Hover Point
Last seen
0Sampled 51 minutes ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 51 minutes ago · not a live figure
All-time peak
012 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update: Pen Tablet Support, 2 New Languages, and Balancing Your Voice Matters! Friendly reminder to drop us a review! Whether you recommend the game or not, whether its paragraphs long or just a single letter, any kind of feedback helps us keeps the development momentum going. Thank you for being part of this journey! Update 2026.6.6 Plug-and-Play Pen Tablet Support · No More Toggling: Great news for digital artists and pen tablet users! We have overha… | 23601792 | |
| In-game event | Update: Brand New Armor System and 24 Core Augments! Your Voice Matters! Friendly reminder to drop us a review! Whether you recommend the game or not, whether its paragraphs long or just a single letter, any kind of feedback helps us keeps the development momentum going. Thank you for being part of this journey! The New Armor System We’ve completely changed how you handle damage and survival in the arena. Say hello to Armor : · Damage Mitigation:… | 23589208 | |
| In-game event | 4 New Defensive Abilities and Status Effect Bars! Your Voice Matters! Friendly reminder to drop us a review! Whether you recommend the game or not, whether its paragraphs long or just a single letter, any kind of feedback helps us keeps the development momentum going. Thank you for being part of this journey! UPDATE 2026.5.31 4 New Defensive Abilities Survival just got tactical! We’ve added 4 new defensive skills. These will automatically trig… | 23491527 | |
| In-game event | Simplified Chinese Localized and Projectile Physics! Your Voice Matters! Friendly reminder to drop us a review! Whether you recommend the game or not, whether its paragraphs long or just a single letter, any kind of feedback helps us keeps the development momentum going. Thank you for being part of this journey! Update 2026.5.26 International Support: Simplified Chinese Live! · Language Selection Menu: We've added a dedicated language settings me… | 23406452 | |
| In-game event | Survival Rebalance and Immune Indicators Your Voice Matters! Friendly reminder to drop us a review! Whether you recommend the game or not, whether its paragraphs long or just a single letter, any kind of feedback helps us keeps the development momentum going. Thank you for being part of this journey! Update 2026.5.22 The "Whoops, You're Immortal" Balance Pass Turns out the combination of our last updates made certain builds completely… | 23357673 | |
| In-game event | Update: 52 Total Augments and Core Survival Buffs Your Voice Matters! Friendly reminder to drop us a review! Whether you recommend the game or not, whether its paragraphs long or just a single letter, any kind of feedback helps us keeps the development momentum going. Thank you for being part of this journey! Update 2026.5.18 8 New Augments (52 Total!) We've added 8 brand-new strategic choices to the pool. These augments offer powerful buffs b… | 23276079 | |
| In-game event | Trail Hotfix, Multiplayer Sync, and New Health Regen Your Voice Matters! Friendly reminder to drop us a review! Whether you recommend the game or not, whether its paragraphs long or just a single letter, any kind of feedback helps us keeps the development momentum going. Thank you for being part of this journey! Update 2026.5.15.1 Critical Trail Hotfix · Trails Are Lethal Again: We pushed this update early to address a major issue where character… | 23252907 | |
| In-game event | Update: Tactical Banning, Improved UI, and Physics Tuning Your Voice Matters! Friendly reminder to drop us a review! Whether you recommend the game or not, whether its paragraphs long or just a single letter, any kind of feedback helps us keeps the development momentum going. Thank you for being part of this journey! Update 2026.5.15 The "Banish" System (New!) Control your RNG like never before. We’ve added Augment Banning to give you more power over… | 23243667 | |
| In-game event | Information & Vitality: Stat Descriptions and Health Buffs Your Voice Matters! Friendly reminder to drop us a review! Whether you recommend the game or not, whether its paragraphs long or just a single letter, any kind of feedback helps us keeps the development momentum going. Thank you for being part of this journey! Update 2026.5.10 Dynamic Stat Descriptions We want you to know exactly how your build is evolving. We’ve implemented a new information l… | 23167015 | |
