How long do games like this hold their players, and where is this one on that curve? · 35 exploration games on a curve
Exploration games, every price and launch size · pick a price and a size to narrow it; a cohort needs 20 games for its own curve
A game’s launch level is the best of its first three monthly averages; every later month is a share of it, so the curve reads as a share of launch, not as players. The band is the 25th to 75th percentile of the cohort’s games at each month, drawn wherever 20 games have reached that month (35 at launch, 30 at month 12). Month 0 is the launch month, which usually holds the launch spike, so most games are under half by month 1 or 2. Monthly averages come from the imported archive back to 2012 and SteamPeaks’ own daily rollups after it. Recomputed weekly, last on 12 Sep 2026. How this is computed. Data by SteamPeaks.com.
| # | Game | Half-life | Share now | Standing | Tracked | |
|---|---|---|---|---|---|---|
| 26 | Who Stole My Beard?Who Stole My Beard? | 1 monthat month 1 | 0.0%of launch | Quieter than 100% of exploration games at month 610th percentile, its cohort | 62 monthsno revival | |
| 27 | If only I could go home earlyIf only I could go home early | 1 monthat month 1 | 0.0%of launch | Quieter than 100% of exploration games at month 410th percentile, its cohort | 42 monthsno revival | |
| 28 | NaissanceENaissanceE | 1 monthat month 1 | 28.1%of launch | Holds better than 88% of exploration games at month 15088th percentile, its cohort | 151 monthsno revival | |
| 29 | Critter CaféCritter Café | 1 monthat month 1 | 18.2%of launch | Holds better than 60% of exploration games at month 1960th percentile, its cohort | 20 monthsno revival | |
| 30 | Detective GrimoireDetective Grimoire | 1 monthat month 1 | 118%of launch | Holds better than 96% of exploration games at month 13296th percentile, its cohort | 133 monthsno revival | |
| 31 | You Are Not a Banana: Better EditionYou Are Not a Banana: Better Edition | 1 monthat month 1 | 0.0%of launch | Quieter than 100% of exploration games at month 1390th percentile, its cohort | 140 months1 revival month |
Half-life is the first month under 50% of the launch level, counting from the month the launch level was set; a game that has not fallen under half in a year or more is not ranked here rather than given a half-life it has not reached. Standing is the share of cohort games at the same age the game holds better than, from the job's own ranking. Recomputed weekly. How this is computed. Data by SteamPeaks.com.