What developers told players, newest first · 439,560 on record
| Published | Kind | Game | Announcement | Build |
|---|---|---|---|---|
| In-game event | Worldmage Playtest | Build 435 patch notes This update makes it easier to build, save, and share your maps. It adds a saved map library, cloud sync, smoother camera controls, and trackpad support, with better performance and fixes throughout Worldmage. This work lays the foundation for future VTT integration. The aim is to let you edit maps in Worldmage and seamlessly see those changes directly in web-based VTT tools... or vise-versa. �… | 25198277 | |
| Community | Project Motor Racing | V8 Power Pack — Class Intro Historic USV8 was Detroit warfare conducted with acid baths, homologation specials, and a fairly relaxed interpretation of the phrase “production based”. All governed by a rulebook that sometimes seemed more an invitation to creative interpretation than an exercise in enforcement. In 2011, a new cost-controlled V8 class arrived in American road racing, built around a very different philosophy.… | — | |
| In-game event | Record of Chaos - Korean Chapter | Update 1.2 — Chaos Guidance, Map Clarity & Stage 1 Balance Hello, this is the developer of Record of Chaos - Korean Chapter. We have improved the guidance for Chaos effects and choices, and refined the map to make locations and routes easier to distinguish. We have also added an in-game patch notes menu and adjusted the HP and attack values of several Stage 1 monsters. Here are the details of update 1.2. 1. Improved Chaos Effect Guidance When you enter… | 25300795 | |
| Game update | Undying Elf | 2026.9.14 To address the issue of getting stuck at save points, a new "Unstuck" feature has been added, which can be accessed from the pause menu. | — | |
| Community | NightRunner | Q&A After Reveal - NightRunner Hello, Runners! First of all, thank you so much for the incredible response to our NightRunner announcement! Our team is thrilled to finally share what we’ve been working on with all of you. It’s been quite a journey getting to where we are today, with plenty of challenges along the way, but from here, there’s only one direction to go: up! Today, we want to answer some of your most frequently a… | — | |
| Community | Active Matter | Active Matter Worldwide Launch Times! Operatives, get ready! Active Matter goes live on September 15th on Steam, PlayStation 5, and Xbox Series X|S. Check your local release time and be among the first to jump into the Multiverse! | — | |
| Game update | Frisky Phone: College Casual | Hot fix (14/09/26) - Fixed the "U Up?" list dropping girls: talking to someone with no dialogue left no longer removes other girls you'd already messaged from the list that Rest phase - Fixed a broken branch in Sarah's storyline that could block two of her scenes (and their gallery photos) from ever appearing - Minigame bubbles now render on top of incoming text cards, so a bubble can never get stuck unpoppable b… | — | |
| Major update | Night Record: Thin Walls | Pre-Launch Update — Final Polish Hello everyone from behind the thin walls, Release is only days away. In this final pass we went over the game from top to bottom: we reread the conversations, marked the places where you lost your way, widened our language support, and cleared out the rough edges that were left. Here is everything that changed in this update. 💬 Dialogue and Story We added new dialogue across several scenes an… | — | |
| Game update | Stream Train Playtest | [0.9.3] Patch Notes Crash Mitigation - Direct X 11 default graphics API - Engine version update | — | |
| In-game event | Hansa Forever | Indonesian Patch Notes Localization · Added Indonesian (Bahasa Indonesia) language support. · Language search results now remain visible after scrolling the language list. Gameplay · Day and Night alternate every two real-time minutes. Selecting either phase on the lower-left wheel starts a fresh two-minute period. · Reaching -100,000 gold lowers the player’s rank once per debt episode. Reaching -200,000… | 25296859 | |
| Community | The Golden Caravan | The Golden Caravan is Heading to the devINITIVE Showcase! The syndicate is taking over the spotlight. We are thrilled to announce that The Golden Caravan has been officially selected to feature at the devINITIVE Showcase on September 16th ! 🃏 Being chosen as part of this official selection is a huge milestone for our tiny team. It means the world to see our jazz-noir, avian underworld recognized alongside so many incredible indie projects. What Does… | — | |
