How long do games like this hold their players, and where is this one on that curve? · 22 management games on a curve
Management games, every price and launch size · pick a price and a size to narrow it; a cohort needs 20 games for its own curve
A game’s launch level is the best of its first three monthly averages; every later month is a share of it, so the curve reads as a share of launch, not as players. The band is the 25th to 75th percentile of the cohort’s games at each month, drawn wherever 20 games have reached that month (22 at launch, 21 at month 12). Month 0 is the launch month, which usually holds the launch spike, so most games are under half by month 1 or 2. Monthly averages come from the imported archive back to 2012 and SteamPeaks’ own daily rollups after it. Recomputed weekly, last on 12 Sep 2026. How this is computed. Data by SteamPeaks.com.
| # | Game | Half-life | Share now | Standing | Tracked | |
|---|---|---|---|---|---|---|
| 1 | Motorsport ManagerMotorsport Manager | 9 monthsat month 9 | 9.9%of launch | Holds better than 72% of management games at month 11772th percentile, its cohort | 118 months5 revival months | |
| 2 | Empire TV TycoonEmpire TV Tycoon | 5 monthsat month 5 | 8.3%of launch | Holds better than 68% of management games at month 13068th percentile, its cohort | 131 monthsno revival | |
| 3 | Sins of a Solar Empire®: RebellionSins of a Solar Empire®: Rebellion | 3 monthsat month 3 | 21.3%of launch | Holds better than 78% of management games at month 16978th percentile, its cohort | 170 months4 revival months | |
| 4 | Planet ZooPlanet Zoo | 2 monthsat month 2 | 23.8%of launch | Holds better than 82% of management games at month 8182th percentile, its cohort | 82 months3 revival months | |
| 5 | House of LegacyHouse of Legacy | 2 monthsat month 2 | 9.5%of launch | Quieter than 75% of management games at month 1525th percentile, its cohort | 16 monthsno revival | |
| 6 | Punch ClubPunch Club | 2 monthsat month 2 | 4.0%of launch | Holds better than 54% of management games at month 12854th percentile, its cohort | 129 months1 revival month | |
| 7 | Coal LLCCoal LLC | 2 monthsat month 2 | 15.7%of launch | Quieter than 67% of management games at month 1133th percentile, its cohort | 12 monthsno revival | |
| 8 | Game Dev TycoonGame Dev Tycoon | 2 monthsat month 2 | 12.5%of launch | Holds better than 76% of management games at month 15676th percentile, its cohort | 157 months5 revival months | |
| 9 | RollerCoaster Tycoon® ClassicRollerCoaster Tycoon® Classic | 2 monthsat month 2 | 123%of launch | Holds better than 97% of management games at month 10797th percentile, its cohort | 108 months3 revival months | |
| 10 | Holy Potatoes! A Weapon Shop?!Holy Potatoes! A Weapon Shop?! | 2 monthsat month 2 | 1.8%of launch | Quieter than 60% of management games at month 13440th percentile, its cohort | 135 monthsno revival | |
| 11 | Game Corp DXGame Corp DX | 2 monthsat month 2 | 1.7%of launch | Quieter than 61% of management games at month 10139th percentile, its cohort | 102 monthsno revival | |
| 12 | Rising Star 2Rising Star 2 | 2 monthsat month 2 | 42.4%of launch | Holds better than 88% of management games at month 7288th percentile, its cohort | 73 monthsno revival | |
| 13 | Two Point CampusTwo Point Campus | 1 monthat month 1 | 12.9%of launch | Holds better than 66% of management games at month 4866th percentile, its cohort | 49 months4 revival months | |
| 14 | Esports GodfatherEsports Godfather | 1 monthat month 1 | 3.6%of launch | Quieter than 75% of management games at month 2725th percentile, its cohort | 28 months1 revival month | |
| 15 | Let's SchoolLet's School | 1 monthat month 1 | 13.3%of launch | Holds better than 64% of management games at month 3664th percentile, its cohort | 37 months1 revival month | |
| 16 | Tavern MasterTavern Master | 1 monthat month 1 | 16.1%of launch | Holds better than 73% of management games at month 5773th percentile, its cohort | 58 months5 revival months | |
| 17 | Project HospitalProject Hospital | 1 monthat month 1 | 59.9%of launch | Holds better than 92% of management games at month 9392th percentile, its cohort | 94 months5 revival months | |
| 18 | Lakeburg LegaciesLakeburg Legacies | 1 monthat month 1 | 5.1%of launch | Quieter than 63% of management games at month 3737th percentile, its cohort | 38 monthsno revival | |
| 19 | Big PharmaBig Pharma | 1 monthat month 1 | 2.9%of launch | Holds better than 50% of management games at month 13150th percentile, its cohort | 132 months3 revival months | |
| 20 | Mad Smartphone TycoonMad Smartphone Tycoon | 1 monthat month 1 | 19.9%of launch | Holds better than 53% of management games at month 2353th percentile, its cohort | 24 monthsno revival | |
| 21 | Hospital ManagerHospital Manager | 1 monthat month 1 | 0.0%of launch | Quieter than 100% of management games at month 1380th percentile, its cohort | 139 monthsno revival |
Half-life is the first month under 50% of the launch level, counting from the month the launch level was set; a game that has not fallen under half in a year or more is not ranked here rather than given a half-life it has not reached. Standing is the share of cohort games at the same age the game holds better than, from the job's own ranking. Recomputed weekly. How this is computed. Data by SteamPeaks.com.