CROVA CHAIN 1.1.3 — A fresh look for your puzzle battles!

major update

CROVA CHAIN · published · build 26222577

Hello from Banggusuk Dev!

Update 1.1.3 brings refreshed visuals and usability improvements to CROVA CHAIN.

A livelier battle screen

We have refined character illustrations and menus, added boards and decorations suited to each region and opponent, and adjusted full-body attack, hit, and defeat reactions for the updated layout.

NEXT arrows now match the arrows on the board. Incoming garbage is easier to read, and powerful attacks have a heavier board shake.

Clearer tutorials and controls

The tutorial demonstrates the rules with moving blocks. Options now use a single vertical list, with clearer keyboard navigation in both settings and tutorials.

Merge hints highlight the empty landing position as well as nearby blocks. We have also optimized rendering during battles.

Battle and ending improvements

Opponents have more distinct preferred play styles. The early opponents, base action speeds, and mistake-rate settings are retained.

Incoming garbage drops after the receiving player's combo and cancellation finish. Opponent animations no longer cause unnecessary extra-turn delays.

The Ending Gallery now starts with the defeated-opponent montage. Newly completed runs also retain their stage-rank highlights.

Two new achievements

  • Reach the ending with rank A or higher in all seven stages in one story playthrough.
  • Reach the ending with rank S+ in all seven stages in one story playthrough.

Both can be earned as any protagonist. Together with the four character-ending achievements, there are now six achievements.

Traditional Chinese and LAN improvements

Traditional Chinese joins Korean, English, Japanese, and Simplified Chinese.

Both LAN players can choose a character before connecting, and their choices carry over into rematches.

Please update both players to the latest version before playing multiplayer together.

Thank you for playing CROVA CHAIN!

Have fun with the refreshed CROVA CHAIN!