since
3 Sep 2026
newest sample 8 Sep 2026, 03:37 UTC
7-day window
10 Sep 2026
opens then; until then boards rank on the 1-day gain
Acceleration from
17 Sep 2026
needs two weeks of samples
Climbing · 1-day gain
Unreleased games gaining the most followers over the last day
Sampling began 3 Sep 2026, so no game has a sample seven days back yet: this board ranks on the 1-day gain until the 7-day window opens on 10 Sep 2026. A gain needs two samples, and 137 of the 5,646 games sampled have a second one so far; the rest join the board as theirs arrive, and a game without a sample a day back shows a gap, not a zero.
Followers are the community hub’s member count as the store page shows it, sampled by SteamPeaks since 3 Sep 2026; a gain is the newest sample minus the sample the window back, within the job’s tolerance (twelve hours for one day, a day otherwise), and is missing wherever that older sample does not exist. Velocity and acceleration are computed hourly by the momentum job, last at 8 Sep 2026, 03:41 UTC. Demo players come from the hourly player ring. No follower-to-wishlist ratio is applied anywhere. How this is computed. Data by SteamPeaks.com.