Bugs Fixed:
Black hole consumes — Only triggers after combat rooms now, skips when entering free_orb/sacrifice.
All 4 defense upgrades for black hole consume (Void Ward, Event Horizon, Singularity Core, Cosmic Anchor) fully wired. Cosmic Anchor moved to mythic (sacrifice-exclusive).
Time Rift orb placement — rift_orb tool added to map builder, rooms use editor-placed positions instead of hardcoded offsets.
Enemy count re-scaled — Reduced from cap 25 to cap 18 with gentler curve.
Luck affects crystal drops — +1% drop chance per luck point on ground crystals.
Enemies escaping map — Phaser blink and shooter dodge now validate against floors, with a safety clamp every frame. THEY SHOULD BE FIXED LET ME KNOW IF NOT I HAVENT SEEN IT FAIL
Mouse lock in fullscreen : you can use other windows but it wont tab you out anymore
Zodiac buffs lost on recalc — Zodiac stat mods re-applied at the end black hole consume
Time Rift room selection — Now loads dedicated time_rift rooms from the editor instead of random combat rooms.