Patch Notes

Overrafted! · published

  • Fixed an issue that prevented players from eating fish when interacting with a Fish Storage.
  • Fixed storage interaction priority so carried fish and wood are deposited in the corresponding nearby storage first.
  • Fixed an issue that caused the results screen to show an incorrect number of fish eaten.
  • Character colors now gradually fade as health decreases, making health status easier to read.
  • Raft durability is now restored at relay points according to the difficulty level.
  • Movement speed now stays constant at relay points regardless of health.
  • Improved terrain detection while swimming, Floating Wood synchronization, and guest players' floating behavior during Game Over.