Clockwork Ambrosia
Playing now
3+1 vs. yesterday
3.4%of peak
All-time peak
89May 2026
Playing now
3+1 vs. yesterday
All-time peak
89May 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Clockwork Ambrosia Hotfix 1.0.2.2 Hotfix 1.0.2.2 fixes a softlock that could occur when dashing against certain air currents while wearing certain boots types. | 23517697 | |
| Game update | Clockwork Ambrosia Hotfix 1.0.2.1 Hotfix 1.0.2.1 fixes a crash when revolver shells are still on a conveyor belt when the player changes the scene. | 23516395 | |
| In-game event | Clockwork Ambrosia - Patch v1.0.2 Hey there, chums! It's time for another update to ole Clockwork Ambrosia. Map features continue to develop apace, and we're all ears for any more feature requests you guys have for it! Head on over to the Steam community forums or find us on our Discord to let us know what you think. If you don't want to miss news about Clockwork Ambrosia or our other games, just joining our mailing list: Or st… | 23453613 | |
| Game update | Clockwork Ambrosia Hotfix 1.0.1.1 Hotfix 1.0.1.1: fixes a crash when loading a save file that had the same item equipped to two different slots. Patch 1.0.1 fixed the ol' "one item in two slots" bug, but it had the consequence of causing a crash for players who were already using that bug! This hotfix should address that. | 23373279 | |
| In-game event | Clockwork Ambrosia - Patch v1.0.1 Wow, hello! This is our first patch update coming to you for Clockwork Ambrosia - post-launch! It's been an incredible ride, and we are incredibly grateful to our players so far. You guys have been passing along great feedback as well, so much of which we have included in this update. There is more to come, but we didn't want to sit on these juicy bits any longer. Enjoy! Would you like to get i… | 23352570 | |
| Game update | A li'l Clockwork Hotfix Massive thanks to everyone who's tried out Clockwork Ambrosia! Been a big week for us, launching our first game and all, but we're not taking a break just yet. A bigger patch is coming down the pipe soon, and for today we're issuing this quick update to fix some major issues players have been reporting. Changes: · The title menu now defaults to 'Continue' and the prompt to override save files n… | — | |
| Community | Steam Deck Support for Clockwork Ambrosia Hello, everyone! I just wanted to take a quick moment to update everyone on Steam Deck support for Clockwork Ambrosia with some bad news... but also some good news! 9 April Update! We are now testing a Steam Deck compatible build in our Steam Playtest! If all goes well, Steam Deck support (at least Playable status) should be available on launch! More to come... Old News The ): News First, as th… | — | |
| Major update | Clockwork Ambrosia - Demo Update v0.4 Hello, chums! It's time for another big demo update, just in time for our Steam Next Fest showing! Eep! Would you like to get in touch? Head on over to the Steam community forums or find us on our Discord ! Leave us feedback, suggestions, or report any problems you are having with the game. We will do our best to respond, but we promise we read everything sent our way whether we respond or not.… | — | |
| Major update | Clockwork Ambrosia Demo Re-Release Hello, friends! We’ve been heads down building the rest of Ambrosia's world, tuning up systems, swearing at spreadsheets, and trying to make our bosses slightly less cruel (or more interestingly cruel, depending on your perspective). But we decided it would be a good to take a break from these machinations to bring you something in the meantime - an updated demo that brings a number of fairly s… | — | |
| Community | Development Update, Spring 2025 Hey there everyone! I’m Lucy, our marketing manager here at OI Games. As of recently and looking forward, I’ll be the one keeping you updated about our projects at OI Games, including Clockwork Ambrosia! So let me catch you up to speed on Clockwork Ambrosia, share some big news for the future, and tell you a story about one of our early bosses, EIK0! First and foremost, we’re moving Clockwork A… | — | |
| Game update | Clockwork Ambrosia Demo Patch #3 Just a little update for your Friday afternoon as we issue some fixes before our appearance at Future Game Show! You can leave us a note on Discord if you run into any other issues or have any more suggestions! Read on for the full list of changes! Equipment · Updated Twinfire Barrels description to say what it does (instead of what it doesn't do) Levels · A pesky sign in Timber Edge no longer… | — | |
| In-game event | Clockwork Ambrosia Demo Patch #2 It's a wet hot Clockwork summer for us here at Realmsoft (no, I don't know what that means either), and alongside new trailers and showcases , we are also here to deliver piping hot demo updates, right off the grill. As always, leave us a note on Discord if you run into any other issues or have any more suggestions! Major Changes Missile Launcher Alt Fire: Primed Shots The missile launcher has… | — | |
| Esports | Metroidvania Fusion: Let's Play Clockwork Ambrosia! Join us at 5:00PM PT for a developer Let's Play of the Clockwork Ambrosia demo as a celebration of Metroidvania Fusion weekend! Update : The broadcast has been pushed back 2 hours and will now go live at 7:00PM PT.. | — | |
| In-game event | Clockwork Ambrosia Demo Update! Enhanced controller/keyboard support! Wow, folks! We were excited to share our demo with everyone, and we were hoping y'all would like it, but honestly the reception has blown us away! Of course, with a bunch of new players comes a ton of feedback (and pesky buggos), so we have been hard at work to update the game demo to improve the experience. We hope you guys are happy with the result, but leave us a note on Discord if you run i… | — | |
| Steam news | Play the Clockwork Ambrosia Demo! Greetings, friends! Clockwork Ambrosia has been toiling long, but we are happy to share our first playable preview of our passion project with the world today! We are hoping many new people discover what we have to share with the world as our 12-year passion project nears ever closer to completion. Help us spread the word by liking and sharing this tweet ! PLAYABLE DEMO NOW AVAILABLE You can do… | — | |
| Community | Ambrosia is now Clockwork Ambrosia; Demo Announcement, and More! Hey there, folks! Has it been a minute? Well, yes, it has! It's pretty normal for us to operate under the radar, appearing only to give a token sign of life... but this time we've got Actual Updates! With substance! And in case it hasn't already been spoiled by context clues, read all about it below! Let's get the first big news out of the way: "Ambrosia" has a new name! For the sake of better… | — | |
| Community | Developer Update - January 2022 Hello community! We'd like to provide an update on a few of the things we've been working on recently. Ropes! Once we decided to add shimmying to the game, we implemented it using our tiling system. But the resulting static pullies felt a little stale. So we made the decision to convert them to actual ropes with physics to spruce things up. Since we use a custom engine for Ambrosia, this had to… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.