Timeless Playtest
Playing now
0Sampling since 03:26 UTC
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All-time peak
214 Sep 2026
Playing now
0Sampling since 03:26 UTC
All-time peak
214 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | CODEX/LAG/BUG FIXES - BETA V0.52 Timeless — Patch Notes Performance Large rooms (1440p/4K layouts) now significantly less laggy on lower-end PCs — only what's visible in the viewport is rendered each frame, reducing GPU/CPU work by up to 4–5x in big rooms Bug Fixes Fixed a bug in Endless Mode where defeating a floor boss would leave the player stuck on an empty map with no nodes to select — the game now correctly generates the… | — | |
| Game update | CODEX, UPGRADE, AND BOSS 3 UPDATE - BETA - V0.51 NEW: Boss 3 — The Chronarch "Lord of All Time. He alone holds together everything we know. No end, no beginning." The final boss of Act 3 is now available. The Chronarch is a three-phase encounter built around his orbiting sword arsenal and mastery of time itself. Phase 1 — The Arbiter The Chronarch maintains a preferred distance and strafe-orbits the player, flanked by 5 orbiting swords. Perio… | — | |
| Major update | MAP AND GAMELOOP UPDATE - V0.5 BETA TIMELESS — v0.5 BETA Patch Notes Balance & Feel Update GAMEPLAY · Time drain is now flat 1s per second in all rooms. The standing-still penalty and the Time Rift 2× drain multiplier have been removed. What you see on the clock is what you lose. · Room clear now awards a flat +30 seconds. The old speed-bonus system (up to +20s for fast clears) has been replaced with a consistent reward every tim… | — | |
| Game update | Bug fix hot patch Timeless — Bug Fix & Balance Patch Notes Bug Fixes Fixed Extra Dash upgrade not granting the additional dash charge — new charges are now granted immediately when max increases Fixed room modifiers (Temporal Storm, Frozen Moment, etc.) appearing randomly without enabling them in the heat menu — modifiers now only spawn when Chaos Rooms heat level is set Fixed magnet upgrades pulling time crysta… | — | |
| Game update | CRASH/LAG Fix Update - hotfix Timeless — Bug Fix & Performance Patch Notes Bug Fixes · Fixed the player's stored time resetting when picking up upgrades · Fixed CrystalDecor crash · Fixed crash at end of runs when beating final boss Performance Optimizations · Pre-cached enemy bullet rotation at spawn — shooter/boss bullets no longer re-rotate every animation frame · Optimized fire zone damage loop · Optimized shielder bubb… | — | |
| Game update | LEADERBOARD UPDATE! Added Steam global leaderboards — compete with other players worldwide · Fastest Normal Win — complete the loop as fast as possible (time in ms, ascending) · Farthest Endless Room — survive as long as you can in endless mode (rooms, descending) · Leaderboard screen shows global rankings with Steam display names · Two tabs: NORMAL and ENDLESS (switch with TAB or click) · Gold/silver/bronze rank… | — | |
| Major update | ROOM/BOSS/UPGRADE UPDATE - V0.4 BETA TIMELESS — Patch Notes New Room Types · Enemy Room — A new portal type (green) that spawns a room filled with only one random enemy type. Clear it for a 1-orb reward. Each room gets a themed title based on the enemy — Grunt Swarm, Speed Blitz, Tank Gauntlet, Firing Squad, Shadow Ambush, Phase Assault, or Shield Wall. Floor 1 rooms draw from basic, fast, tank, and shooter types. Floor 2+ include… | — | |
| Game update | Small Bug Patch - V0.31 Bugs Fixed: Black hole consumes — Only triggers after combat rooms now, skips when entering free_orb/sacrifice. All 4 defense upgrades for black hole consume (Void Ward, Event Horizon, Singularity Core, Cosmic Anchor) fully wired. Cosmic Anchor moved to mythic (sacrifice-exclusive). Time Rift orb placement — rift_orb tool added to map builder, rooms use editor-placed positions instead of hardco… | — | |
| Major update | ROOM, GAMEPLAY, and art update V0.3 Beta The main point of this update was to make the rooms and gameplay feel less like water boy and lava girl (No hate, but it's the big 26). I did this through a map builder feature, which is now accessible inside of the game (if you make any fun maps, send me the Json file). The TLDR of this update is a completely different gameplay loop, room diversity, challenges, lore, etc. At the same time, I'v… | — | |
| Game update | HOT PATCH - Minor Fix Game did not properly send to Steam update V0.11 BETA should be ok now | — | |
| Major update | BETA LAUNCH ## Welcome to the Beta Timeless V0.1BETA marks the transition from alpha to beta. This build represents the full core experience — three acts, three bosses, a deep upgrade system, permanent progression, and a polished combat loop. Thank you to everyone who tested during alpha. Your feedback shaped this release. ## CORE GAMEPLAY ### Time is Health Your time pool is your life. Every second counts… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.