All Quest-related tabs have been condensed into their own Menu within the Pause Menu.
All Save/Load-related functions have been moved into their own Menu within the Pause Menu.
Quest Tracking has been cleaned up to allow Players easy viewing of past quests and current quests through the use of the WSAD keys and mouse-wheel as well as the D-pad and left analog stick for controllers.
Health Management Map - A new map has been added and weaved into the story to introduce players to the Health Item and Inventory mechanic.
Crafting Management Map - An additional map has been added and integrated with the story to introduce players to the Crafting mechanics.
Potential Supreme Heroes OST available for download soon.
SUBTITLES to be added to the cutscenes.
LEVEL DESIGN to compliment the new game mechanics and direction. Approximately 14 levels.
APPROXIMATELY 58 CUTSCENES/CINEMATICS in between gameplay events.
Please leave feedback on the discussion tab of the Supreme Heroes game page. Your feedback is vital to the development process between now and Launch.
You may join the discord to leave direct feedback and get a chance to see the progression of Supreme Heroes and other projects. You can also leave comments on the YouTube channel, Rumble channel, Facebook page, X page, Instagram, or right here on Steam in the Discussion page.