Using the Stone Guardian item now opens a new "Command Inventory" screen in which you can summon or dismiss it. Having certain items on your inventory allows you to command it to perform specific actions.
New Item:
Starless Guardian
Recipe: Stone Guardian + Aether.

- Opens the Command Inventory; letting you summon, dismiss and command a starless guardian that follows you and attacks nearby enemies.
- Guardian has 400hp and can be targeted and attacked by enemies; upon dying there's a 20 second cooldown before you can summon another one.
- You can only have one guardian at any moment. Dismissing it will start a cooldown based on how full its health was.
- Attacks with a wide 3 hit combo, moves faster and targets enemies further away compared to the Stone Guardian.
New Commands:
Swap
Enabled by having: Teleporter, Warp Stone.

- Cooldown: 4.
- Swap positions with your guardian.
Scatter
Enabled by having: Scatter Barrel, Lead Star.

- Cooldown: 3.
- Commands your guardian to fire 3 homing projectiles.
Leech
Enabled by having: Scythe, Reaper.

- Cooldown: 6.
- Commands your guardian to drain health from nearby enemies, applying Bleeding and healing it for each enemy hit.
Heal
Enabled by having: Regeneration Potion, Heal, Regen Edge.

- Cooldown: 4.
- Commands your guardian to heal itself by 100hp.
Detonate
Enabled by having: Rocket Launcher, Cannon, Gunpowder.

- Cooldown: 4.
- Commands your guardian to detonate, causing a large explosion but taking 50 damage.
Contaminate
Enabled by having: Poisonthrower, Poison Jar.

- Cooldown: 2.5.
- Apply Poison to your guardian, gain Poisonous.
Turret
Enabled by having: Sandstone Sentry, Floaty Sentry, Spider Sentry, Builder.

- Cooldown: 3.
- Grant your guardian a turret for 5 seconds, making it take half damage while standing still shooting nearby enemies.
- Works with buffs from other placed sentries.
Flood
Enabled by having: Water Gun, Water Ball, Ice Wings

- Cooldown: 2.
- Command your guardian to rush forward leaving a trail of water.
Other changes:
- Game over screen shows which characters won and which lost.

- The player becomes invincible during end boss death animations.
- If an entity with Frostbite receives Burn, or vice versa, it will cleanse both effects taking 200 damage per level and get wet for 5 seconds.
- Spider Bite now fires a short range web projectile, instead of acting like a sword.
- Nerfed Blast Shooter's damage and range.