
Major UI overhaul.
Major quest system overhaul.
Major card pack overhaul. Wisdom Cat has been removed. Most Inspirations can now be obtained simply by completing quests.
Spirit Fields and Living Soil no longer require you to manually select recipes.
For regular factories, you can now click anywhere on the card header or body to select a recipe.
Added control hints to the bottom-right corner of the screen.
Removed the old recipe list for easier access to the Compendium. Recipes can now be viewed directly in the Compendium.
Added a search function to the Compendium. Inspirations you have already obtained will now appear semi-transparent.
You only need to craft or obtain an Inspiration Card once to unlock all of its entries.
All Inspiration Cards are now worth 1 Spirit Stone.
Updated the hover effects for cards and nodes, as well as the mouse cursor.
Added a loot selection panel for battles and a gift management panel for expeditions.
When food is running low, the game will now display a highly visible warning to help prevent fairies from starving.
Before a battle begins, the beast management panel will now appear one final time to prevent players from forgetting to deal with them.
After advancing to the next day, the lottery panel will automatically open whenever a draw is available.
Major overhaul of fairy traits and the trait inheritance system.
Removed the Gugu and Roe Deer fairy species.
Major overhaul of beast invasions: invasions now occur once every 5 days, but their difficulty will gradually increase.
Card packs can now be purchased by double-clicking the Card Pack Merchant.
Added the Node Expansion Card. Removed crafting recipes that allowed containers to be crafted without a Workbench.