Introducing Acarash! Death Metal Necromancer Druid - Gather corpses in your cauldron and unleash the deadly Corpse Golem. Raise the fallen to serve again.
Dynamically generated waves mix things up. Your old friends the Gnolls will appear in later waves and you'll have more enemy variation.
3 new perks get your goblins out of sticky situations
Gather scrap at The Pile. Dumpster diving goblins will sort out the good stuff for you to build with.
Craft Shattering Armor at the Smiddy. It negates a hit and sprays shards of armor over the defenders!
Two Traps expand your defensive options
Fancy new Wheel of Trolls to pick a character, see your stats, and sneak a peek at upcoming Trolls
Goblins bounce off enemies in long range throws. Great for dealing with slow baddies
Say hello to the Punch Up Games splash screen!
AOE range indicator for buildings like Stone Tower and Zap Trap
A burly healer with a backpack can carry many fallen friends
Animated Troll health bar expansion
2 new animated enemies: Stash Bear and Crash Bear
Healers handle end-of-wave better
Goblins drop resources entering buildings
Nerf Alert!: Bruce AOE radius reduced
Save/quit returns to menu
Zerkz charge warping off-screen
PiP windows covering perk UI
Towers can't get skillshots, they're towers!
Smushroom/Light Snack UI fix
Smushroom actually works now
Mine entry/exit movement polish. Moonwalking goblins are out, unfortunately.
Its probably impossible to crash the game by throwing a healer now
Rubble sprite wrong on load
Several fixes involving multiple runs, abandoned runs, retrying, save and quit and continue
Physics/combat position polish (lots and lots of it)
Enemy abilities skip flying goblins
Healer combat return fixed
Block jobs during construction
Shroom Bloom expansion works properly now
Performance improvements