How long do games like this hold their players, and where is this one on that curve? · 66 open world games on a curve
Open world games, every price and launch size · pick a price and a size to narrow it; a cohort needs 20 games for its own curve
A game’s launch level is the best of its first three monthly averages; every later month is a share of it, so the curve reads as a share of launch, not as players. The band is the 25th to 75th percentile of the cohort’s games at each month, drawn wherever 20 games have reached that month (66 at launch, 62 at month 12, 49 at month 36). Month 0 is the launch month, which usually holds the launch spike, so most games are under half by month 1 or 2. Monthly averages come from the imported archive back to 2012 and SteamPeaks’ own daily rollups after it. Recomputed weekly, last on 5 Sep 2026. How this is computed. Data by SteamPeaks.com.
| # | Game | Half-life | Share now | Standing | Tracked | |
|---|---|---|---|---|---|---|
| 1 | LEGO® MARVEL Super HeroesLEGO® MARVEL Super Heroes | 24 monthsat month 24 | 58.3%of launch | Holds better than 92% of open world games at month 15492th percentile, its cohort | 155 months5 revival months | |
| 2 | Sleeping Dogs: Definitive EditionSleeping Dogs: Definitive Edition | 12 monthsat month 12 | 281%of launch | Holds better than 98% of open world games at month 14298th percentile, its cohort | 143 months5 revival months | |
| 3 | Grand Theft Auto V EnhancedGrand Theft Auto V Enhanced | 6 monthsat month 6 | 74.0%of launch | Holds better than 97% of open world games at month 1797th percentile, its cohort | 18 monthsno revival | |
| 4 | Red Dead Redemption 2Red Dead Redemption 2 | 6 monthsat month 6 | 93.9%of launch | Holds better than 96% of open world games at month 8096th percentile, its cohort | 81 months5 revival months | |
| 5 | The Elder Scrolls V: Skyrim Special EditionThe Elder Scrolls V: Skyrim Special Edition | 4 monthsat month 4 | 94.9%of launch | Holds better than 96% of open world games at month 11996th percentile, its cohort | 120 months1 revival month | |
| 6 | Fallout 76Fallout 76 | 4 monthsat month 4 | 38.9%of launch | Holds better than 83% of open world games at month 7683th percentile, its cohort | 77 months5 revival months | |
| 7 | LEGO® City UndercoverLEGO® City Undercover | 4 monthsat month 4 | 87.2%of launch | Holds better than 90% of open world games at month 11290th percentile, its cohort | 113 months2 revival months | |
| 8 | Middle-earth™: Shadow of Mordor™Middle-earth™: Shadow of Mordor™ | 3 monthsat month 3 | 3.6%of launch | Holds better than 53% of open world games at month 14453th percentile, its cohort | 145 months4 revival months | |
| 9 | Red Dead OnlineRed Dead Online | 3 monthsat month 3 | 5.2%of launch | Quieter than 79% of open world games at month 6821th percentile, its cohort | 69 months2 revival months | |
| 10 | Red Dead RedemptionRed Dead Redemption | 3 monthsat month 3 | 46.9%of launch | Holds better than 91% of open world games at month 2191th percentile, its cohort | 22 months2 revival months | |
| 11 | Once HumanOnce Human | 2 monthsat month 2 | 9.6%of launch | Quieter than 76% of open world games at month 2524th percentile, its cohort | 26 monthsno revival | |
| 12 | EnshroudedEnshrouded | 2 monthsat month 2 | 7.5%of launch | Quieter than 76% of open world games at month 3124th percentile, its cohort | 32 months2 revival months | |
| 13 | Horizon Forbidden West™ Complete EditionHorizon Forbidden West™ Complete Edition | 2 monthsat month 2 | 7.3%of launch | Quieter than 79% of open world games at month 2921th percentile, its cohort | 30 monthsno revival | |
| 14 | Assassin's Creed OriginsAssassin's Creed Origins | 2 monthsat month 2 | 12.3%of launch | Quieter than 55% of open world games at month 10545th percentile, its cohort | 106 months5 revival months | |
| 15 | Far Cry® 3Far Cry® 3 | 2 monthsat month 2 | 8.9%of launch | Holds better than 65% of open world games at month 16465th percentile, its cohort | 165 months5 revival months | |
| 16 | Just Cause 3Just Cause 3 | 2 monthsat month 2 | 8.7%of launch | Holds better than 70% of open world games at month 12870th percentile, its cohort | 129 months5 revival months | |
| 17 | Assassin's Creed ValhallaAssassin's Creed Valhalla | 2 monthsat month 2 | 31.9%of launch | Holds better than 86% of open world games at month 4486th percentile, its cohort | 45 months4 revival months | |
| 18 | Watch_Dogs 2Watch_Dogs 2 | 2 monthsat month 2 | 40.3%of launch | Holds better than 91% of open world games at month 11691th percentile, its cohort | 117 months5 revival months | |
| 19 | UndawnUndawn | 2 monthsat month 2 | 5.0%of launch | Quieter than 90% of open world games at month 3810th percentile, its cohort | 39 monthsno revival | |
| 20 | Enderal: Forgotten Stories (Special Edition)Enderal: Forgotten Stories (Special Edition) | 2 monthsat month 2 | 25.7%of launch | Holds better than 69% of open world games at month 6469th percentile, its cohort | 65 monthsno revival | |
| 21 | LEGO® MARVEL's AvengersLEGO® MARVEL's Avengers | 2 monthsat month 2 | 25.8%of launch | Holds better than 86% of open world games at month 12786th percentile, its cohort | 128 months2 revival months | |
| 22 | The Elder Scrolls V: Skyrim VRThe Elder Scrolls V: Skyrim VR | 2 monthsat month 2 | 24.1%of launch | Holds better than 62% of open world games at month 10162th percentile, its cohort | 102 months5 revival months | |
| 23 | Assassin's Creed RogueAssassin's Creed Rogue | 2 monthsat month 2 | 40.9%of launch | Holds better than 89% of open world games at month 13889th percentile, its cohort | 139 months5 revival months | |
| 24 | Exoplanet: First ContactExoplanet: First Contact | 2 monthsat month 2 | 3.1%of launch | Quieter than 51% of open world games at month 11849th percentile, its cohort | 119 monthsno revival | |
| 25 | New World: AeternumNew World: Aeternum | 1 monthat month 1 | 0.1%of launch | Quieter than 100% of open world games at month 580th percentile, its cohort | 59 monthsno revival |
Half-life is the first month under 50% of the launch level, counting from the month the launch level was set; a game that has not fallen under half in a year or more is not ranked here rather than given a half-life it has not reached. Standing is the share of cohort games at the same age the game holds better than, from the job's own ranking. Recomputed weekly. How this is computed. Data by SteamPeaks.com.