| In-game event | Update: Contained Chaos and Weapon Unlock Fixes Update 2026.5.8 Projectile Ricochet Logic The "screen-wrap" behavior has been reimagined to keep the combat focused and intense: · Arena Bouncing: Instead of disappearing or flying into the void when they leave the viewable area, projectiles will now bounce off the screen edges. · Center Focus: Bounced projectiles are redirected back toward the center of the screen, ensuring that every shot fir… | 23144065 | |
| Game update | Multiplayer Consistency Fix Multiplayer Synchronization · Weapon Visibility: Fixed a major oversight from the previous update! Now, when you pick up a Reward Orb and swap your weaponry (Sequax, Resilio, Penetro, or Mola), the change will be fully synchronized across the lobby. · Team Clarity: Your teammates will now see your updated projectiles and abilities in real-time, making the shared chaos of asynchronous play much… | 23109224 | |
| In-game event | The Weaponry Update: 4 New Abilities and the Reward Orb System Update 2026.5.6 New Legendary Weaponry We’ve added 4 brand-new offensive abilities that can be unlocked via the Skill Tree for 50 Upgrade Points each. Once unlocked, these can be found during your runs: · Sequax: Fires intelligent projectiles that automatically track down the nearest threat. · Resilio: Unleashes "bouncy" bullets that ricochet off walls and objects until their duration ends. · P… | 23102819 | |
| In-game event | Update: Precision Multishots and a New Upgrade Economy! Combat Evolution: Centered Multishots We’ve redesigned how Multishot projectiles are distributed to make your aim feel more impactful: · Dead Center: No matter how many bullets you fire, the first bullet will now always fire directly at the center of your aim. · Reliable Spread: Any additional bullets from your multishot stat will spread outward from that center point. This ensures you can stil… | 23067431 | |
| In-game event | The Early Access Update: Roadmap, Optimization, and Adaptive Performance Expanded Arsenal · New Augments: We’ve added more ways to break the game! The total count has been boosted to 44 unique augments , giving you even more variety in the Skill Tree and mid-run selections. Steam Deck & Performance · Steam Deck Tested: We’ve been testing, and Hover Point runs great on the Steam Deck ! Take the chaos on the go with full support. · Adaptive Quality: No more fiddling w… | 23055329 | |
| Community | Hover Point is NOW LIVE in Early Access! Watch the Official Trailer Check out the high-octane physics and chaotic action in our brand-new launch trailer! Movement is Your Weapon Hover Point is officially ready for you to dive in. Experience a unique twist on the rogue-lite bullet hell genre where your positioning and momentum are the ultimate tools of destruction. Whether you prefer Mouse-Only , Keyboard-Only , or Controller , the are… | — | |
| Community | Transitioning to Early Access: A Final Farewell to the Demo The Next Chapter: Early Access The time has finally come! We are incredibly excited to announce that Hover Point will be launching in Early Access very soon. This transition represents a massive step forward for the game, moving from a testing phase to a living project with consistent updates, new features, and the full implementation of the systems you’ve helped us refine. Playtest & Demo Clos… | — | |
| In-game event | Rise to the Top: Steam Leaderboards & Optimization Pass Update 2026.4.15 Steam Leaderboards are Live! It’s time to see how you stack up against the rest of the world. We’ve implemented a specialized ranking system to crown the most efficient survivors: · Score Per Second (SPS): Instead of just total score, the leaderboard tracks your SPS . This rewards aggressive play and high-efficiency builds! · Bi-Monthly Resets: To keep the competition fresh and… | — | |
| Community | Call for Testers: Hover Point Multiplayer is Here! We’ve been working hard behind the scenes, and the Multiplayer Feature for Hover Point is officially ready for a community test drive! The core mechanics are in, the servers are live, and now we need the most important ingredient: Your Feedback. Whether you're dodging projectiles with friends or testing the limits of the "no-button" movement in a group, we want to know how it feels. What We’re… | — | |
