Supreme Heroes Demo
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
09 Sep 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
09 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | SUPREME HEROES DEMO Patch 2.7.1 WHAT'S NEW? Updates · 2 New Cutscenes · New Game gives you the option to start the Story and skip the MOTION Tutorial. What remains to implement before 2029 Launch: · LEVEL DESIGN to compliment the new game mechanics and direction. Approximately 24 levels. (2027) · APPROXIMATELY 55 CUTSCENES/CINEMATICS in between gameplay events. (2027) Where can I leave feedback? Please leave feedback on the d… | 24759623 | |
| In-game event | SUPREME HEROES DEMO Patch 2.7.0 WHAT'S NEW? QUICK STATS · Like the Hot keys for Keyboard & Mouse players, Console Controller players now have quick access to the Stats at the press of a button. Check out your revised Keymap in the Main Menu. DAMAGE CLOSER · Getting damaged automatically closes out Menus such as the Inventory, Stats, Database, Advances, and Quests so you can refocus on the interruption. NEW BLOCK (ATTACK QUEUE… | 24661642 | |
| In-game event | SUPREME HEROES DEMO Patch 2.6.0 WHAT'S NEW? Air Spam · Bug fix for spamming the Upper Cut action to constantly stay in the air. · Bug fix for spamming the Ultimate Attack action to never fully execute a single Ultimate Attack. Bad Spawn-in · Bug fix for faulty spawn in when starting a New Game. (Work in progress) Auto Lock attacks · New auto lock during Normal Attacks now lets you face any single enemy within combat range wit… | 24651903 | |
| In-game event | SUPREME HEROES DEMO Patch 2.5.0 WHAT'S NEW? Color Grading · The color grading has been adjusted to be more vibrant and fantastical. Settings Menu · The in-game Settings Menu has been adjusted to be more user friendly with Keyboard & Mouse. Bug Fixes · Faulty Spawn-ins for the New Game have been eliminated, no longer spawning player outside of the designated area and taking damage. · Hot Key Menus no longer overlap each other… | 24573472 | |
| In-game event | SUPREME HEROES DEMO Patch 2.4.0 WHAT'S NEW? Pause Menu REVAMP! · A massively reduced Menu with Stats now being retitled " EQUIPMENT & STATS" , where you can find all things concerning your INVENTORY, WEAPONS, STATS, and QUESTS all from 1 location! What remains to implement before 2029 Launch: · LEVEL DESIGN to compliment the new game mechanics and direction. Approximately 24 levels. · APPROXIMATELY 57 CUTSCENES/CINEMATICS in… | 24503991 | |
| Game update | SUPREME HEROES DEMO Patch 2.3.1 WHAT'S NEW? · Weapon collision with wall when running or sprinting! · Sprites of sparks stream from collisions. · Bug fix for Boss Battle with Nigel · Bug fix for Long Spells. What remains to implement before 2029 Launch: · LEVEL DESIGN to compliment the new game mechanics and direction. Approximately 24 levels. · APPROXIMATELY 57 CUTSCENES/CINEMATICS in between gameplay events. Where can I lea… | 24463778 | |
| In-game event | SUPREME HEROES DEMO Patch 2.3.0 WHAT'S NEW? · NEW Boss! (New AI mechanics) · NEW Ethereal Sound FX for Orbs! · NEW Ethereal Sound FX for Save Points! · NEW Ethereal Sound FX for Health Pickups! · NEW Gravity Lift ! (Can be activated by button or wall ran when inactive) · NEW Ethereal Sound FX for Empyrean Weapon Pickups! (SFX help guide you to them) · Tighter Movement! (Take more control in the air and on the ground with snap… | 24422818 | |
| In-game event | SUPREME HEROES DEMO Patch 2.2.0 WHAT'S CHANGED? Optimized Textures · The Island has been optimized in its textures, with more work to be done throughout all playable levels in future updates. Boss Update · Bosses now put up a much better fight. · New tutorials to advise how to navigate in combat scenarios! · New enemy spotted in the "NewTestLevel" Map... · Difficulty scaling now affects boss difficulty. You can change difficu… | 24383539 | |
