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Apps›InMind VR›Audience

InMind VR

GameApp ID 343,740by Luden.ioReleased 19 Jan 2015
Windows · macOS · LinuxEngine —
View on SteamCompareShare
App ID343,740
Release date19 Jan 2015
Engine—
Install size1023 MB
TypeGame
Last update22 Apr 2016
Steam Deck—
DLC0
DeveloperLuden.io
Changenumber37,433,691
Price—
Packages0
PublisherLuden.io
SystemsWindows · macOS · Linux
Followers—
Depots4
InMind VR
  • Luden.io
  • Released 19 Jan 2015·App 343740

Steam user reviews

Not enough reviews yet

0 so far · summary at 10

SteamPeaks Rating

Not enough reviews yet

Rated from 10 reviews

How it works ›

Playing now

0

+0 vs. yesterday

0.0%of peak

All-time peak

32

Jan 2015

Updated 4 hours agoData by
Overview
Data
Price historyChartsPatchesEventsReviewsAudience
SteamPeaks.com
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Availability
Technical
MetadataPackagesDLCDepots4RequirementsInstall sizeConfigurationCloud saves
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AchievementsCommunityMediaRelated apps
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Full details
AudienceOverviewPrice historyChartsPatchesEventsReviewsEstimatesAvailabilityMetadataPackagesDLCDepots4RequirementsInstall sizeConfigurationCloud savesAchievementsCommunityMediaRelated appsUpdate historyStore historyFull details
Hours, Honestly

How long people play InMind VR

Every gameHow this is computedNot computed yet
Sample too small: no sampled review with a playtime on file, 30 needed before the figures are written. The reviews poller samples each game’s reviews in turn; the funnel job reads them daily.
Finish funnel · achievements by global unlock share

No funnel yet

InMind VR lists no achievements on its store page, so there is no unlock share to order and no funnel to draw.
Streamer Effect

Do streams move InMind VR?

Every gameHow this is computedNot sampled
InMind VR is not in the Twitch ring: viewers are sampled every 10 minutes for the hundred most played games and every watched game (351 games since 3 Sep 2026), so there is no viewer series to set against its players yet. Watching the game adds it to the ring.
Best Time to Play

When InMind VR is busiest

How this is computedHourly sample 4 hours ago
Needs four weeks of hourly samples, 2 on file (15 hourly rows since 6 Sep 2026, 07:00 UTC). The weekly activity job writes the profile once 4 distinct weeks fall inside its 8-week window; the fourth week of samples begins on 21 Sep 2026, so the heatmap can appear with the job’s first run after that.
Lifespan

How InMind VR holds its players

Every gameHow this is computedComputed 40 hours ago

Holds better than 83% of games with no tags on file at month 128.

Launch level
14
average players, best of the first three months from Jan 2015
Share now
12.4%
of the launch level, Sep 2025, month 128
Half-life
1 month
first month under half of launch; the launch month holds the launch spike
Standing
83th
percentile among games with no tags on file at month 128
Revivals
0
no month after the first year above 1.5× the prior six
Share of the launch level by month since launch · games with no tags on file · 10,467 games at launch
0% 30% 60% 90% 110% Launch 12 24 36 48 60 72 84 96 108 120 half of launch half of launch
InMind VRMiddle half of games with no tags on fileMedian games with no tags on fileHalf of launch

Monthly averages from the imported archive and SteamPeaks’ own daily rollups after it, Jan 2015 to Sep 2025, each month divided by the launch level (14). The band is the 25th to 75th percentile of games with no tags on file at each month since launch (10,467 games at launch); the half-life is the first month under half, counting from the month the launch level was set. No projection: the cohort has no curve twelve months beyond this game’s age. Recomputed weekly, last on 5 Sep 2026. How this is computed. Data by SteamPeaks.com.