| Major update | KeyBreach | v.2.35 Update: THE LUDDITE & THE EXECUTIVE, New Achievements & Animations OK... One month ago I said "this is my final content update" it seems I can't even promise that to my self. But this is the REAL final content update (related to characters), I have some plans on making bosses more exciting... but these can wait for now. Added · THE LUDDITE (Easy mode character that can be unlocked after you defeat your first boss) & THE EXECUTIVE (Synergy/Brand focused charact… | 25300439 | |
| Game update | TACOS - The Adventurous Couple's Original Story Season 1 | Localization Fixes Hello everyone! We have just deployed a new update focused on fixing the japanese translation. Here is the full changelog: · Updated and improved the Japanese translation to ensure better accuracy and readability. (We're currently working on another patch to fix an issue with missing images after the strip club.) Let us know if you run into any other issues, and happy playing! · The Satyr Games… | 25300598 | |
| Game update | Emergency Call - The Firefighting Simulation 3 | Patch available! With Patch 0.1.5985, the game receives numerous improvements, new features, and bug fixes — ranging from an overhauled save game system and course selection to enhancements for the editor, missions, fire station, vehicles, and game world. Here you can find the complete patch notes: Changelog Patch 0.1.5985 Overhaul of Course Selection: · You now have to talk to the course instructor in his offi… | 25254442 | |
| In-game event | RED DAWN | UPDATE!! Hello, this is Dynamic Duo Games. It's been a long time since our last update... We sincerely apologize for the very long delay in this update. Anyway, let us explain what has been added in this update.... <Character Recruitment Feature Added> You can now recruit characters other than the four members of Baker Squad. -Hair Style / Color -Skin Color -Eye Shape / Eye Color -Affiliation -Speech St… | — | |
| Community | Royal Quest Online | Scheduled Nightly Maintenance 🔧 Scheduled Nightly Maintenance Friends, tonight we will be carrying out experimental nightly maintenance on the servers. 🕒 Time: September 15, from 00:00 to 02:30 UTC ( approximately ). 📌 Important: — There will be no separate post about the end of maintenance — simply log in after 02:30 . — Active premium accounts and merchants will be extended by 4 hours . — No Quizzes are held during nig… | — | |
| Major update | Llewl and the Lyre of Two Worlds | Demo v0.1.35 Availble Now! Demo 0.1.35 Available Now! As part of Steam Party Based Festival we've launched our demo v0.1.35. This demo plays from the start of the game to the end of Quilt Caves. Features 2 dungeons, 1 town, 4 bosses, 5 mini-games and (hopefully) a whole lot of fun. New features include Battle Grading, New Combat Mechanics, Visual Overhaul, FMod Audio Integration, Cooking, Smithing and more... Try it out… | — | |
| Game update | Path of Idle Immortals Playtest | v0.18.0: The Great Alchemy Expansion — Furnace & Fires, Mastery, Battle Pills, Toxicity, and Equipment Reforging 🐛 FIXED: Permanent Pills Did Nothing The most important fix of this patch. Permanent stat pills crafted in v0.17.0 were missing their effect payload — consuming one only restored 1000 HP / 500 MP and wasted the pill. Crafted pills now carry their effects properly, and any permanent pills already sitting in your bag work again. Related: rebirth incorrectly wiped permanent pill bonuses, pill cou… | 25300624 | |
| Community | Outcast Tales | Outcast Tales will be free As in, completely free. No-strings-attached free. No microtransactions, no dark patterns, no catch. This is a game we wanted to make so very much: a funny story-driven roguelite with hard tactical battles where characters would occasionally act out. We poured a lot of work into it, and we love the result. We want you to play it And we don't want a price tag to stand between the game and the peo… | — | |
| Community | Night Record: Thin Walls | NightRecord: Thin Walls Launches on September 17 Hello everyone from behind the thin walls, Thank you so much for the interest and support you have shown us since the day we released the demo. We are now very close to the full release of NightRecord: Thin Walls, and our excitement grows with every passing day. The story we have been working on for so long is finally being completed. After the demo we reworked the game from top to bottom. We r… | — | |
