New Items:
Timeless Blades
Recipe: Clock Pointers/Directed Knives + Aether.

- Fire1: Throw a giant spear that creates static knives as it travels.
- After hitting any enemy or surface, the spear teleports backwards, retargets towards its nearest enemy and fires itself again. This can repeat up to 4 times.
- Once the spear disappears, all knives are thrown towards their nearest enemies.
Wand
Recipe: Minigun/Railgun + Past.

- Fire1: Rapidly fire magic orbs which speed up spell cooldowns by 0.05s on hit.
- Fire2: Fire a piercing laser which speeds up spell cooldowns by 1s per enemy hit.
Flail
Recipe: Boomerang/Yoyo + Sword.

- A spike ball freely swings connected to the flail by a chain, damaging all enemies it touches.
- Fire1: Swing the flail, throwing the ball forward then pulling it back.
Electri-Sentry
Recipe: Sandstone Sentry + Voltaic Ore.

- Fire1: Place a sentry which automatically targets nearby enemies, firing short-range electricity currents that cannot miss.
- Makes other sentries fire an electricity ring every second, dealing 10 damage to all nearby enemies.
World Changes:
- Terrain is now smooth shaded.
- Terrain materials smoothly transition between areas.
- Put the sea grass material on the oasis.
- Some visual improvements to the ocean current, specially on the main menu.
- Added a safe guard so you can't get softlocked on the Underground Ruin elevator.
Item Changes:
- Warp Stone map now uses a separate camera, so it renders the world in real time (at a 5th of the game's frame rate for performance) and I don't have to bother remaking a bunch of images every time an update changes the world.
- Added a player indicator to the Warp Stone map.
- Crouching after all carts have left the portal will cause the Train to stop and explode.
- Spider Sentry's legs now attempt to find targets within 100 meters to walk towards if the sentry using them isn't targeting anything and has a lower sight range than that.
- Increased Fireball's explosion radius. You no longer get damaged by the explosion and only receive burning for 2 seconds if caught in it.
- Anchor is crafted using a Flail instead of a Harpoon.
- All of the knives, spears and boomerangs disappear from your hand during their throwing animation.
Enemy Changes:
- Coda Drones turn white when ragdolling.
- Poison Flowers, Shellfish and Spiders lose certain parts when ragdolling, as those represent the items they drop.
- Assalt/Sniper Sentinels have a shorter target distance, no longer shooting at you from anywhere.