Dig Too Deep Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
214 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
214 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Tutorial 3.0 Update You asked! We listened! Introducing: The Tutorial: 3.0!!! Today's update brings a highly requested feature: a newer, bigger, and BETTER tutorial! If you have already played through the game, you will need to go to the SETTINGS menu to select RESET TUTORIAL . The next time you jump into a game, it will be there to see! (And if you REALLY want to .. after you enter it ... I guess you can skip it… | 24978874 | |
| Major update | We're so back! Big Big Huge Update Been a long time! Hello to our lovely Playtesters. We abandoned you for too long, but we have been busy with Dig Too Deep. We have also developed as a cooperative. There are 9 of us today, each supporting the business and working on additional prototypes (stay tuned). We will be at Seattle Indies Expo on Sept 6th to show the game and meet fans and other developers, see for m… | 24620758 | |
| In-game event | Learning to Fly We dug deep into the Throwin code and found some well buried issues. We think huckin goblins should feel better than ever. We also added a little tutorial to teach new folks how it works (You can reset the tutorial in the Settings menu if you want to see it) New Features · Yeeeeeeeeeee! More sounds, especially goblin sounds · Killer sprite celebrate run end · Goblin Boom deals AOE (nerf alert,… | — | |
| Game update | A lot of hotfixes for dead things! Quick hotfix! Fixed letting you throw dead healers Fixed dead/not dead enemies with Bag o Rust and Spiked Shields combo Fixed simultaneous resource collection not counting Fixed The Pile stack appearing on top of the Chill mode survey at end of run. | — | |
| In-game event | Sounds Good! - audio game update and more Sounds Good Update New Features · Sound and Music! (for PC, apologies Itch web users!) No more will the deafening silence suppress the joy of your goblin throwing fun. More sound to come in the future! · We added anonymous game data collection on this version of the game. You're welcome to opt out in Settings, but leaving it on lets us learn about how the game is working for everyone · So many… | 23015434 | |
| In-game event | Make way for Acarash! Make way for Acarash! New Features · Introducing Acarash! Death Metal Necromancer Druid - Gather corpses in your cauldron and unleash the deadly Corpse Golem. Raise the fallen to serve again. · Dynamically generated waves mix things up. Your old friends the Gnolls will appear in later waves and you'll have more enemy variation. · 3 new perks get your goblins out of sticky situations · Gather sc… | 22698769 | |
| In-game event | Disco Smush Hut Update Disco Smush Hut Update New Features · We redefined what a 'troll' is. They're main characters now. Later we'll have lots of them but for now we have a better idea what that means. We can't wait for you to be able to choose from dozens of Trolls each with their own play style! · Ol Berta got the Shroom Bloom, the MushroomWall building, mushroom armor on buildings, the Healer hut and Healer gobli… | 22404079 | |
| In-game event | So much new stuff! Oh and I think all crashes and sprite disappearances have been fixed! Let us know if you still encounter any! New Features · Difficulty modes? Are you a Chill Mode person or a Goblin Mode person? It's ok to be normal too · Boss intro cutscenes · Controls tutorial overlay · Blueprint construction visuals · Remember last-used difficulty Changes · Basic Tower → Scrap Wall · Building armor removed,… | 22131058 | |
| In-game event | Chill mode! Is it fun? Technically Hard mode is in too, but it only has a few modifiers to play with. New Features · Difficulty mode selection added · Chill mode gives your troll more HP, your goblins more HP, and slows down the enemies | — | |
| Game update | Possible Crash Fix Test - Also Brute sprites! I think I've fixed the crashes at the end of a run. I'd love it if you could try and reproduce it if you are one who has crashed before. Please report any crashes with the in game crash reporter! Also, Brute! | 21871920 | |
| In-game event | Playtest update build! Patch Notes: 0.75.4 - 0.81.15 New Features · Added Bruce, the monster from The Pile. Maybe don't let him hit you with his favorite bit of scrap · Watch the sky darken in Wave 4 and Wave 7... someday, when we let you get to those waves · Sprite-based healing particles. Sparkly! · Sprite-based scrap debris system · Banners break when you lose a battle at a banner · Bruce drops permanent health up… | — | |
| In-game event | How would you like an actual Tower Defense tower? Patch Notes: 0.74.3 - 0.75.3 New Features · Added Stone Tower which throws stones · Target leading for throws · Throw scatter configuration · Max direct hits limit · Credits show on a Loss · Waive perks for up to 5 free goblin reinforcements Changes · Stone Tower leads targets · Readability tweaks for Troll Selection and End of Run screens · Bruce throw has scatter Fixes · Safe manager access m… | 21641412 | |
| In-game event | Sat Jan 24 Demo Update Patch Notes: 0.73.2 - 0.73.13 New Features · Goblins shield Troll from damage · Wave label shows current wave · Goblin icon shows active perks · Fling cancel with right-click/gamepad · Goblin might make you feel bad when they die Changes · Tooltips use consistent styling · Waive reinforcements gives flat 5 Fixes · New Record text sized correctly · Ultrawide edge scrolling works | 21632278 | |
| Major update | Demo update! After round 1 your feedback was collected and I worked with the team on design and control changes we think will be awesome. Please check them out and use in-game feedback tool to tell us what you think! Patch Notes: January 20-23, 2026 New Features · Vastly improved controller support. Try the alternative throwing controls in Settings and let us know which you like better · Screen shake for im… | 21622891 | |
| Game update | Jan 20 Playtest Update New Features · Much much much improved controller support. Would love feedback! I've only tested with Xbox · Maybe Steam Deck works ok? · New text lets you know how to start a wave Changes · All enemies outlined in Red · Sprites rendered on top of resources so we can see them better · Inspiration menu changed to bullet point list so it looks less confusing · Trees face left, so they dont face y… | 21573493 | |
| Steam news | Demo is live! Welcome to the Dig Too Deep playtest. You've got a Demo of the game where you can play up to Wave 3. You can leave feedback directly in the game or join our Discord (link in game) What to look at: Is the core gameplay fun? (throwing Goblins at things) Do you like the art style? that's pretty much it. There's lots left for us to do, here's a short sample: - There's almost no sound in the game -… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.