| In-game event | Stronger Together: Asynchronous Multiplayer and Duo Matchmaking Update 2026.4.12 Asynchronous Multiplayer The arena just got a lot more crowded! You can now share your runs with other players in real-time without the stress of shared health pools: · 4-Player Lobbies: Create or join a lobby to see up to 3 other players battling alongside you. · Individual Threats: Each player handles their own set of enemies and projectiles. You are only harmed by threats in… | 22749196 | |
| In-game event | The Skill Tree Update: Unlock Your Potential and Steam Integration Update 2026.4.3 The Skill Tree & Meta-Progression Your hard-earned Upgrade Points now have a purpose! Visit the new Upgrade Button in the lobby to access the Skill Tree: · Unlock & Enhance: Use points to unlock previously "locked" augments. Once unlocked, they will appear in your in-game selection pool. · Flexible Builds: Change your mind? You can downgrade or refund specific augments to reallo… | 22529365 | |
| In-game event | Impact & Intensity: Rebalanced Combat and Visual Refinement Update 2026.3.27 Combat "Juice" & Visuals We’ve focused heavily on making the game feel more responsive and satisfying to play: · Visual Impact: Added Screenshake and Hitstop (momentary pauses on impact) to give every hit a sense of weight. · Aiming Clarity: New Aim Indicators for both players and enemies help you anticipate incoming fire. A dedicated Crosshair now clearly shows your current fi… | 22529365 | |
| In-game event | The Arena Update: Shifting Labyrinths and Duel-Focused Combat Update 2026.3.18 The Shifting Arena The environment is no longer static. You'll need to stay mobile and alert: · Dynamic Maps: Walls have returned! Every 30 seconds , the arena layout is randomly regenerated, forcing you to adapt your movement and positioning on the fly. · Stable Loot: Experience (EXP) orbs will now attempt to maintain their initial position, making it easier to plan your route… | — | |
| In-game event | The Elite Threat Update: Boss Scaling and the New Enemy Wave The Return of the Bosses The big bads are back! We’ve re-implemented Bosses with a new logic system to keep your runs intense: · Periodic Spawns: A Boss will now emerge every 2 minutes to test your build’s survival capabilities. · Health Scaling: Bosses now feature dynamic health scaling, ensuring they remain a significant threat as the game progresses. · Boss Variants: Every enemy type now has… | 22370459 | |
| In-game event | The Physics & Flow Update: Tactical Trails and Combat Polish Update 2026.3.15 Trail & Physics Revolution We’ve completely reworked how objects interact in the world. Combat is now more physics-driven and tactical: · Tactical Trails: Your trails aren’t just for damage anymore. They now push enemies and act as a shield against incoming projectiles. Note: Trail damage and force now decay over their lifetime. · Disorientation: Enemies pushed by force will no… | 22346569 | |
| In-game event | The Full Gallery Update: All Augment Icons Are Live The Full Gallery is Here! The days of guessing based on text alone are over. We have officially completed the art pass for our upgrade system: · 100% Icon Coverage: Every single augment in the game now features its own unique icon. · Visual Identity: This update brings a massive boost to the game's polish and helps players identify their favorite builds at a glance during high-speed runs. · Pla… | 21916109 | |
| In-game event | Icons & Integrity: New Visuals and Critical Augment Fixes Visual Updates: New Augment Icons We are continuing our mission to replace placeholders with unique art. The following 8 augments now have their own dedicated icons to help you make faster decisions during level-ups: · Rapid Fire · Melee Main · Ranged Main · Glass Cannon · Sentry Mode · Last Stand · Little Things · Quick Match Critical Bug Fixes Augment Activation: Fixed a high-priority bug whe… | 21817849 | |
| In-game event | Augment Clarity Update User Interface & Visuals · Dynamic Augment Menu: The level-up and augment selection UI has been completely redesigned! The menu now automatically adapts its color scheme to match your currently active color palette for a seamless aesthetic. · Visual Polish: Check out the new look in the tiny showcase below! · Iconography: We are currently using placeholder icons for some elements; these will be… | 21774529 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.