CROVA CHAIN · public · first seen
Hello from Banggusuk Dev!
Update 1.1.3 brings refreshed visuals and usability improvements to CROVA CHAIN.
We have refined character illustrations and menus, added boards and decorations suited to each region and opponent, and adjusted full-body attack, hit, and defeat reactions for the updated layout.
NEXT arrows now match the arrows on the board. Incoming garbage is easier to read, and powerful attacks have a heavier board shake.
The tutorial demonstrates the rules with moving blocks. Options now use a single vertical list, with clearer keyboard navigation in both settings and tutorials.
Merge hints highlight the empty landing position as well as nearby blocks. We have also optimized rendering during battles.
Opponents have more distinct preferred play styles. The early opponents, base action speeds, and mistake-rate settings are retained.
Incoming garbage drops after the receiving player's combo and cancellation finish. Opponent animations no longer cause unnecessary extra-turn delays.
The Ending Gallery now starts with the defeated-opponent montage. Newly completed runs also retain their stage-rank highlights.
Both can be earned as any protagonist. Together with the four character-ending achievements, there are now six achievements.
Traditional Chinese joins Korean, English, Japanese, and Simplified Chinese.
Both LAN players can choose a character before connecting, and their choices carry over into rematches.
Please update both players to the latest version before playing multiplayer together.
Thank you for playing CROVA CHAIN!
Have fun with the refreshed CROVA CHAIN!
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5208961 | 8621186287901526428 | 2204254923586494650 |