Lifespan

How long do games like this hold their players, and where is this one on that curve? · 35 exploration games on a curve

Export CSVHow this is computedComputed
CohortExplorationEvery game35 games at launch, 20 by month 24

Exploration games, every price and launch size · pick a price and a size to narrow it; a cohort needs 20 games for its own curve

Games on a curve
35
31 tracked a year or more; 6 months of averages needed
Median half-life
1 month
of 31 games that fell under half; 0 never have
Above half at month 12
3%
of 31 games that reached month 12; median game at 12.7%
Above half at month 24
0%
of 20 games that reached month 24; median game at 15.3%
Above half at month 36
0%
of 15 games that reached month 36
Share of the launch level, by month since launch · exploration games

How exploration games hold their players

Median gameMiddle half, 25th to 75th percentileHalf of the launch level

A game’s launch level is the best of its first three monthly averages; every later month is a share of it, so the curve reads as a share of launch, not as players. The band is the 25th to 75th percentile of the cohort’s games at each month, drawn wherever 20 games have reached that month (35 at launch, 30 at month 12). Month 0 is the launch month, which usually holds the launch spike, so most games are under half by month 1 or 2. Monthly averages come from the imported archive back to 2012 and SteamPeaks’ own daily rollups after it. Recomputed weekly, last on 12 Sep 2026. How this is computed. Data by SteamPeaks.com.

The first month under half the launch level, latest first · games tracked a year or more

The exploration games that held on longest

#GameHalf-lifeShare nowStandingTracked
26Who Stole My Beard?launched Aug 2021 at 20 average playersWho Stole My Beard?launched Aug 2021 at 20 average players1 monthat month 10.0%of launchQuieter than 100% of exploration games at month 610th percentile, its cohort62 monthsno revival
27If only I could go home earlylaunched Apr 2023 at 16 average playersIf only I could go home earlylaunched Apr 2023 at 16 average players1 monthat month 10.0%of launchQuieter than 100% of exploration games at month 410th percentile, its cohort42 monthsno revival
28NaissanceElaunched Feb 2014 at 14 average playersNaissanceElaunched Feb 2014 at 14 average players1 monthat month 128.1%of launchHolds better than 88% of exploration games at month 15088th percentile, its cohort151 monthsno revival
29Critter Cafélaunched Dec 2024 at 12 average playersCritter Cafélaunched Dec 2024 at 12 average players1 monthat month 118.2%of launchHolds better than 60% of exploration games at month 1960th percentile, its cohort20 monthsno revival
30Detective Grimoirelaunched Aug 2014 at 12 average playersDetective Grimoirelaunched Aug 2014 at 12 average players1 monthat month 1118%of launchHolds better than 96% of exploration games at month 13296th percentile, its cohort133 monthsno revival
31You Are Not a Banana: Better Editionlaunched Feb 2015 at 10 average playersYou Are Not a Banana: Better Editionlaunched Feb 2015 at 10 average players1 monthat month 10.0%of launchQuieter than 100% of exploration games at month 1390th percentile, its cohort140 months1 revival month
Showing 2631 of 31 · 25 per page

Half-life is the first month under 50% of the launch level, counting from the month the launch level was set; a game that has not fallen under half in a year or more is not ranked here rather than given a half-life it has not reached. Standing is the share of cohort games at the same age the game holds better than, from the job's own ranking. Recomputed weekly. How this is computed. Data by SteamPeaks.com.