What developers changed, in their own words, newest first · page 93
| Game | Patch notes | Build | Published |
|---|---|---|---|
| [Correction] Free Sample Patch No. 0 has been released; \ Free Sample Patch No. 0 has been released; comrades may update as usual. | — | ||
| Patch Notes v0.2.87 Hello everyone! Thank you for your continued support! Our latest patch introduces Modifiers, bringing new ways to shake up your runs, alongside improvements to the Loops and Modifiers UI. · New: Modifiers. Talk to the Gunsmith on the Surface before starting a run to choose from a set of predefined modifiers. Each changes the rules of your run, opening up new challenges and potential synergies w… | 26328676 | ||
| November 2nd Version Update Notes Feature Optimizations · In multiplayer mode, the host can set the turn speed for the session, with five speed options ranging from slow to fast. · In multiplayer mode, players who reach the finish line first can organize their inventory. · Added 2 new Enhanced Mode BUFFs, which will appear soon and be added to the long-term rotation pool: · Sect Exchange: Significantly increases the number of s… | 26375573 | ||
| Cataclyzm v1.0.3 A few wrinkles to iron out post release: - Increased chalice damage, annihilate bosses with chalice explosions. - Improved the feel and pacing of the bosses - Improved the feel and pacing of the stages - Fixed a bug with enemy damages | 26375955 | ||
| Grindwick - Patch note 0.1.9 This is the second of three maintenance periods related to preparing the server for the 1.0 version of the game. The next two changes introduce certain server-side options that may potentially cause lag or disconnects. Because of this, I decided to split the work into three separate stages, making it much easier to identify exactly when and where any problems appear. Herbalism: added a new skil… | 26375110 | ||
| Streamlined Stages & Balance Changesmajor Update Notice: Streamlined Stages & Balance Changes Hi, IDIOCRACY here. With this update, we've tightened up the pacing of the game. Stages · Solo mode: 20 → 10 stages per theme (200 → 100 total) · The 10 two-player bonus stages are unchanged · Your progress moves to Stage 1 of the theme you're currently playing Items / Upgrades · The stages where in-game items unlock have changed · All upgrade… | 26376001 | ||
| H-Scene update There are now 3 H-Scenes with custom bone animation. One H-Scene in the bathroom just after you had that heavy frozen pizza lunch. One H-Scene after the epic gunfight, because Brad needs to relieve stress. One H-Scene the morning after. Enjoy and please leave a review. | 26316260 | ||
| CROVA CHAIN 1.1.3 — A fresh look for your puzzle battles!major Hello from Banggusuk Dev! Update 1.1.3 brings refreshed visuals and usability improvements to CROVA CHAIN. A livelier battle screen We have refined character illustrations and menus, added boards and decorations suited to each region and opponent, and adjusted full-body attack, hit, and defeat reactions for the updated layout. NEXT arrows now match the arrows on the board. Incoming garbage is e… | 26222577 | ||
| QoC HotFix: 021126 (Part1) Desert videos need to be reuploaded! They were messing with the other videos' encryption, mostly if you visited Desert Princess first when loading your save file. Size : 22 MBs | 26375769 | ||
| Hotfix EA1.40.4 Changes · Employees now make Kimbap slightly faster. · You can no longer delete receipts being held by other players. · Trays with receipts attached can no longer be stacked. · Fixed an issue in multiplayer where using the Clear Hands function could still make it appear to other players as though you were holding an item. · Fixed an issue where the plate contents would not update for clients wh… | 26375814 | ||
| Hotfix Complete – Our apologies for the rough experience! We’re in the final crunch for the full release, which caused some code conflicts between the Demo and the launch build. Several players in our group flagged this issue, and we rushed out this fix as soon as we could. We’re truly sorry for ruining your playtime. Hotfix Notes · Fixed a bug where enemies failed to spawn in the first level · Improved click responsiveness on the tech upgrade screen… | — | ||
| v1.2.98 Added Restore Progress in Settings using Steam achievements. · Improved save recovery, backups and cloud-sync reliability. · Improved cloud-save comparisons with highlighted differences and hold-to-confirm choices. · Improved layouts on ultrawide screens. · Improved popup readability. · Improved controller navigation and Escape/B shortcuts. · Prevented gameplay controls from activating behind m… | 26314582 | ||
