Lifespan

How long do games like this hold their players, and where is this one on that curve? · 35 utilities games on a curve

Export CSVHow this is computedComputed
CohortUtilitiesEvery game35 games at launch, 20 by month 24

Utilities games, every price and launch size · pick a price and a size to narrow it; a cohort needs 20 games for its own curve

Games on a curve
35
27 tracked a year or more; 6 months of averages needed
Median half-life
2.5 months
of 6 games that fell under half; 21 never have
Above half at month 12
81%
of 27 games that reached month 12; median game at 277%
Above half at month 24
70%
of 20 games that reached month 24; median game at 540%
Above half at month 36
72%
of 18 games that reached month 36
Share of the launch level, by month since launch · utilities games

How utilities games hold their players

Median gameMiddle half, 25th to 75th percentileHalf of the launch level

A game’s launch level is the best of its first three monthly averages; every later month is a share of it, so the curve reads as a share of launch, not as players. The band is the 25th to 75th percentile of the cohort’s games at each month, drawn wherever 20 games have reached that month (35 at launch, 26 at month 12). Month 0 is the launch month, which usually holds the launch spike, so most games are under half by month 1 or 2. Monthly averages come from the imported archive back to 2012 and SteamPeaks’ own daily rollups after it. Recomputed weekly, last on 5 Sep 2026. How this is computed. Data by SteamPeaks.com.

The first month under half the launch level, latest first · games tracked a year or more

The utilities games that held on longest

#GameHalf-lifeShare nowStandingTracked
1Zenkcraftlaunched Aug 2022 at 21 average playersZenkcraftlaunched Aug 2022 at 21 average players14 monthsat month 14261%of launchHolds better than 98% of utilities games at month 4898th percentile, its cohort49 months5 revival months
2MyDockFinderlaunched Dec 2021 at 912 average playersMyDockFinderlaunched Dec 2021 at 912 average players10 monthsat month 10201%of launchHolds better than 97% of utilities games at month 5697th percentile, its cohort57 months4 revival months
3Borderless Gaminglaunched Jul 2015 at 349 average playersBorderless Gaminglaunched Jul 2015 at 349 average players4 monthsat month 4213%of launchHolds better than 98% of utilities games at month 13398th percentile, its cohort134 months2 revival months
4EVGA Precision X1launched Jul 2014 at 186 average playersEVGA Precision X1launched Jul 2014 at 186 average players1 monthat month 1170%of launchHolds better than 97% of utilities games at month 14597th percentile, its cohort146 months1 revival month
5Controller Companionlaunched May 2015 at 132 average playersController Companionlaunched May 2015 at 132 average players1 monthat month 176.0%of launchHolds better than 94% of utilities games at month 13594th percentile, its cohort136 monthsno revival
6DOOM Eternal: idStudiolaunched Aug 2024 at 16 average playersDOOM Eternal: idStudiolaunched Aug 2024 at 16 average players1 monthat month 118.3%of launchQuieter than 100% of utilities games at month 230th percentile, its cohort24 monthsno revival
Showing 16 of 6 · 21 more never fell under half · 25 per page

Half-life is the first month under 50% of the launch level, counting from the month the launch level was set; a game that has not fallen under half in a year or more is not ranked here rather than given a half-life it has not reached. Standing is the share of cohort games at the same age the game holds better than, from the job's own ranking. Recomputed weekly. How this is computed. Data by SteamPeaks.com.