| Game update | SUPREME HEROES DEMO Patch 2.1.3 WHAT'S NEW? · Replaced Nigel Common Enemy Class in the Prologue segment with a Boss Class . · Bug fix for Aerial Attacks · Bug fix for Ultimate Attacks WHAT'S NEXT? Let me know! What remains to implement before 2029 Launch: · LEVEL DESIGN to compliment the new game mechanics and direction. Approximately 26 levels. · APPROXIMATELY 57 CUTSCENES/CINEMATICS in between gameplay events. Where can I l… | 24295921 | |
| Game update | SUPREME HEROES DEMO Patch 2.1.2 WHAT'S NEW? · When focus on the game is lost (Alt + Tab), focus returns automatically upon returning to the game. · The much needed "Transfer All" option has finally been added to the Inventory System! · Improved barriers and borders in Tutorial Level. Some have a vocal response from Jake when attempting to cross them. · Improved Inventory Management in regards to collecting and crafting, espec… | 24187614 | |
| Community | LIVESTREAM Announcement Join the Livestream on YouTube ! The Stream will include: 1) A couple of announcements to make about an upcoming project 2) Some updates to show with Supreme Heroes 3) Gameplay Can't wait to see you there! What remains to implement before 2029 Launch: · LEVEL DESIGN to compliment the new game mechanics and direction. Approximately 26 levels. · APPROXIMATELY 57 CUTSCENES/CINEMATICS in between ga… | — | |
| Game update | SUPREME HEROES DEMO Patch 2.1.1 WHAT'S NEW? · Shortened Tutorial Level. · When focus on the game is lost, the game will pause until you return. WHAT'S NEXT? Let me know! What remains to implement before 2029 Launch: · SUBTITLES to be added to cutscenes. · LEVEL DESIGN to compliment the new game mechanics and direction. Approximately 13 levels. · APPROXIMATELY 57 CUTSCENES/CINEMATICS in between gameplay events. Where can I lea… | 24180530 | |
| In-game event | SUPREME HEROES DEMO Patch 2.1.0 WHAT'S CHANGED? Improved Main Menu · Upon starting the game, a revised Main Menu greets the player before starting a game, allowing players to change settings beforehand and start a New Game. · "Exit to Main Menu" has replaced "Quit" in Pause Menus. · Bug fix for Ultimate Attacks and Long Spells. · Previously, Cytro was stuck to ground during the execution of both types of attacks. That no long… | 24161771 | |
| Game update | SUPREME HEROES DEMO Patch 2.0.1 WHAT'S NEW? · Upgrading Swing Speed, now also increases Wall Running and Sprint speed too · Skill Tree should no longer reset after each game load. WHAT'S NEXT? · Project "Gwenyth" NPC system for interiors (WIP) · Potential Supreme Heroes OST available for download soon. Let me know! What remains to implement before 2029 Launch: · SUBTITLES to be added to cutscenes. · LEVEL DESIGN to compliment… | 24095678 | |
| Major update | SUPREME HEROES DEMO Patch 2.0.0 What's New? Storyline restructure · The Story from the Early Beta and Alpha Tests has returned to showcase how the story will unfold in the actual game. (Cinematics are in progress) Crouching · Crouching will no longer conflict with rolling during an attack combo. What's Coming? · Potential Supreme Heroes OST available for download soon. What remains to implement before 2029 Launch: · SUBTITLES… | 24068118 | |
| Community | SUPREME News To the victor Heroes go the spoils! I am pleased to announce that the Supreme Heroes Beta Test is coming to a close. This doesn't mean it won't be playable anymore. It simply won't receive any further updates after today, but it will remain playable up until the Official Launch. The feedback, reviews, and comments were crucial to crafting what started as a small idea, several hundred hours of t… | — | |
| Game update | SUPREME HEROES INDEPENDENCE DAY Patch 1.82 Happy Independence Day! Have a safe weekend! WHAT'S NEW? · Minor bug fix for UI and elemental Enemies WHAT'S NEXT? · Project "Gwenyth" NPC system for interiors (WIP) · Potential Supreme Heroes OST available for download soon. Let me know! What remains to implement before 2029 Launch: · SUBTITLES to be added to cutscenes. · LEVEL DESIGN to compliment the new game mechanics and direction. Approxi… | 24045292 | |
