ReTrime
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Playing now
0Sampling since 07:28 UTC
All-time peak
6Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update 31, Painting the World New Hyper Weapons: Big Wheel · Summons a rather large wheel that deals great damage to anything ran over by it. · Fire1: Charge up, release to send the wheel towards where you are facing. Speed scales with charge. · Fire2: Return the wheel to you then slam it down in front of you causing a large explosion. Explosion radius scales with the distance traveled. · The wheel stays active as long as t… | 23835356 | |
| In-game event | Update 30, Burning Improvements New Hyper Weapon: Triple Eclipse · Passive: Taking burn damage heals you by 1/4th instead. Can overheal. · Three localized suns, each representing different flames. · Fire1: Throw the Flames sun. · Fire2: Throw the Dark Flames sun. · Fire3: Throw the Meteor Flames sun. · Suns detonate shortly after being thrown, covering a large area with their flames for 3 seconds, and then return to be thrown… | 23493463 | |
| In-game event | Update 29, Greater Guilt Guilt Mode changes: Past · Upon changing directions, each afterimage fires a line of projectiles towards you. · While dashing, electricity connects it to all previous afterimages. · Can teleport to previous afterimages in any order. Present · Summons an extra horizontal scythe that can be jumped over. · Throws more knives. · Some thrown knives have an added offset, instead of all aiming directl… | 22955243 | |
| In-game event | Update 28, Future Fears Boss Overhaul: Shattered fragment, Future · New futuristic, mechanical design. · Repeatedly performs a combo of 4 quick attacks. · As the fight progresses, it becomes capable of skipping attacks, teleporting to where it would end and performing the following one instead. New Hyper Weapon: Massive Obliterator · A huge blaster that fires a massive beam that causes explosions on everything it hits… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| 22755829 |
| In-game event | Update 27, Present Years Boss Overhaul: Shattered fragment, Present · Improved design, with a flowing cape. · New attacks using spectral scythes and throwing knives; Getting hit by the scythes causes it to stop time, making the next knife attack instant. New Status Effect: Phantom Pain · Upon gaining this status effect, trigger positive effects that require taking damage as if you got hit for 1 damage. New Hyper Weapon… | 22556090 |
| In-game event | Update 26, Past Tears Boss Overhaul: Shattered fragment, Past · New design; based on the Dunkleosteus and Coelacanth. · New movement; swims around the player, creating afterimages of itself and the player when changing directions. · New rewind mechanic; after attacking, fires projectiles at a previously created afterimage, then teleports itself and the player to it before repeating the attack. New Hyper Weapon: Tida… | 22160349 |
| In-game event | Update 25, Hyper Potential New Hyper Weapons: · Hyper weapons are a new type of item, they act as a temporary transformation of regular weapons, accessible through items such as the Hypercharger. · While a weapon is transformed into its hyper form, using it will equip its Hyper Weapon instead, with some changes depending on the item that was transformed. · Transformed items will still act as their regular form for other… | 22033969 |
| In-game event | Update 24, Prehistoric Storm New final boss: The first creature, Eden · Found during the end of Prey mode, replacing Revelation. · Its slow yet powerful attacks deny large areas for several seconds; easily becoming overwhelming if used in the same place. Good mobility is essential to frequently take the fight somewhere else. · Its large size and lack of flight make it an easy target for most weapons, including close-range… | 21130181 |
| In-game event | Update 23, Calm Winds. New items: Fiery Flippers Recipe: Sky Orb + Talon Sandals + Fish Egg + Flamethrower. · Passive. · While swimming, gain Heat. Sky Rifle Recipe: Sky Orb + Sniper Rifle + Stone Feather. · Fire1 Fire powerful wind-affected bullets at a very slow rate. · Fire2 Scope in, moving slower. · Bullets get stronger with distance traveled, dealing up to 3x damage at long ranges. · While scoped in, the wings… | 20165909 |
