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Dig Too Deep PlaytestNewsDisco Smush Hut Update
In-game event

Disco Smush Hut Update

Dig Too Deep Playtest · published 18 Mar 2026, 20:41 UTC · build 22404079

All newsPlayers around this dateRead on Steam

Disco Smush Hut Update

New Features

  • We redefined what a 'troll' is. They're main characters now. Later we'll have lots of them but for now we have a better idea what that means. We can't wait for you to be able to choose from dozens of Trolls each with their own play style!

  • Ol Berta got the Shroom Bloom, the MushroomWall building, mushroom armor on buildings, the Healer hut and Healer goblins, with more fun stuff to come. These are all unique to her and you can expect more wild mechanics from new Trolls.

  • Boss intro cinematics added

  • Smush Hut disco time

  • Bears! A new faction has entered the game. They might just be silhouettes for now but they have fun mechanics.

  • We added Waves 4, 5, 6, 7, 8, 9! They dont all super work yet but they're there! Good luck surviving the bear onslaught

  • Added buttons to the left side of the screen for your usable buildings and to the right side to show incoming baddies

Changes

  • Building armor merged to health, then added back, simpler

  • Stone tower can hit at close-range (yay)

  • Crash Bear ram nerfed

  • Waves 4/5/6 rebalanced

  • Building buttons enlarged

  • Mushroom physics debris added

Fixes

  • Duplicate building save/load fixed

  • Corpse resurrection persistence fixed

  • Crash Bear stop charging right through Troll

  • Healer returns to hut

  • Resurrection capacity overflow fixed

  • Outline shader edge wrapping

  • Healer hut controls fixed

  • Healer hut gamepad support

  • Healer goblins wave-end fixed

  • ResourceBit default position fixed

More from Dig Too Deep Playtest

Other announcements

All news
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