Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Dig Too Deep PlaytestNewsSat Jan 24 Demo Update
In-game event

Sat Jan 24 Demo Update

Dig Too Deep Playtest · published 24 Jan 2026, 16:27 UTC · build 21632278

All newsPlayers around this dateRead on Steam

Patch Notes: 0.73.2 - 0.73.13

New Features

  • Goblins shield Troll from damage

  • Wave label shows current wave

  • Goblin icon shows active perks

  • Fling cancel with right-click/gamepad

  • Goblin might make you feel bad when they die

Changes

  • Tooltips use consistent styling

  • Waive reinforcements gives flat 5

Fixes

  • New Record text sized correctly

  • Ultrawide edge scrolling works

More from Dig Too Deep Playtest

Other announcements

All news
In-game event13 Sep 2026We're Almost Ready for Early Access! Launching Sept 23rd!Seattle Indies Expo was a huge success. Over 100 people stopped by to play, hundreds of pixely goblin stickers were given away, and the team got to meet so many people interested in the idea of Cooperative game development . Now we are focused on our Early Access launch which is just over 1 week away! Our members are busy testing, preparing launch materials, crossing T's and dotting I's. Just 1…In-game event3 Sep 2026Seattle Indies Expo is here! Your playtesting help is critical!SIX is almost here! The Seattle Indies Expo is creeping up on us quickly -- in LESS THAN 72 hours! -- and WE NEED YOUR HELP! Today's update is the playtest release candidate build that will be LIVE during our demo at SIX! We need your help testing out ALL the things for this final stretch! As a huge thank you to our awesome playtesters, we want to do something special! If you give it a go and l…Game update28 Aug 2026Hotfix for performance issues on some machinesSwitched Godot renderer. Would love to know if you have poor performance! If so please use the Send Feedback button in the game with information about what you were doing and about your computer.