Do streams move players here, and by how much? · 406 games sampled on Twitch
Correlation is not causation. These figures say how closely a game’s Twitch viewers and its Steam players move together, and what happened to players after viewer spikes; a stream can follow a patch or a sale as easily as cause a crowd.
| Game | Spike | Viewers | Lift | Baseline | Verdict | |
|---|---|---|---|---|---|---|
| Yu-Gi-Oh! Master DuelYu-Gi-Oh! Master Duel | 7 Nov 2026, 14:20 UTCabove ×3 the 24-hour median for 30 min or more | 2,822peak, Twitch | +42.2%estimate21,416 players after | 15,063same hours, a week earlier | Mixed | |
| Crusader Kings IIICrusader Kings III | 7 Nov 2026, 14:20 UTCabove ×3 the 24-hour median for 30 min or more | 7,793peak, Twitch | −5.1%estimate22,710 players after | 23,926same hours, a week earlier | Mixed | |
| War ThunderWar Thunder | 7 Nov 2026, 13:50 UTCabove ×3 the 24-hour median for 30 min or more | 38,923peak, Twitch | +4.5%estimate98,811 players after | 94,531same hours, a week earlier | Mixed | |
| Forza Horizon 6Forza Horizon 6 | 7 Nov 2026, 13:40 UTCabove ×3 the 24-hour median for 30 min or more | 2,836peak, Twitch | +17.0%estimate20,647 players after | 17,651same hours, a week earlier | Mixed | |
| Delta ForceDelta Force | 7 Nov 2026, 13:30 UTCabove ×3 the 24-hour median for 30 min or more | 13,099peak, Twitch | +56.4%estimate127,767 players after | 81,704same hours, a week earlier | Mixed | |
| Black Myth: WukongBlack Myth: Wukong | 7 Nov 2026, 13:30 UTCabove ×3 the 24-hour median for 30 min or more | 265peak, Twitch | +38.4%estimate22,587 players after | 16,315same hours, a week earlier | Self-driven | |
| Probably StolenProbably Stolen | 7 Nov 2026, 13:00 UTCabove ×3 the 24-hour median for 30 min or more | 13,572peak, Twitch | +48.2%estimate180,840 players after | 122,029same hours, a week earlier | Mixed | |
| Mount & Blade II: BannerlordMount & Blade II: Bannerlord | 7 Nov 2026, 11:40 UTCabove ×3 the 24-hour median for 30 min or more | 473peak, Twitch | −3.9%estimate31,781 players after | 33,079same hours, a week earlier | Mixed | |
| The Binding of Isaac: RebirthThe Binding of Isaac: Rebirth | 7 Nov 2026, 11:10 UTCabove ×3 the 24-hour median for 30 min or more | 701peak, Twitch | −7.0%estimate49,934 players after | 53,666same hours, a week earlier | Self-driven | |
| ARK: Survival EvolvedARK: Survival Evolved | 7 Nov 2026, 10:50 UTCabove ×3 the 24-hour median for 30 min or more | 447peak, Twitch | +0.4%estimate21,281 players after | 21,203same hours, a week earlier | Mixed | |
| Limbus CompanyLimbus Company | 7 Nov 2026, 10:30 UTCabove ×3 the 24-hour median for 30 min or more | 474peak, Twitch | +13.1%estimate55,463 players after | 49,058same hours, a week earlier | Mixed | |
| SatisfactorySatisfactory | 7 Nov 2026, 08:50 UTCabove ×3 the 24-hour median for 30 min or more | 2,035peak, Twitch | −4.7%estimate16,619 players after | 17,444same hours, a week earlier | Self-driven | |
| Garry's ModGarry's Mod | 7 Nov 2026, 06:50 UTCabove ×3 the 24-hour median for 30 min or more | 254peak, Twitch | −0.7%estimate22,630 players after | 22,798same hours, a week earlier | Mixed | |
| Eternal ReturnEternal Return | 7 Nov 2026, 06:20 UTCabove ×3 the 24-hour median for 30 min or more | 4,914peak, Twitch | +10.0%estimate15,017 players after | 13,649same hours, a week earlier | Mixed |
| # | Game | Median lift | Correlation | Lag | Viewers per player | Spikes | |
|---|---|---|---|---|---|---|---|
| 1 | WARDOGSWARDOGS | +305.5%estimateover 1 spikes | 0.80strongest lag | +2.2 hplayers after viewers | 1 per 12 players31 days | 1 | |
| 2 | THE FINALSTHE FINALS | +133.4%estimateover 1 spikes | 0.56strongest lag | +1.5 hplayers after viewers | 1 per 10 players31 days | 1 | |
| 3 | Planet Zoo 2Planet Zoo 2 | +23.5%estimateover 4 spikes | 0.57strongest lag | +1.5 hplayers after viewers | 1 per 3 players20 days | 4 |
