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Hover PointEventsUpdate: Precision Multishots and a New Upgrade Economy!
In-game event

Update: Precision Multishots and a New Upgrade Economy!

Hover Point · published 3 May 2026, 17:07 UTC · build 23067431

All eventsPlayers around this dateRead on Steam

Combat Evolution: Centered Multishots

We’ve redesigned how Multishot projectiles are distributed to make your aim feel more impactful:

  • Dead Center: No matter how many bullets you fire, the first bullet will now always fire directly at the center of your aim.

  • Reliable Spread: Any additional bullets from your multishot stat will spread outward from that center point. This ensures you can still snipe enemies even with a high-spread build!

The "Upgrade" Economy

Earning points for your Skill Tree just got a lot faster! You no longer have to rely solely on Bosses:

  • Healing Rewards: Every Health Orb collected now grants 1 Upgrade Point.

  • Loot from Minions: Regular enemies now have a 5% base chance to drop an Upgrade Point.

  • High-Value Targets: This drop chance increases by +1% for every point of Experience (EXP) the enemy is carrying above 1. The tougher the mob, the better the loot!

Dynamic Audio

  • Intensity Pitch: The music now reacts to your survival! As your health drops, the pitch and intensity of the BGM will shift, creating a more heart-pounding experience during "low health" moments.

Massive Augment Rebalance

We’ve adjusted the multipliers for several key augments to keep the meta healthy and varied:

  • Contact Force & Bullet Force: Increased from 50% → 75% (More impact!)

  • Aim Speed: Increased from 50% → 62.5%

  • Move Speed & Multishot Spread: Adjusted from 50% → 37.5%

  • Attack Burst, Body Size, & Accuracy: Adjusted from 50% → 25%

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