| In-game event | Update 22, Tooth For Jaw New enemy: Oar Eel · Spawns on the Crystal Trench. · A neutral, high health giant. · When threatened, lunges at the attacker and causes a low-damage electric discharge that applies Thunderstruck. · Takes a long time to recharge between attacks. New items: Retalieel Dropped by Oar Eels. · Spell cooldown: 2. · Summon an eel that orbits around you. · On getting hit: An eel will chase the agressor… | 19797063 |
| In-game event | Update 21, How do they work? New enemy: Detractor · Spawns on the Floating Pyramids. · Its mobile base attempts to maintain a preferred distance away from its target. · Once at its desired range, the plane takes flight and attacks firing 3 bursts of 2 magnetorbs. · Orbs flank the target, and then magnetize towards eachother. New items: Magnetorb Dropped by Detractors. · Fire1: Throw magnetic orbs that bounce off walls and… | 19544864 |
| In-game event | Update 20, Blades Above New enemy: Spectre · Spawns on the Meteorites. · Floats far from the ground, slowly moving towards the player. · Occasionally fires spectral swords towards the player. New items: Spectral Swords Dropped by Spectres. · Spell cooldown: 5s. · Toss 5 swords upwards, they then retarget towards where you are facing before firing forward. · Upon hitting terrain, the swords stick to it, damaging enemie… | 19374706 |
| In-game event | Update 19, Sky Temple New area: Sky Temple Unlocked by defeating Armageddon with Memory and Furnace. · The path to the temple is a difficult platforming section, making use of the new Stone Feather and Talon Sandals items. · The new Retry item and spawn points along the temple's path make it quick to keep repeating platforming challenges, while also respawning the enemies whose drops are needed to complete them. · O… | 19122696 |
| In-game event | Update 18, Explosive Arsenal New items: Barrage Launcher Recipe: Missile Launcher + Fish Egg. · Fire1: Hold to place up to 4 targets on enemies. Release to fire a barrage of missiles that chase their targets. Swarm Launcher Recipe: Barrage Launcher + Homing Core + Homing Core. · Fire1: Hold to place up to 6 targets on enemies. Release to fire a swarm of missiles that chase their targets, with 2 missiles per target. · If a… | 18952834 |
| In-game event | Update 17, Slam & Stab New enemies: Bumper · Spawns on the Volcano Surface during Hammer runs. · Static enemy that bumps the ground creating shockwaves while the player is nearby. Piercer · Spawns on the Ocean during Pike runs. · Static enemy that stabs the air firing compressed bubbles while the player is above it. New items: Hammer Dropped by the Bumper. · Fire1: Begin charging up to slam the ground, causing a shoc… | 18867610 |
| In-game event | Update 16, Assembly New Arena: Revelation Assembly · A room found in the Laboratory that can only be accessed once you've gotten what was previously the "Armageddon Wings" unlock. · Fight through multiple hand-crafted waves of late-game and unlockable enemies. New items: Revelation Core Dropped by the Revelation Assembly. · Use to split into multiple gears that can be used to craft powerful equipment. · "Why desig… | 18695369 |
| In-game event | Update 15, Blending Together New Items: Timeless Blades Recipe: Clock Pointers/Directed Knives + Aether. · Fire1: Throw a giant spear that creates static knives as it travels. · After hitting any enemy or surface, the spear teleports backwards, retargets towards its nearest enemy and fires itself again. This can repeat up to 4 times. · Once the spear disappears, all knives are thrown towards their nearest enemies. Wand Rec… | 18594312 |
| In-game event | Update 14, Crystal Rain New Items: Tome Of Motion Recipe: Blue Page + Blue Page + Kinetic Shank + Yellow Page + Yellow Page. · Passive. Use this item to toggle it on or off. · Movement speed ramps up as you move, from 20% to 300% over the course of 6 seconds, resetting to 20% while standing still. · Lose some speed when you press one of the four movement keys. · Creates a damaging radius around you, its size and damag… | 18415763 |