| # | Game | Viewers per player | Mean viewers | Mean players | Basis | Verdict | |
|---|---|---|---|---|---|---|---|
| 1 | Grand Theft Auto V LegacyGrand Theft Auto V Legacy | 1.4811.48 per player | – | – | job, 30-day window31 days of both series | Mixed | |
| 2 | Castlevania: Belmont's CurseCastlevania: Belmont's Curse | 0.6761 per 1 players | – | – | job, 30-day window8 days of both series | Mixed | |
| 3 | Torchlight: InfiniteTorchlight: Infinite | 0.6741 per 1 players | – | – | job, 30-day window10 days of both series | Mixed | |
| 4 | Escape from TarkovEscape from Tarkov | 0.6671 per 2 players | – | – | job, 30-day window31 days of both series | Mixed | |
| 5 | ROB RUNROB RUN | 0.5961 per 2 players | 24,057 | 40,349 | read from the samples461 shared 10-minute bins over 5 days | Not yet measured | |
| 6 | Gray Zone WarfareGray Zone Warfare | 0.5181 per 2 players | – | – | job, 30-day window13 days of both series | Mixed | |
| 7 | EA SPORTS FC™ 27EA SPORTS FC™ 27 | 0.5161 per 2 players | – | – | job, 30-day window31 days of both series | Mixed | |
| 8 | Overwatch®Overwatch® | 0.5161 per 2 players | – | – | job, 30-day window31 days of both series | Mixed | |
| 9 | Rocket LeagueRocket League | 0.4861 per 2 players | – | – | job, 30-day window31 days of both series | Mixed | |
| 10 | Zenless Zone ZeroZenless Zone Zero | 0.4821 per 2 players | 5,910 | 12,253 | read from the samples60 shared 10-minute bins over 1 day | Not yet measured | |
| 11 | Hunt: Showdown 1896Hunt: Showdown 1896 | 0.3691 per 3 players | – | – | job, 30-day window31 days of both series | Self-driven | |
| 12 | Street Fighter™ 6Street Fighter™ 6 | 0.3691 per 3 players | – | – | job, 30-day window30 days of both series | Mixed | |
| 13 | ARC RaidersARC Raiders | 0.3641 per 3 players | – | – | job, 30-day window31 days of both series | Mixed | |
| 14 | Black DesertBlack Desert | 0.3641 per 3 players | – | – | job, 30-day window31 days of both series | Mixed | |
| 15 | STAR WARS: Galactic Racer™STAR WARS: Galactic Racer™ | 0.3631 per 3 players | – | – | job, 30-day window8 days of both series | Self-driven | |
| 16 | PhasmophobiaPhasmophobia | 0.3361 per 3 players | – | – | job, 30-day window29 days of both series | Mixed | |
| 17 | Planet Zoo 2Planet Zoo 2 | 0.3201 per 3 players | – | – | job, 30-day window20 days of both series | Streamer-driven | |
| 18 | Dead by DaylightDead by Daylight | 0.2901 per 3 players | – | – | job, 30-day window31 days of both series | Mixed | |
| 19 | ELDEN RINGELDEN RING | 0.2831 per 4 players | – | – | job, 30-day window31 days of both series | Self-driven | |
| 20 | Marvel RivalsMarvel Rivals | 0.2751 per 4 players | – | – | job, 30-day window31 days of both series | Mixed | |
| 21 | ArcheAge ChroniclesArcheAge Chronicles | 0.2721 per 4 players | 4,259 | 15,632 | read from the samples227 shared 10-minute bins over 4 days | Not yet measured | |
| 22 | Wuthering WavesWuthering Waves | 0.2561 per 4 players | 3,137 | 12,272 | read from the samples18 shared 10-minute bins over 1 day | Not yet measured | |
| 23 | Gears of War: E-DayGears of War: E-Day | 0.2551 per 4 players | – | – | job, 30-day window16 days of both series | Mixed | |
| 24 | FINAL FANTASY XIV OnlineFINAL FANTASY XIV Online | 0.2521 per 4 players | – | – | job, 30-day window31 days of both series | Self-driven | |
| 25 | Kingdom Come: Deliverance IIKingdom Come: Deliverance II | 0.2471 per 4 players | – | – | job, 30-day window21 days of both series | Mixed | |
| 26 | NBA 2K27NBA 2K27 | 0.2391 per 4 players | – | – | job, 30-day window22 days of both series | Mixed | |
| 27 | MapleStoryMapleStory | 0.2241 per 4 players | – | – | job, 30-day window29 days of both series | Self-driven | |
| 28 | DayZDayZ | 0.2041 per 5 players | – | – | job, 30-day window31 days of both series | Mixed | |
