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Hover PointEventsAugment Clarity Update
In-game event

Augment Clarity Update

Hover Point · published 4 Feb 2026, 03:07 UTC · build 21774529

All eventsPlayers around this dateRead on Steam

User Interface & Visuals

  • Dynamic Augment Menu: The level-up and augment selection UI has been completely redesigned! The menu now automatically adapts its color scheme to match your currently active color palette for a seamless aesthetic.

  • Visual Polish: Check out the new look in the tiny showcase below!

  • Iconography: We are currently using placeholder icons for some elements; these will be phased out and updated in future patches.

Gameplay & Balance

  • Smarter RNG: Augment selection logic has been improved. You will no longer see duplicate options in a single selection pool, making your build choices more impactful.

  • Projectile Tuning: Player projectiles no longer wrap around the screen. A method for projectile screen wrapping will be added in the future.

Bug Fixes

  • Audio Variety: Fixed an issue where the same track would loop; the BGM will now correctly cycle to a new track when you start a fresh game.

  • Animation Fix: Resolved a bug where button "pop" animations became sluggish if a level-up occurred immediately after taking damage. Everything should now feel snappy and responsive.

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