| In-game event | Update 13, Command Using the Stone Guardian item now opens a new "Command Inventory" screen in which you can summon or dismiss it. Having certain items on your inventory allows you to command it to perform specific actions. New Item: Starless Guardian Recipe: Stone Guardian + Aether. · Opens the Command Inventory; letting you summon, dismiss and command a starless guardian that follows you and attacks nearby enem… | 18249772 |
| In-game event | Update 12, Prey. New Boss: Anomaly Hunter · With prey mode enabled, appears once the countdown reaches 18, 12 and 6 hours remaining. · Each encounter acts as a different phase, gaining new moves for each one. · Each attack makes it move in different ways; combines them to act unpredictably while chasing you regardless of where in the map you are. · New theme for its battle. New run setting: Prey mode: · Unlocke… | 18090206 |
| In-game event | Update 11, Bat Blast Blossom New items: Stasis Bat Recipe: Bat + Null Bombs. · Weapon. · Fire1: throw 3 balls and charge up your swing for up to 0.8s. · Damage scales with how long you've charged, up to 3x damage at full charge. · Swinging into a ball as it falls will add the swing's damage to it and cause it to stop mid-air. · Stopped balls will accumulate the velocity from each swing that hits it. · Hitting a ball 3 time… | 17924922 |
| In-game event | Update 10, Re-Revelation The demo has also received a new version, so all changes from this update are applied to it. Changes: · 2 new Revelation attacks. · New visual effect which predicts where Revelation's homing bombs will land, only in phase 1. · Fixed part of revelation's wings and crown not changing materials between phases. · Perfect Graze key has been renamed to Dodge. It now causes you to quickly throw yourse… | 17676550 |
| In-game event | Update 9, Inventory Improvements The game's demo has also gotten a new version, so all of the changes from this update and previous ones have been applied to it. New items: Resistance Potion Recipe: Petal + Shellmet. · Consumable. · Grants Resistance and Immovable when consumed. Block Recipe: Resistance Potion + Petal. Used to craft Deflect instead of Heal · Spell cooldown: 3. · Grants Resistance 3 to all nearby allies for one… | 17558714 |
| In-game event | Update 8, Visual Overhaul New items: Refresh Recipe: Heal + Golden Pistol. · Spell cooldown: 6 · Instantly fill up any resources such as ammo or energy, and refresh cooldowns for abilities such as dashes and charges for your current weapon. Cactus Bud Recipe: Starfish + Sand. · Fire1: Shoot 3 rings of 8 spines around you. · On hit: Apply "Prickly". Increase enemy's "Prickly" level if they already have it, up to level 3.… | 17377801 |
| In-game event | Update 7, Enemy Revamp Natural enemy spawn changes: · 2d hallucinations of enemies regularly spawn all over the world. Approaching a hallucination will transform it into a real version of that enemy. · In general, hallucinations should give the player more control over enemy encounters, as you can actively seek the enemies you want to fight. It also adds a lot to the ambience, as you can now see the world be populate… | — |
| In-game event | Update 6, Randomizer New run setting: Random mode: · Unlocked by unlocking 80% of the Bestiary. · Natural enemy spawns are scrambled, so each area has different creatures each run. · Also affects arenas and golemite huts. · Ocean enemies can swim in the air. New weapon: Anchor · Recipe: Sea Weight + Harpoon + Gunpowder. · Fire1: Do one of the three following actions: · While anchor is in hand, hold to charge up and… | — |
| In-game event | Update 5, Constant Haste New run settings: Constant mode: · Unlocked by winning with all characters of a run in less than 40 minutes total. · Countdown naturally decreases at 30x speed. · Defeating enemies does not skip the countdown. · The items Past, Present and Future can only be used in crafting. Haste mode: · Unlocked by winning with a character that was played for less than 20 minutes in the run. · Countdown decr… | — |