Timeless — Patch Notes
Performance
Large rooms (1440p/4K layouts) now significantly less laggy on lower-end PCs — only what's visible in the viewport is rendered each frame, reducing GPU/CPU work by up to 4–5x in big rooms
Bug Fixes
Fixed a bug in Endless Mode where defeating a floor boss would leave the player stuck on an empty map with no nodes to select — the game now correctly generates the next floor and continues the loop
Endless Mode floor counter now properly increments and displays the correct Loop/Floor in the HUD and room banner