| Game update | SUPREME HEROES DEMO Patch 1.81 WHAT'S NEW? · Minor bug fix WHAT'S NEXT? · Project "Gwenyth" NPC system for interiors (WIP) · Potential Supreme Heroes OST available for download soon. Let me know! What remains to implement before 2029 Launch: · SUBTITLES to be added to cutscenes. · LEVEL DESIGN to compliment the new game mechanics and direction. Approximately 14 levels. · APPROXIMATELY 58 CUTSCENES/CINEMATICS in between gamep… | 24022668 | |
| In-game event | SUPREME HEROES DEMO Patch 1.8 What's New? Improved Quest Tracker and Pause Menu · All Quest-related tabs have been condensed into their own Menu within the Pause Menu. · All Save/Load-related functions have been moved into their own Menu within the Pause Menu. · Quest Tracking has been cleaned up to allow Players easy viewing of past quests and current quests through the use of the WSAD keys and mouse-wheel as well as the D… | 23973388 | |
| In-game event | SUPREME HEROES DEMO Patch 1.7 What's New? Quest Tracker · Quest tracking and log system added. Players can track and untrack quests, see completed quests, and see hints about objectives from the Pause Menu Respawn Momentum V2 · When respawning due to going Out of Bounds, players will no longer have continued momentum , which caused frustration in landing correctly on the Save Point. They will be temporarily immobilized unti… | 23938715 | |
| In-game event | SUPREME HEROES DEMO Patch 1.6 What's New? Mini map scale reduction · Mini map has been reduced in size to take up less space in the HUD. Orb Retrieval Sound FX update · Upon pickup, Orbs now sound off with different SFX that are more akin to the tone of the game. Ultimate Attack jump fix · Previously, only keyboard and mouse functioned properly for the appropriate air time needed for this attack. Console controller airtime… | 23880952 | |
| Game update | SUPREME HEROES DEMO Patch 1.52 WHAT'S NEW? · 2 Cinematics added · Minor Map Change bug fix WHAT'S NEXT? · Project "Gwenyth" NPC system for interiors (WIP) · Potential Supreme Heroes OST available for download soon. Let me know! What remains to implement before 2029 Launch: · SUBTITLES to be added to cutscenes. · LEVEL DESIGN to compliment the new game mechanics and direction. Approximately 14 levels. · APPROXIMATELY 58 CUTSC… | 23821794 | |
| Game update | SUPREME HEROES DEMO Patch 1.51 WHAT'S NEW? · Minor Medium Magic Cast Spell Camera adjustment WHAT'S NEXT? · Project "Gwenyth" NPC system for interiors and exteriors (WIP) · Potential Supreme Heroes OST available for download soon. Let me know! What remains to implement before 2029 Launch: · SUBTITLES to be added to the cutscenes. · LEVEL DESIGN to compliment the new game mechanics and direction. Approximately 14 levels. · AP… | 23710982 | |
| In-game event | SUPREME HEROES DEMO Patch 1.5 What's New? · Take Down System has been reintegrated. · When enemy fear meter is full, you will be prompted to do a "Finisher" · Fire, Ice, Lightning enemies have been added · Elemental attacks affect both you and your enemies. Avoid suffering those effects by using the same element or positioning other enemies in the way. What's Coming? · Potential Supreme Heroes OST available for download soo… | 23674248 | |
| Major update | SUPREME HEROES DEMO OVERHAUL What's New? · New Nuts and Bolts damage effect added to player's impacts against robotic enemies, similar to what's shown in the trailer. · New Lock-On effect for better visibility. (Hard Lock-On, only) · Adjusted Save Points. · Save Points are now exactly like Quick Saves (saving all Inventory and Stats) rather than a Limited Save. · Dynamic Player Health and Enemy Health. · Leveling up consis… | 23639665 | |
| Community | It's go time! We'll be LIVE soon! Supreme Heroes PlayTest will be streamed: 05/26 Tuesday @ 3:00PM (PT) 05/27 Wednesday @ 3:00PM (PT) 05/28 Thursday @ 3:00PM (PT) Check out the streams here: 1) SUPREME HEROES PLAYTEST (LIVE) 2) SUPREME HEROES PLAYTEST, PT. 2 (LIVE) 3) SUPREME HEROES PLAYTEST, PT. 3 (LIVE) Tuesday's stream will outline the following: · Introduction and Setup for the Cytro-Verse (~25 Minutes)… | — | |
| Community | Almost! It's almost here, fellow heroes! Check this video out for a glimpse of some of the changes to Supreme Heroes! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.