| Game update | Aethergate: Battle of Artefacts | ABOA v0.94.8.3 (Client) -Added 5 more solo POI's around the wasteland map -Now every player starts on white team (as solo survivor) -You can activate any riftstone and change team at any time. Riftstones now take friendly fire (make sure to build around your team's riftstone to protect it from other people). -Added a brief damage indicator for projectile type wand spells -Magic wand's Healing spell now recovers not on… | — | |
| Community | Reroll One | Demo Feedback My first Demo for ReRoll One has now launched - as a solo developer, your feedback would be helpful to make sure the best version of the game is released in 2027. Please comment below if you have any feedback on the demo build! Did you manage the tutorial straight away? Are you unlocking new dice? Is the game too punishing or too easy for you? Any other thoughts? Thanks. | — | |
| Community | Wild West Pioneers | We've Reached 150,000 Pioneers! Howdy, partners! The wishlist counter just ticked past 150,000, and the launch discount climbed with it. Wild West Pioneers rides into Early Access on 25 September at −15% off! Thank you for getting us here. Every wishlist is a pioneer willing to bet on a town that doesn't exist yet, and that's no small thing. Not wishlisted yet? There's still room on the wagon. And if you're already aboard, se… | — | |
| Community | Motocon | Motocon Development Update - Fall 2026 While work has continued on this game all year, our currently available game Skyfear has been the main priority, and thus releasing a demo for Motocon this year was a bit optimistic. Motocon is an upcoming sci-fi motorcycle combat game for PC, combining futuristic high-speed motorcycle action, vehicular combat, and a distinctive cyberpunk-inspired world. The game is still actively in developmen… | — | |
| Major update | Spellwake | New season begins September 18 New map event: Behemoths. They are an old race that slept peacefully in the subplane until the recent planar chaos shifted some of them into the material plane. When you find a Behemoth, it is sleeping. You can wake it by walking up close and dealing damage to it. · New unique items · Paragon revision · New gold sinks · Special mob revision · "Raging monsters" system to make melee more fun · Bu… | — | |
| Steam news | Fantasy Weaponsmith Simulator Demo | Demo is OUT! Demo is RELEASED! Hey Weaponsmiths! It's finally here! The demo is live, and you can now try a slice of the game. I'm both thrilled and terrified to finally put this in players' hands. It's been a long road of passion, late nights, and more than a few setbacks, but I'm finally able to have something to show. So go forge something, haggle hard, and let me know what you think. Every bit of feedba… | — | |
| In-game event | 堆叠洞天 Demo | 9.14 Big Changes Major UI overhaul. · Major quest system overhaul. · Major card pack overhaul. Wisdom Cat has been removed. Most Inspirations can now be obtained simply by completing quests. · Spirit Fields and Living Soil no longer require you to manually select recipes. · For regular factories, you can now click anywhere on the card header or body to select a recipe. · Added control hints to the bottom-right… | — | |
| Major update | Kaiju Harvest | Update 1.1 New Content: · New location — Beijing · 4 new kaiju · New attack effect Fixes: · Reworked game balance · Option to switch control schemes in the settings · New icon for damage dealt on the results screen | 25232214 | |
| Game update | Book Organizer | Patch Notes - Bug Fixes & Quality of Life Improvements Hello Volunteers! We have released a small update to fix several reported issues and improve convenience. Patch Details: · Janggyeong Panjeon Fix: Fixed an issue where the level completed prematurely at 180/200 books. You can now properly organize all 200 books. · Time Limit Removal: Removed the time limit on stages (except Town Library & National Library) so you can enjoy organizing at your ow… | 25300369 | |
| Game update | Soggy Beans Playtest | v0.3.9 Changes 1. many localization updates 2. previewing placement of furniture matches real placement better 3. new settings page added 4. WIP new credits added 5. added profile selector | — | |
