Dynamic Augment Menu: The level-up and augment selection UI has been completely redesigned! The menu now automatically adapts its color scheme to match your currently active color palette for a seamless aesthetic.
Visual Polish: Check out the new look in the tiny showcase below!
Iconography: We are currently using placeholder icons for some elements; these will be phased out and updated in future patches.
Smarter RNG: Augment selection logic has been improved. You will no longer see duplicate options in a single selection pool, making your build choices more impactful.
Projectile Tuning: Player projectiles no longer wrap around the screen. A method for projectile screen wrapping will be added in the future.
Audio Variety: Fixed an issue where the same track would loop; the BGM will now correctly cycle to a new track when you start a fresh game.
Animation Fix: Resolved a bug where button "pop" animations became sluggish if a level-up occurred immediately after taking damage. Everything should now feel snappy and responsive.