| Title: Update 0.36.17: English language and UI fixes Update 0.36.17 Language · On first launch, the game now picks Russian or English based on your system language. · The language you choose in the settings is saved. Fixes · The pause menu title is now translated. · Toggle states in the settings are now translated. · Database tab messages are now translated. · Removed placeholder text from the English version of the database. Main menu · Updated… | 26375720 | ||
| 0.9.31 Melodan 0.9.31 The Komtur's horde - The horde now builds a real army. It starts with nothing and earns more income every round. Everything it buys stays and marches in again, so it gets stronger every round instead of resetting after each boss night. - The horde attacks every round on all difficulties. The difficulty decides how fast its army grows: Low is the slowest, Ultra the fastest. - New… | 26358567 | ||
| Nov 2 Update: Career Dossier & New Map: Frontline Players, this update brings together the main changes since the October 27 version, including the new Career dossier, Frontline map, electromagnetic sniper rifle, and a range of character, weapon skin, and PVP AI adjustments. New Career Dossier · The main menu now includes Career, with Career Overview, Weapon Dossier, Mode Stats, your last 20 matches, and collection progress. New statistics cov… | 26375204 | ||
| Seven Kingdoms 2 HD Version 2.23 Now Available This update resolves various issues affecting certain hardware and display configurations, including using a 1000hz mouse and some specific ultra high resolution screens. | 26375646 | ||
| Update 44 Minor UI improvements, Server Improvements | 26375142 | ||
| v1.2.0 — Daily Goals, Auto Fire & Music New · Daily goal: Reach 3,000 keystrokes and clicks in a day to get +25% gold until midnight. Today's progress is shown under your gold, and the new "Today" section at the top of the records screen shows today's keystrokes, your day streak, your top app and your peak speed. · Auto Fire: A new gold upgrade in the shop. It shoots at tasks on its own, even while you're not typing — up to 5 shots p… | 26375399 | ||
| November 2, 2026 Patch - 1 Fixed a text formatting issue in reward notifications. · Fixed an issue where Stamina costs for active skills were calculated incorrectly. · Fixed an issue where the prerequisite unlock requirements for Legacy Talents were not working correctly. · Fixed an issue where Talent Rooms would not appear. · Item-triggered events can now only occur once. | 26375557 | ||
| 1.2.3 - Refresh-Rate Bug Fix I've added more safety-checks, so that the game runs at a consistent speed across the widest variety of monitor types. | 26375555 | ||
| [IMPORTANT] Upcoming Maintenance on November 3rd We are planning maintenance as shown in the following schedule. You won't be able to play the game during maintenance. Maintenance Schedule: 02:00-06:00 November 3rd, 2026 (UTC) ※ Maintenance Schedule is subject to change. | — | ||
| Patch Update - 2 November 2026major In addition to the new playable character Phoenix Cyclops and additional DLC costumes, we have made various fixes and adjustments to improve the gameplay experience. 🆕 Newly Added Content Overall/Game Modes · Added the new playable character, Phoenix Cyclops. · Added his battle music “Fallen Phoenix,” lobby avatar, profile customization items, and gallery content. · Added the “PHOENIX CYCLOPS”… | 26312801 | ||
| Improved Visibility for Quest and Help Buttons Enhanced the "breathing" animation effect for better visual feedback. Updated font colors to improve overall readability and visibility. | 26375414 | ||
| Patch 02.11.2026 Various Controller-related bug fixes. | 26375318 | ||
| Update 4.3 Mixed Materials, Overlays, Radiation Shielded Trains, and Web APImajor Hi Captains, We are excited to announce that Update 4.3 is live now and, as usual, is packed with new content: full support for mixed materials (storages, conveyors, trains, trucks), info overlays, radiation-shielded trains and stations, train activity tracking, a new sound engine, and more. Check out our trailer below, and if you want to learn more, see Captain’s Diary #57 . The full change lo… | 26375236 | ||
| Update 2.0.1.0b Fixed the English instructions for lighting altars: the correct phrase is “In the name of the holy pumpkin light up”, rather than “Trick or treat”. · Fixed the Soul Lamp’s appearance on the third level of the World of Shadows. · Fixed the visual scale of the pumpkin rewards. | 26372770 | ||
| 12 languages and multiplayer improvements This update is available for the Windows versions of the full game and demo. · Added 10 languages, bringing the total to 12. Choose your language in Settings. · Updated the multiplayer menu with clearer connection and matchmaking messages, a leaderboard with pages, and better handling when Steam is offline. · You can change your builder again if your opponent leaves before the match starts. · S… | 26375300 | ||
