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Emergency Call - The Firefighting Simulation 3NewsPatch available!
Game update

Patch available!

Emergency Call - The Firefighting Simulation 3 · published 14 Sep 2026, 13:34 UTC · build 25254442

All newsPlayers around this dateRead on Steam

With Patch 0.1.5985, the game receives numerous improvements, new features, and bug fixes — ranging from an overhauled save game system and course selection to enhancements for the editor, missions, fire station, vehicles, and game world.

Here you can find the complete patch notes:

Changelog Patch 0.1.5985

Overhaul of Course Selection:

  • You now have to talk to the course instructor in his office in the morning to register for a course.

In-Game Editor:

  • Game time is now paused while using the editor

  • Steam Workshop License Agreement is displayed if it has not yet been accepted

  • Added a note about the visibility of Workshop missions in the upload window

  • The name and keyword displayed when the mission is dispatched can now be configured

  • Fire outbreak can now be configured per object; if none is set, all objects will ignite (as before)

  • Unverified missions created in the editor are no longer added to the mission rotation (as with Workshop uploads)

Missions:

  • False alarm probability can now be configured individually for each mission type

  • More variation in randomly generated objects at the scene

  • Adjusted AI behavior during cleanup; roller doors remain closed if all equipment behind them is complete

  • Oil spills should no longer result in false alarms

Fire Station:

  • The barrier no longer closes while the HLF is still underneath it

  • NPCs at the station can now be asked for directions

  • NPCs sitting on chairs can now be spoken to and have a voice animation

  • Smoother transitions between the characters' emotional states

  • Added more dialogue variations when talking to NPCs

Vehicles:

  • Added interior for the RTW

  • AI vehicles now have license plates

  • Fixed floating vehicles in traffic

  • Improved sorting of objects behind roller doors

Game World:

  • Vegetation now moves subtly in the wind and strongly during storms

  • Fixed an issue with the normal map on some roads

  • Further expansion of the game world: roads paved, new buildings added, vegetation added, fences placed, etc.

  • Adjusted flag behavior for different weather scenarios

UI:

  • Fixed incorrect line breaks in the task display

  • Certain ControlHint buttons can now also be clicked with the mouse

  • Radial menu now closes correctly when using the PA

  • Course locations are now displayed correctly in notifications

Tutorial:

  • Florian no longer takes his time when guiding the player to the various locations

  • Increased trigger range for Florian on Day 2 before the shift supervisor's office

  • Tobi now goes directly to the gate at the end of the introductory course

Savegame:

  • Savegame format changed, versioning implemented for future updates => Existing savegames will no longer be recognized!

  • Fixed incorrect player position after starting a new shift

  • Steam Cloud enabled for savegames

Miscellaneous:

  • Fixed incorrect skill calculation caused by floating-point inconsistencies

  • The game is now also supported by Geforce Now

  • Water supply: Overhauled the connection system to allow multiple compatible hoses to be connected and to prevent cases where, for example, a fog nozzle appears to be visually connected to a distributor

  • Connection system: Items can now only be stored once all objects attached to them have been removed

  • Fixed an issue where hoses carried by NPCs were sometimes not placed correctly on the ground

  • Corrected Halligan tool interaction point on training doors/windows

  • Fixed crash on game startup (EXCEPTION_ACCESS_VIOLATION 0x0000000000000140)

More from Emergency Call - The Firefighting Simulation 3

Other announcements

All news
Community21 Aug 2026Emergency Call - The Fire Fighting Simulation 3 at gamescom!We’re excited to announce that Notruf 112 – The Firefighting Simulation 3 will be at gamescom 2026 ! Pass the assessment test and learn everything you need to know about your equipment from your squad leader. Prepare for your first deployment, put your skills to the test, and show what you’re capable of! Find us here: 📍 Aerosoft | Hall 9, Booth B-043 There’s even more to discover at the Aeroso…In-game event20 Aug 2026🚒 Update 3 is here! | Improvements & Bug FixesThis update brings a range of improvements, fixes, and quality-of-life changes across the In-Game Editor, characters, vehicles, fire station, missions, and game world. Changelog: In-Game Editor: · Added the function to delete custom missions · Regular checks whether missions are playable Characters: · Fixed misaligned animations for NPCs on exercise equipment · NPCs are once again more polite t…Game update14 Aug 2026Hotfix available!🚨 Hotfix 0.1.5734 is now available! We’ve just released a new hotfix addressing several crashes, mission issues, and technical stability improvements. Check out the full list of changes below: · Missions: Oil spills no longer appear outside the playable area. · Character animation logic has been adjusted for improved technical stability. · Fixed a random crash caused by the unintentional unloa…