| 29 | AION 2AION 2 | 0.1921 per 5 players | – | – | job, 30-day window31 days of both series | Mixed | |
| 30 | EnshroudedEnshrouded | 0.1881 per 5 players | – | – | job, 30-day window24 days of both series | Mixed | |
| 31 | Arena Breakout: InfiniteArena Breakout: Infinite | 0.1881 per 5 players | – | – | job, 30-day window31 days of both series | Mixed | |
| 32 | Age of Empires II: Definitive EditionAge of Empires II: Definitive Edition | 0.1821 per 5 players | – | – | job, 30-day window31 days of both series | Self-driven | |
| 33 | Tom Clancy's Rainbow Six SiegeTom Clancy's Rainbow Six Siege | 0.1801 per 6 players | – | – | job, 30-day window31 days of both series | Mixed | |
| 34 | Apex LegendsApex Legends | 0.1791 per 6 players | – | – | job, 30-day window31 days of both series | Self-driven | |
| 35 | FINAL FANTASY RESONANCEFINAL FANTASY RESONANCE | 0.1781 per 6 players | – | – | job, 30-day window17 days of both series | Mixed | |
| 36 | Once HumanOnce Human | 0.1721 per 6 players | – | – | job, 30-day window31 days of both series | Mixed | |
| 37 | Dragon's Dogma 2Dragon's Dogma 2 | 0.1721 per 6 players | – | – | job, 30-day window20 days of both series | Mixed | |
| 38 | STALZONESTALZONE | 0.1551 per 6 players | – | – | job, 30-day window27 days of both series | Mixed | |
| 39 | Shadowverse: Worlds BeyondShadowverse: Worlds Beyond | 0.1441 per 7 players | 2,899 | 20,174 | read from the samples112 shared 10-minute bins over 2 days | Not yet measured | |
| 40 | Age of Empires IV: Anniversary EditionAge of Empires IV: Anniversary Edition | 0.1441 per 7 players | – | – | job, 30-day window10 days of both series | Mixed | |
| 41 | DeadlockDeadlock | 0.1351 per 7 players | – | – | job, 30-day window31 days of both series | Mixed | |
| 42 | Where Winds MeetWhere Winds Meet | 0.1221 per 8 players | – | – | job, 30-day window10 days of both series | Mixed | |
| 43 | Moon SweepersMoon Sweepers | 0.1211 per 8 players | – | – | job, 30-day window14 days of both series | Mixed | |
| 44 | R.E.P.O.R.E.P.O. | 0.1051 per 10 players | – | – | job, 30-day window31 days of both series | Mixed | |
| 45 | Phantom Blade ZeroPhantom Blade Zero | 0.1011 per 10 players | – | – | job, 30-day window10 days of both series | Mixed | |
| 46 | THE FINALSTHE FINALS | 0.0981 per 10 players | – | – | job, 30-day window31 days of both series | Streamer-driven | |
| 47 | ACE COMBAT 8: WINGS OF THEVEACE COMBAT 8: WINGS OF THEVE | 0.0971 per 10 players | – | – | job, 30-day window10 days of both series | Mixed | |
| 48 | The IsleThe Isle | 0.0901 per 11 players | – | – | job, 30-day window31 days of both series | Mixed | |
| 49 | Counter-Strike 2Counter-Strike 2 | 0.0901 per 11 players | – | – | job, 30-day window31 days of both series | Mixed | |
| 50 | VRChatVRChat | 0.0891 per 11 players | – | – | job, 30-day window31 days of both series | Mixed |
Twitch viewers are sampled by SteamPeaks every 10 minutes for the hundred most played games and every watched game, since 3 Sep 2026; players are SteamPeaks’ own counts, averaged onto the same 10-minute bins. Viewers per player is a plain ratio of means over the bins both series share; the correlation is the strongest over lags of up to six hours either way; a lift compares the six hours after a spike with the same six hours a week earlier and is an estimate. Verdicts: streamer-driven (median lift above 15% after spikes and a correlation above 0.5 at a positive lag: players follow viewers here); mixed (the two series move together some of the time; neither rule is met cleanly); self-driven (correlation under 0.2: the player count moves on its own rhythm, whatever twitch shows); not yet measured (fewer than 7 days of both series: the verdict opens once a week of samples is on file). Recomputed daily, last on 7 Nov 2026. How this is computed. Data by SteamPeaks.com.
Viewer counts from Twitch. Player counts by SteamPeaks.com.