| In-game event | Knaights | Regicide update Difficulty and the enemy - Pick the difficulty when you start a new singleplayer game: Coward, Adventurer, Knight and King! - King unlocks after your first singleplayer win. - The enemy has been reworked. It drafts perks the way you do, commits to a strategy, rebuilds when it falls behind, and no longer hoards resources instead of building. - Knight plans its building, perks, training and attac… | 25299862 | |
| Game update | 出招吧师傅 Demo | 0.9.63 1. Optimized some main UI buttons and icons for better hints 2. Daily login silver reward raised to 15 3. Increased silver reward on victory 4. \ \ in difficulty: monsters gain effect starting on day 3 5. \ in difficulty: monsters gain effect starting on day 4 6. Monster lifesteal of \ reduced to 40% | — | |
| In-game event | DIG Raiders: Anomaly Extraction | v1.0.4 Patch Notes | Recent Patch Summary V1.0.4 Motion Sickness Improvements · Improved camera smoothing when mining near terrain surfaces · Improved camera movement on uneven terrain · Increased default third-person FOV to 95 · Fixed sensitivity setting issues Other Changes · Added persistent HUD prompts for V-scan and other frequently used keys (left side of screen) · Improved V-scan visual effects · Adjusted character part position… | 25299521 | |
| Game update | Ship of the line | Fleet AI & Naval Combat Overhaul Fleet AI & Naval Combat Overhaul This update focuses heavily on fleet behavior, formation logic, autonomous captains, and 3D battle presentation. Enemy fleets are now far more capable of maintaining their own formations, reacting to losses, choosing targets, and breaking away from the line when close combat begins. Player-controlled fleets have also received major improvements to spacing, colli… | — | |
| Game update | Lily2D | Patch notes 2026-09-14 Swamp 0.5.53 Added · Function call guards. · Optional-reference subscripting with expr ? and expr ? . Mainly used in when -expressions. · Integer literal suffixes for u8 , u16 , and u32 . Fixed · Compound operators now calls the associated functions if they are present. Lily Runtime 0.6.22 Added · pixels . API is more resource centric, can load indexed pngs, and has better support for tilemaps.… | — | |
| In-game event | Kill Your Heart Demo | Playtest is ending soon! And a small update Hello everyone! The playtest for Mission 2 is coming to a close. It will be available until the end of September. Thanks to everyone who played the game and submitted feedback! I've received tons of valuable suggestions that will be reflected in future updates. For this update, I wanted to focus mostly on fixing some bugs that were found: - Fixed a mouse cursor not working in the settings menu… | — | |
| Major update | The First Spine - Arena | The Gather update is out This update focuses on the collection, expanding how players track, complete, and refine their card library. It introduces Wildcards, a new currency that lets you forge a random legendary card, earned either by trading 100 Ancient Shards or by completing the newly extended three‑step daily quest. The collection screen now includes card evaluation, allowing players to inspect each card’s bonuses… | 25152940 | |
| Game update | Descent of Yomi | Ver 2.1.3 ・You can now review the Merit unlocks you've earned in the new "Merit" tab under Achievements. ・The Descent of Yomi menu now shows an overview of your next Merit unlock. ・Improved how some hint messages are displayed. ・Secret Arts the enemy has played that are still in effect now appear in the enemy's status bar. ・Made adjustments to the enemy AI. ・Added hint messages for pills, the Battle Log… | — | |
| Game update | Drive Mad Playtest | Playtest build 2 Fixed - Pressing ESC in the pause screen unpauses correctly - Going back to the world select screen shows the stop and settings buttons correctly - Level timer and progress bar are not drawn on the pause screen | — | |
| Community | Cleaner Company | Cleaner Company Demo - AVAILABLE NOW! THE CLEANER COMPANY DEMO IS LIVE! 🫧 The wait is over, we are pleased to announce that the Cleaner Company’s demo is making its debut at Steam’s Party‑Based RPG Fest, and you can jump in and play it RIGHT NOW! We’ve been working hard behind the scenes, fixing, polishing, and adding new content, and today you can finally jump in and get your hands dirty solo or with friends. Watch our brand new… | — |