How long do games like this hold their players, and where is this one on that curve? · 24 stealth games on a curve
Stealth games, every price and launch size · pick a price and a size to narrow it; a cohort needs 20 games for its own curve
A game’s launch level is the best of its first three monthly averages; every later month is a share of it, so the curve reads as a share of launch, not as players. The band is the 25th to 75th percentile of the cohort’s games at each month, drawn wherever 20 games have reached that month (24 at launch, 22 at month 12, 20 at month 36). Month 0 is the launch month, which usually holds the launch spike, so most games are under half by month 1 or 2. Monthly averages come from the imported archive back to 2012 and SteamPeaks’ own daily rollups after it. Recomputed weekly, last on 12 Sep 2026. How this is computed. Data by SteamPeaks.com.
| # | Game | Half-life | Share now | Standing | Tracked | |
|---|---|---|---|---|---|---|
| 1 | The Marvellous Miss TakeThe Marvellous Miss Take | 4 monthsat month 4 | 0.0%of launch | Quieter than 100% of stealth games at month 1420th percentile, its cohort | 143 monthsno revival | |
| 2 | Stealth Bastard DeluxeStealth Bastard Deluxe | 3 monthsat month 3 | 0.0%of launch | Quieter than 100% of stealth games at month 1660th percentile, its cohort | 167 months4 revival months | |
| 3 | HITMAN™ 2HITMAN™ 2 | 2 monthsat month 2 | 1.2%of launch | Quieter than 68% of stealth games at month 9332th percentile, its cohort | 94 months4 revival months | |
| 4 | Styx: Master of ShadowsStyx: Master of Shadows | 2 monthsat month 2 | 12.7%of launch | Holds better than 75% of stealth games at month 14375th percentile, its cohort | 144 months5 revival months | |
| 5 | Thief™ II: The Metal AgeThief™ II: The Metal Age | 2 monthsat month 2 | 44.0%of launch | Holds better than 91% of stealth games at month 16991th percentile, its cohort | 170 monthsno revival | |
| 6 | METAL GEAR SOLID V: THE PHANTOM PAINMETAL GEAR SOLID V: THE PHANTOM PAIN | 1 monthat month 1 | 3.3%of launch | Holds better than 52% of stealth games at month 13152th percentile, its cohort | 132 monthsno revival | |
| 7 | Hitman: AbsolutionHitman: Absolution | 1 monthat month 1 | 4.0%of launch | Holds better than 53% of stealth games at month 16553th percentile, its cohort | 166 monthsno revival | |
| 8 | Dishonored 2Dishonored 2 | 1 monthat month 1 | 8.3%of launch | Holds better than 67% of stealth games at month 11767th percentile, its cohort | 118 months1 revival month | |
| 9 | DishonoredDishonored | 1 monthat month 1 | 11.5%of launch | Holds better than 74% of stealth games at month 16674th percentile, its cohort | 167 months5 revival months | |
| 10 | ThiefThief | 1 monthat month 1 | 2.0%of launch | Quieter than 57% of stealth games at month 14943th percentile, its cohort | 150 monthsno revival | |
| 11 | METAL GEAR SOLID Δ: SNAKE EATERMETAL GEAR SOLID Δ: SNAKE EATER | 1 monthat month 1 | 15.9%of launch | Holds better than 50% of stealth games at month 1150th percentile, its cohort | 12 monthsno revival | |
| 12 | Dishonored®: Death of the Outsider™ Dishonored®: Death of the Outsider™ | 1 monthat month 1 | 5.3%of launch | Holds better than 57% of stealth games at month 10757th percentile, its cohort | 108 monthsno revival | |
| 13 | METAL GEAR SOLID V: GROUND ZEROESMETAL GEAR SOLID V: GROUND ZEROES | 1 monthat month 1 | 3.0%of launch | Quieter than 52% of stealth games at month 14048th percentile, its cohort | 141 monthsno revival | |
| 14 | GunpointGunpoint | 1 monthat month 1 | 0.6%of launch | Quieter than 79% of stealth games at month 15821th percentile, its cohort | 159 months3 revival months | |
| 15 | Hired 2 DieHired 2 Die | 1 monthat month 1 | 0.0%of launch | Quieter than 100% of stealth games at month 190th percentile, its cohort | 20 monthsno revival | |
| 16 | I, ZombieI, Zombie | 1 monthat month 1 | 0.0%of launch | Quieter than 100% of stealth games at month 1410th percentile, its cohort | 142 months5 revival months | |
| 17 | VolumeVolume | 1 monthat month 1 | 0.0%of launch | Quieter than 100% of stealth games at month 1330th percentile, its cohort | 134 months1 revival month | |
| 18 | Eriksholm: The Stolen DreamEriksholm: The Stolen Dream | 1 monthat month 1 | 23.5%of launch | Holds better than 52% of stealth games at month 1352th percentile, its cohort | 14 monthsno revival | |
| 19 | Thief GoldThief Gold | 1 monthat month 1 | 27.0%of launch | Holds better than 82% of stealth games at month 16982th percentile, its cohort | 170 monthsno revival | |
| 20 | Hitman: ContractsHitman: Contracts | 1 monthat month 1 | 62.8%of launch | Holds better than 94% of stealth games at month 15194th percentile, its cohort | 152 monthsno revival | |
| 21 | RepubliqueRepublique | 1 monthat month 1 | 8.5%of launch | Holds better than 70% of stealth games at month 11270th percentile, its cohort | 113 monthsno revival | |
| 22 | Wonhon: A Vengeful SpiritWonhon: A Vengeful Spirit | 1 monthat month 1 | 0.0%of launch | Quieter than 100% of stealth games at month 620th percentile, its cohort | 63 monthsno revival |
Half-life is the first month under 50% of the launch level, counting from the month the launch level was set; a game that has not fallen under half in a year or more is not ranked here rather than given a half-life it has not reached. Standing is the share of cohort games at the same age the game holds better than, from the job's own ranking. Recomputed weekly. How this is computed. Data by SteamPeaks.com.