| endpunk isometric demo 0.03 PATCH NOTES · New default camera: tilted perspective view (2.5D) · key "V" toggles back to the classic top-down view, now with hex grid overlay · F1 shows keyboard controls · Menu shows the player count of the server you are connected · Network protocol changed: old clients are not compatible - update your steam game · Classless occupants are now always hostile but no longer have armor and have… | — | ||
| Update notes for November 2, 2026 Added support for Steam Input · Added support for DualSense, Switch Pro Controller, etc. · Added support for Steam Deck and Steam Machine · General improvements | 26374949 | ||
| Clearer Bottle Labels & Simpler Shelf Numbers Hi archivists! Based on your feedback, we’ve made the information you use to find each bottle’s place easier to read: · House names, shelf numbers and series numbers are now more prominent on bottles. Perfume names are smaller so the information you need stands out. · Shelf labels no longer include the total shelf count: for example, Shelf III replaces Shelf III/V. · The HUD uses the same simpl… | 26375192 | ||
| Patch 0.6.1.1 Since the release of version 0.6.1, we have received a few reports about a crash related to character followers. This occurred in the Derelict Carrack level, and turned out to have been caused when an NPC was set to follow another NPC, which was a situation we introduced in 0.6.1 when we added Tanaka's soldiers in the sidequest Thievery and Some Other Crimes . We would like to thank everyone wh… | 26214019 | ||
| Movement changes I made the movement a bit more responsive, let me know what you think! Oh and also added leaderboards to the main menu! | 26375466 | ||
| Patch 1.1.4: Inspect sheet, UX and terrain The enemy plates on the right are gone. In their place is an inspect sheet you open when you want to read a creature. You can also set how fast combat plays out. Several terrains have new or stronger effects, and every campaign level after the first has new terrain. Inspect sheet · The enemy plates are gone. The outline still shows what you selected. · Health bars over each creature now show he… | 26374345 | ||
| Beta 0.2.1 Update: Optimized the item systems for Storage and Shops. Fixed poor interaction performance in the Storage, Shop, and Workshop systems. · Optimized parts of the validation pipeline and simplified validation procedures to reduce stuttering during gameplay. · Simplified validation steps in multiplayer, improving interaction responsiveness. · Fixed an issue where some Level 0 seeds had no exit points. · Added stair icons to the minimap. · Changed the Sh… | 26375047 | ||
| 1.0 Is Out Now - Early Access Comes To An End!!major Hello Collectors! Card Collection Simulator is officially out of Early Access! Thank you to everyone who has opened packs, reported bugs and shared feedback with us over the last year. Patch 1.0 is our biggest update ever. It finishes the full 1 to 50 journey and adds the core features our players have been asking for. Here is everything that's new. Card Collection Simulator 1.0 Major Changes ·… | 26374532 | ||
| Patch Notes November 2nd -Added new boss: The Spook -Gameplay overhaul for The Axis -Improved visuals, animations and sound effects for various bosses | 26375180 | ||
| Version 7.0major The game reads itself out loud, Steam keeps a leaderboard for the working week, and the menu, the settings and the items are new. Sound: · The terminal is read out loud. Every scene, every outcome, in both languages, by a voice that is not a person's - the settings say whose and what made it, and the switch beside the volume turns it off. · H.A.L.G.E.R.D. speaks too: the tutorial, and the two w… | 26374968 | ||
| 0.108.1 Patch Road and save bug fixed | 26375190 | ||
| ROGRID 1.0.6 Patch Notes Improved the tutorial to make the basic rules and controls easier to learn. · Improved artwork throughout the game. · You can now start from the title screen using keyboard or gamepad buttons. · Improved gamepad controls and selection handling when closing pop-ups or switching input devices. · Improved controls in the difficulty selection window and expanded the tooltips for Exploration Points… | 26374792 | ||
| Changelog v1.1.1 02.11.26 Added a skip function to mini-games · Increased the timer in the puzzle mini-game · Corrected the banner link in the menu | 26374648 | ||
