Hover Point · published · build 23252907

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Trails Are Lethal Again: We pushed this update early to address a major issue where character trails were failing to damage enemies. Your movement is your weapon once more! Get out there and slice through the horde!
Passive Healing: To prepare for upcoming defensive augments and survivability builds, all characters now have a flat, permanent base Health Regen of 1.0.
We’ve completely reworked the rhythm of Attack Bursts to make them punchier and more responsive:
Faster Intervals: Reduced from 0.5 to 0.25 of your attack speed (Bursts fire much faster!).
Text Clean-Up: Updated the Penetro description to accurately reflect that it no longer requires a charging phase.
We’ve altered the behavior of Enemy Sprinklers to make them less about constant spam and more about dangerous, bursty zoning:
Attack Speed: Decreased from 1.5 to 0.5.
Burst Intensity: Increased their burst attack modifier from 1.0 to 3.0. Watch out when they unload!
Sync Fixes: Fixed an issue where Projectile Hits and Attack Bursts were not properly synchronizing between players in multiplayer lobbies. The shared chaos should now feel completely accurate for everyone.