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Dig Too Deep PlaytestNewsWe're so back!
Major update

We're so back!

Dig Too Deep Playtest · published 7 Aug 2026, 21:00 UTC · build 24620758

All newsPlayers around this dateRead on Steam

Big Big Huge Update


Been a long time! Hello to our lovely Playtesters. We abandoned you for too long, but we have been busy with Dig Too Deep. We have also developed as a cooperative. There are 9 of us today, each supporting the business and working on additional prototypes (stay tuned). We will be at Seattle Indies Expo on Sept 6th to show the game and meet fans and other developers, see https://six.seattleindies.org/ for more.A ton is new with the game. Where to start?!

  • How about having the entire game to play? That's right all 12 waves are finished including the greedy final boss Grogus.

  • Normal mode too easy? Try Goblin Mode where along with perks to make yourself stronger you'll have to pick Anti-Perks to make the enemy even more deadly

  • Or how about with 20 new perks? - Load up your build with perks like the Disco Ball which automates the Smush Hut, or Gamba which might give you nothing or might let you pick extra perks. Feeling lucky?

  • Achievements and the Hall of Crap - Study up on your enemies, unlock new perks by accomplishing challenging feats in game

  • Exploding Crate - Throw it, bounce a goblin off it, and watch it go BOOM! Watch out for friendly fire

  • Reroll perk sets you dont like, if you're willing to pay the price (in goblins)

  • New title screen art by the talented Mikael Yusifov https://mikael_mickey.artstation.com/

  • We finished all of the enemy art! All of this wonderful work was done by Laro Saiz Velez with support by Soren Matheson (https://sorenmathison.com/) and Chris Watkins


And then there's lots and lots and lots of Quality of Life changes and bug fixes. We have more coming soon so we hope you will join us in playtesting and send lots of feedback! As always, hit us up on Discord for the best way to reach us and send your feedback via the in-game tool.

More from Dig Too Deep Playtest

Other announcements

All news
In-game event13 Sep 2026We're Almost Ready for Early Access! Launching Sept 23rd!Seattle Indies Expo was a huge success. Over 100 people stopped by to play, hundreds of pixely goblin stickers were given away, and the team got to meet so many people interested in the idea of Cooperative game development . Now we are focused on our Early Access launch which is just over 1 week away! Our members are busy testing, preparing launch materials, crossing T's and dotting I's. Just 1…In-game event3 Sep 2026Seattle Indies Expo is here! Your playtesting help is critical!SIX is almost here! The Seattle Indies Expo is creeping up on us quickly -- in LESS THAN 72 hours! -- and WE NEED YOUR HELP! Today's update is the playtest release candidate build that will be LIVE during our demo at SIX! We need your help testing out ALL the things for this final stretch! As a huge thank you to our awesome playtesters, we want to do something special! If you give it a go and l…Game update28 Aug 2026Hotfix for performance issues on some machinesSwitched Godot renderer. Would love to know if you have poor performance! If so please use the Send Feedback button in the game with information about what you were doing and about your computer.