| Demo update 1.0.40: Smaller HUD scrolls, abilities on/off Thank you so much for all the lovely feedback this week! This update comes straight from your suggestions 💜 🖥️ Smaller HUD scrolls · New setting: Settings > Display > HUD scrolls size , from 50% to 100%. · The two hanging scrolls now start at 75%, so the top shelves are easier to see up close. ✨ Abilities on or off · New setting: Settings > Accessibility > Abilities On / Off. · With Off, the… | 26374967 | ||
| Version 0.52.1.2 Added "senddev" Console Command. · Fixed Whack-an-Egg Prize. | 26375058 | ||
| Patch Notes 2026/11/2 We fixed some defects. | 26375000 | ||
| 1.0.4 - Refresh-Rate Bug Fix I've added more safety-checks, so that the game runs at a consistent speed across the widest variety of monitor types. | 26375011 | ||
| Fixing bug where the clock wouldn't appear in story scenes The clock object wasn't appearing in scene due to an undesired script that was attached its been updated to appear now. Thank You, J_C | 26374961 | ||
| 26.1102.2 The display effect of INT has been increased. | 26374966 | ||
| Update 1.3 – Endless Mode Yes everyone – Endless Mode is done. Clear the campaign and you can keep sailing, so show everyone what your fleet can do Official release V1.3 1. Added Endless Mode: after completing the campaign, players can enter the Endless Mode wormhole. Endless Mode is a swarm with no end. 2. Optimized the game. 3. Fixed some co-op equipment issues. 4. Added ships of a new neutral faction. 5. Escort contr… | 26374956 | ||
| Stability improvements. Stability improvements. | 26374939 | ||
| Leaderboard Update Because Steam leaderboards have a maximum numeric limit, scores are now stored in M (millions) units to prevent multiple players from being tied in normal mode. As a result, all leaderboards have been reset. We sincerely apologize for the inconvenience. · Fixed layout issues caused by excessively large numbers. | 26374822 | ||
| Hotfix #7 Fixes · Fixed a bug where the mouse cursor wouldn't disappear during cutscenes while using a controller | 26374892 | ||
| 游戏改动 1. Fixed an issue where the game would enter the loading screen when saving. 2. Removed the Illusion Realm map. 3. Added cooldowns to boss skills in the Hell Spire. 4. Removed experience rewards from Gold Boxes. | 26374817 | ||
| Hotfix 2026-11-02 Fixed a bug which broke one of the endings. Thanks to DBXH for reporting this bug! | 26374875 | ||
| Free Sample Patch No. 0 \ 1. Previously, the status of armed forces was divided only into “Idle” and “Deployed.” It has now been changed to three statuses: “Idle,” “On the Move” (including “Mustering”), and “In Combat.” This makes the rate at which armed forces consume funds and supplies more reasonable. \ 1. Fundraising. The text now explicitly states that this bubble appears worldwide. I apologize to everyone for my… | — | ||
| Playtest Version 0.1.1 -> Fixed an Issue where Loading SaveFile leads to Infinite Loading -> Fixed Wall Collision issue -> Fixed Controller mapping Issues -> And more Minor Bug Fixes and Improvements | 26374868 | ||
| Patch Notes Fixed an issue that prevented players from eating fish when interacting with a Fish Storage. · Fixed storage interaction priority so carried fish and wood are deposited in the corresponding nearby storage first. · Fixed an issue that caused the results screen to show an incorrect number of fish eaten. · Character colors now gradually fade as health decreases, making health status easier to read… | — | ||
| small update #2 - Added optional hints to the card game to help players better understand the rules and available moves. - Improved some text sizes for better readability. | 26374693 | ||
| Red Crucible Assault v.99N Reverting to the regular non Halloween build | — | ||
| MELIGO Creator v1.2.13 (Beta) Update Notes Hello, this is the MELIGO team. The MELIGO Creator v1.2.13 (Beta) update was released on October 30, 2026. This update has been released on the Steam beta branch first. The default version stays at v1.2.12. New Features · Background List Management Find and organize backgrounds quickly, even when you have many. · Background - Select background Expand, search, reorder and hide backgrounds in the… | — | ||
| Update 0.3.1 - Stone and light The coast · Real hills and mountains on all three coastal circuits: foothills and ranges round Thalassa Bay, limestone crags behind Sirens' Strait, and on Cape Vertigo volcanic rims, headlands standing in the sea and limestone walls along the corniche. · Cape Vertigo: a concrete arch bridge over the gorge, and a stone and concrete portal at every tunnel mouth. · The coastal road shows real ston… | 26369289 | ||
| Version Update V1.1.11 The Water skill "Extreme Frost Field" can no longer be dispelled by the Light skill "Purifying Grace." | 26374670 |