Bug fix for spamming the Upper Cut action to constantly stay in the air.
Bug fix for spamming the Ultimate Attack action to never fully execute a single Ultimate Attack.
Bug fix for faulty spawn in when starting a New Game. (Work in progress)
New auto lock during Normal Attacks now lets you face any single enemy within combat range without having to re-mark targets or manually lock on to targets.
LEVEL DESIGN to compliment the new game mechanics and direction. Approximately 24 levels.
APPROXIMATELY 57 CUTSCENES/CINEMATICS in between gameplay events.